A Primer To The World Of Beyond The Gates Of Antares

July 15, 2015 by crew

“In the Seventh Age of humankind, with the ancient Gates of Antares linking our isolate worlds across countless galaxies. The evolved panhuman races wage unending war to control the technology of the Gates and the undiscovered systems beyond.”

Gates of Antares Art

The World

Humanity has colonised the stars, new civilizations begin and others die. For countless centuries this continued, with humanities first home, Earth, being completely destroyed in long forgotten wars. Each human colony has, over time evolved into new forms, panhuman empires stretching across Antarean space. These scattered races are connected by a vast system of networked special wormholes, making space travel practical.

Boromites (Art)

All these wormholes are connected by a gargantuan inter-dimensional machine, the star of Antares. This massive construct was built by a long dead race, the Builders. We join these galactic races in a fight to control this archaic technology and control the undiscovered systems beyond.

The Rules

Beyond The Gates Of Antares is the invention of Rick Priestly and is Warlord Games’ first science fiction wargame. The games core rules are based on the popular Bolt Action ruleset, making the transition between the two relatively easy. The game uses D10s and the occasional D8 and features around five or six units a side. As in Bolt Action, each unit or squad has an order dice, some of which come in the squad boxed sets.

Algoryn (Art)

These dice are used to issue orders to your units, which will act upon them, depending on certain modifiers within the game. The game uses the pinning mechanic from Bolt Action, with certain differences, such as possibly gaining a pin marker for Sprinting (moving up to three times your standard movement), this represents the squad becoming exhausted.

Algoryn Assault

The aforementioned Order dice is placed in a bag and one is drawn from random to see who gets to go first. Once all the dice have been used they go back into the bag to start a new round.

The Factions

Currently in its Beta phase, the game is easy to pick up and play, with numerous starter armies available (which at the moment also includes a free paperback copy of the rules). Within the book you get a good amount of background on the forces and worlds they fight over as well as learning more about the Gates of Antares themselves.

Free Rules Download

Currently there are four main factions, all of which are descended from colonising humans, with each race evolving to accommodate where they settled

Boromoite Labour Guilds, thick skinned brutes who regard the other races as nothing more than squishy pests. They are miners and their weapons and technology show this. They also have access to beasts, such as the fearsome Lava Mites that tunnel their way through solid rock by spitting lava at it!

Boromites

The Algoryn Armoured Infantry Company are a tall heavily armoured warrior race, with a society where everyone is expected to fight and indeed grow up learning the art of warfare. The Algoryns are in a constant state of war with the Ghar, who are evolved from genetically engineered slave soldiers. Their armies are some of the best in Antarean space.

Algoryn

The NuHu are the leaders of the Concord, and have evolved with the sentient integrated machine intelligence, or IMTel.The C3 strike troopers field the best armour and weapons and are protected by hyper light shielding armed with the most advanced weaponry in Antarean space.

Concord

There are suggested army lists provided within the book to start with, making for a decent game. Recently a larger game of Antares was shown on the Warlord website giving you an idea of how large and adaptable the skirmish game is.

Would You Like To Know More?

This great venture for Warlord is swiftly gaining more and more support, with a dedicated Facebook page, featuring sneak peeks, articles and battle reports, this game is easy to get into, is constantly supported and featured some fantastic miniatures and game play by some of the industry’s leading figures.

Sam Phillips

If you would like to write for Beasts of War then please contact us at ben@beastsofwar.com for more information!

"Within the book you get a good amount of background on the forces and worlds they fight over as well as learning more about the Gates of Antares themselves..."

"This great venture for Warlord is swiftly gaining more and more support, with a dedicated Facebook page, featuring sneak peeks, articles and battle reports..."