November 6, 2015 by brennon
Hawk Wargames have been going through some of the additional extras for Dropfleet Commander and in particular how the Launch Assets work in game. They also showed off the models which you can see below…
Some more on these particular assets in game…
“Each type of Launch Asset has a distinct role in the game. Fighters and Bombers are typically launched from Fleet Carriers, with the player choosing which to launch. Bombers attack enemy ships directly and can inflict crippling damage, especially against targets with low point defence (such as most frigates).
Fighters can be deployed to boost a ship’s point defence, greatly reducing the bomber threat and protecting against enemy close action attacks.”
“Torpedoes are much rarer, fired only by select ships in limited numbers. They are designed to be capital ship killers and are massive, building sized ordnance. They are built to shrug off enemy point defence, with heavy armour surrounding an explosive core.
Torpedoes punch into the centre of a ship before detonating, severely damaging battleships and dreadnoughts and destroying smaller escorts outright.”
Each of these little ships are indeed very tiny but will be available in plastic to supplement your fleet on the tabletop. At this scale, as they point out, it would be very easy to add these to a force with a small amount of painting.
Will you be making use of these in your engagements?
"At this scale, as they point out, it would be very easy to add these to a force with a small amount of painting..."