Escape The Sanatorium By Telling The Most Convincing Cthulhu Tales

November 20, 2015 by deltagamegirl22

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If you are fan of Cthulhu, then the latest Kickstarter from Cubicle 7 should really get your inner Cthulhu going. Cthulhu Tales is a storytelling, card game in which players find themselves locked away in a sanitorium. The only way out is to convince the authorities that you are in fact sane.

cthulhu tales deck

This is no easy task. You will have to describe the terrifying details that led to your arrival. There's a fine line between telling the truth and telling a story that anyone believes and your fellow players will all be working against you.

cthulhu tales cards1

They want out too, so each of you will try to refute the tales you share and when a person comes off sounding insane, they receive "treatments" at the sanitorium. This is a case where you do NOT want the treatments offered. The player with the least amount of treatments at the end of the game, gets to exit the sanitorium (with whatever little sanity they have left).

cthulhu tales cards2

Each player takes a turn narrating the story of their arrival to the sanitorium. This happens in phases. The player to the left of the turn's narrator poses an Accusation (the situation that caused the narrator to land themselves in the sanatorium). Then the narrator tells their Story using the Story cards available from their hand.

The other players will then try their best to play Interruptions- cards that contradict or add confusion to the narrator's story. The game Ends when the Narrator reaches the end of their story, whether they successfully complete their tale, or if the other players’ interruptions brought it to a premature end.

cthulhu tales cards3

cthulhu tales contents

The Narrator receives a number of Treatment Tokens, representing the misguided therapies and medication administered to them by the terrifying medical staff, which are used to determine their score. The next player then becomes the Narrator and plays through steps 1-4.

And then finally comes The Reckoning- once each player has their turn as the Narrator, everyone compares their scores and the one with the least amount of treatments wins their freedom from the sanitorium.

What do you think of this creative and quirky Cthulhu game?

"There's a fine line between telling the truth and telling a story that anyone believes and your fellow players will all be working against you..."

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