Welcome! You are now able to follow community member @fishman, our Kickstarter bloodhound, as he picks out some great projects for you to check out throughout the week.
You’ll be able to keep up-to-date with the latest Kickstarters and comment on what we should be looking out for and of course let us know what you make of the campaigns as they are added.
Follow along and let us know what you think…
Your Kickstarter Watchers This Week Were:View All Watcher Updates
Join the Club!
HooHa once had plenty of space for 2 clubs, ahh, I mean clans. The good times are over though as expansion has filled the valley and the two clans are now at war. Will yours be the clan which remains in the valley? Or will your opponent force you to decamp and find refuge in a HooHa elsewhere?
Force your way into the rival clan’s cultural centre and appropriate it as your own, declare “This Land is ours!” and win the game!
Plenty of stretch goals and upgrades are planned for this fun looking and beautifully produced strategy game.
Claim your grove and tend it with your spirit helpers. Grow your grove and gain powers and abilities from it. Spawn new spirits and claim more groves, until you gain enough resources to build a portal. Then the fun begins as you invade your opponents groves, forcing their spirits back to the tree of Idyll and gaining the benefits of their groves for your own use.
Will you be able to restore form to the fading realm of Faerie Queen Nivarra or are you destined to become fertiliser your opponents Grove?
Do you have a spirit guide or totem animal? Allow these beautifully crafted fate deciders be guided by the spirit animal you release each and every time you roll!
There are still a few left trapped however, in the dark wilderness of the Stretch Goal Animal Farm. Do not allow these to be less equal than those released already. Back now to help these spirits raom as freely across your gaming table as their companions.
Are you a font of ingenuity and innovation? Do you see a problem and decide it is merely a stepping stone to a solution? Do you have the foresight, knowledge and research skills to create something that will solve the problem, now and into the future? Can you pitch your Greatest Solution in the History of Mankind Ever! to a rich investor and get it funded?
If your motto when confronted with a problem is Not a Problem, this game is for you.
You’re a great bloke, but when you walk the ground cringes in fear of your foot odor. Present the judge with a couple of positive things about you. Then argue your case by pointing out the problems with the other candidates. Watch out though, as they will also be trying to convince the judge you aren’t all that you are attempting to make out you are.
Ever been up Shit Creek in a game? With this resin sewer set, you will be literally neck deep in the muck. Well designed, sturdy resin tiles you can lay out in a variety of patterns. If you dont want a sewer, they would make a great roadway base for a scifi/steampunk industrial setting.’
Flipping burgers is no place for someone of your talents, so when the boss comes into the Diner one evening and announces a promotion, you swell with pride, knowing he is about to recognise your great abilities and get you off the short order line and fryers.
Then the bubble bursts as he announces that the promotion will go to the employee with the tastiest recipe served to him for his dinner. Your heart sinks a little, but no problem, you’ve got this. You know how to combine your ingredients into a gastronomic delight!
As you create and serve your meal, your heart swells as the boss compliments you on how tasty it looks. You hold your breath as he takes a big bite, and expel it in relief as he smiles. “Delicious” he declares as he takes another bite and starts to chew. Suddenly, however, he begins to gag and spits out his mouthful, to reveal a bundle of hair that was in the meal… What? Over his shoulder you can see one of your fellow employees smirking and the sight fills you with rage. It isn’t over yet though…
As the boss takes a bite of your rival’s food, a crunching is heard every time he chews. Spitting out his mouthful he gazes in disgust at the masticated cockroach lying in pieces amongst the food. As he runs to the toilet to be sick you ponder over the good fortune which led to you catching the roach and the foresight which saw you placing it strategically in your rival’s meal.
Will it be enough?
For most miniatures gamers, over supply of models and under supply of storage and transport options is often a major issue.
This clear device solves both at the same stroke. Modular, stackable cases which can be joined up and carried or utilised as display cabinets between games. With magnets to hold your models securely in place and options for different storage solutions, this is the answer to those problems which confront us all!
I’m the King of the Mountain! Nyah nyah nyah nyah nyahhhhhhh! Oh, what, who’s that on top now?
Place your cards on top of the pile, collect the faction of your choice and knock other players out of the game. Each card you place must beat the card before it. Hold the mountain and draw a reward. When a player is out of cards, they lose. Collect your faction, play them on the Mountain, be the last King of the Mountain and win the game.
War! What is it good for? Absolutely giving the pattern and inspiration for a new miniature range.
This new range from Special Artizan miniatures is based on the Vietnam conflict. Featuring US Air Cavalry and North Vietnamese Regular Army in the core funding, there are plans for a Viet Cong release as a stretch goal.
30 models come in each of the Platoons and pledges are available to cover a wide range of requirements.
If you are an aficionado of the Vietnam conflict, or just want some really nice military miniatures (I think sculpted by Anton Ducrot from Flytrap Factory who did the Benghazi KS sculpts for Artizan), take a look at this campaign.
The Kick off has sounded and 3 new Elven teams are taking to the field in the new season. These teams are vaterans of the football field, but are being re-trained into resin rather than metal to bring the price down on them and open them up to a wider range of collectors and players.
Choose between Honos Pro Elf, Tanatos Dark Elf and Cabiri Wood Elf, or grab two or all three of them.
Not only suitable for the field, with slight, easy conversions (just the addition of some weapons), they can take their place in any Elven army.
For a nice little entry point 3d printer at a reasonable price, the Obsidian 3D from Kodama is a nice little unit.
A basic printer for under $100 US and more fancy models featuring LED screen, camera and hotbed are available.
The size of the bed is a little small for a lot of the terrain, but ideal for items, models or furnishings. Or for smaller scale terrain.
As an entry point, this printer is worth a look.
Fancy yourself as a match maker? Now is your chance to prove yourself. Set up a date for your couples, sounds easy, right? But what’s this? You have a rival matchmaker who is trying to sour your dates? That won’t be tolerated. Time for you to slip a few spanners into their works and sabotage them back. Who will set up the perfect date? Who will ruin it? Collect victory points for success and lose them for failure.
Illustrated in the Japanese Manga style, these cute couples are relying on you to bring them together to live happily ever after.
Roll the bones and make a word, or two, or three. Add up your points and pass it on. Wait? Roll dice, make words?
In this new and innovative dice game, players roll a 14 (yep, 14) sided dice with letters and numbers on each of the faces. Dice are then put together to make a word, or words. The points are printed on the face also. Add up the number of points in the letters you used. Scored well did you? Well, now deduct the score of the dice you did not use…
This new take on a word making game looks to be fun, intellectually stimulating and a great way to spend a rainy afternoon indoors.
These lovely fate deciders are double anodised aluminum. ZucatiCorp is the first and only company to be using this process at present to give and anodised number and top colour.
Available in a set of 6 sided dice (6 in set) or as a set of 7 polyhedral dice (4, 6, 8, 10, 12, 20, Percentile).
A new take on Ludo, the War of the Balls involves moving your 4 balls from home, around the track and into the safe place. The available plays are determined by playing cards. To take your ball from the safe zone to the track, a K or an A must be played. Numbered cards are used to determine spaces moved, with some numbers and the face cards having special rules.
Be the first to move around the track and into the safe place. Attack your opponents balls to force them home and play like you have 2 pairs…
Do you have an opinion on everything? Or anything? Can you argue your point until the cows come home, hoping to change another’s opinion? Can you make an argument in 30 seconds to back your postion? Do you have friends and family you don’t value anymore? Then dive into this game about the discussion of all things taboo. Sex, politics, religion, popculture, everything is on the table, and so that it doesn’t get too messy, all conveniently printed on a nicely presented deck of cards.
Flip a card, read the prompt and prepare to argue your position. Once you have given 30 seconds to establishing your argument, play passes to the left until you get a rebuttal. If none is given and the card returns to you, keep it. If one is given, you have 30 seconds each for finishing statements and then the other players vote on the most convincing. Who ever wins the vote, gets the card. Collect 10 cards and win the game.
Keep track of your score and more with the MOJO digital scorekeeper.
Features a flippable mode so 2 players can utilise it at the same time. Keep track of damage and effects easily with one device.
There’s too many of them! Kickstarters for great stuff. And this one is a chart topper.
Trust your feelings. The force is strong with this campaign and you won’t be able to shake the urge to back.
Modular and magnetised to enable a classic layout or one of your own design.
Be quick though, there are a number of limited pledge levels, get in quick to secure your bargain today!
I haven’t felt a presence like this for…
Original contact http://www.beastsofwar.com/liveblogentry/the-crew-of-the-mother-hydra/
News has reached us there may be another crew member of the Mother Hydra.
Scanners have revealed a non-organic presence upon the Hydra, it appears to be some sort of android. Similar to our familiar Andy’s, this one is alien in form and it is not yet known whether it is of familiar construction or totally alien.
Preparations appear to be under way for the ship to depart, taking with it its crew. Our best estimate is that there
is about 2 days to make contact with the crew or they will be departing for the Successful Starters sector of the galaxy.
Back now, back big…
Whilst The Children of the Sands have wandered back into their barren wastelands, the People of the Dune Tribes, Spec Force Rangers and the Outlander War Party are still hanging around Outpost Kickstarter to see the alien visitation through to its conclusion. They are of course joined in their vigil by Barnacle Ben, the Scaled Warrior who always comes to a Kickstarter event, the Mayor and his trusty duck, the merchant and his porters, the Priest and Joe and Kaerro. Standing by, vigilant against alien incursion are the Marshal and his Hounds, the Bounty Hunter and his pack Noif and The Customs official. The Noif Herder is also still her, but it would appear his Noif Herder were stolen by the Children as they departed and were whipped off into the OutaStock Wastelands.
It is anticipated they will disperse as the ship leaves our orbit.
- Transmission ends
If you are looking for a low-risk campaign (Paul could have a heart attack or be run over by a bus), with plenty of selection and some of the best sci-fi models currently available, this is a campaign for you. Paul is an experienced campaigner, having returned to Planet Kickstarter numerous times to launch additional models in the Outland series.
Some absolutely beautifully sculpted metal Marines from the French and Indian war.
The first packs for the Compagnies Franches will comprise soldiers in two orders of dress:
FIW FCF 1-3 in Canadian/outpost clothes – dressed in shirts and mitasses (Indian leggings),
FIW FCF 4-7 in vestes etc. They will be equipped with the gargoussier (waist cartridge box) and powder flask for their muskets.
FIW FCF1 Compagnies Franches de la Marine in Canadian/outpost clothes and Bonnet
FIW FCF2 Compagnies Franches de la Marine in Canadian/outpost clothes and Tuque
FIW FCF3 Compagnies Franches de la Marine Command in Canadian/outpost clothes
FIW FCF4 Compagnies Franches de la Marine in Veste and Bonnet
FIW FCF5 Compagnies Franches de la Marine in Veste and Chapeau (tricorn)
FIW FCF6 Compagnies Franches de la Marine Command in Veste
FIW FCF7 Compagnies Franches de la Marine in Veste and Mitasses (Indian leggings)
Each pack contains 6 different figures.
The fate of your world now comes redesigned and guarded by a Dragon.
A set of PMMA translucent polyhedral dice (4, 6, 8, 10, 12, 20, %) in a beautiful vault which lights up through a white LED to show off the dragon design. Stretch goals include multi coloured LEDs (red/blue/green), rechargeable battery and USB charger so you never have to worry about the lights going off.
These dice are claimed to be optimised to be the most accurate dice in the world, pick up a set and see how your luck goes with them.
The city is becoming crowded. In recent weeks, more and more adventurers are making their way into Gormalak. There is also something very dangerous now stalking the streets of the nightmare city. Late at night, residents are forced to cower in their beds, knowing that the frail doors and windows of their homes could prove the entry point for their doom. As another long, mournful howl rents the still air of the night shrouded city, even the adventurers pause in their drinking and boasts; quick to resume their talk and revelry so that none may note the quiver of fear that grips even these hardened warriors at the sound of the shapeshifter, the lycanthrope, the Werewolf!
There is also news that a new Boss Kobold has joined the foul beasts and is even now wreaking havoc in the streets. It is a good thing so many adventurers have come to town lately, or it might have been overcome altogether by now.
Don’t go walkin’ out late at night,
Bolt your doors
Lock your windows tight
Be much safer staying out of sight!
(Shadow Boxer – The Angels)
With this little lot, you won’t want to go outside. You will be too busy painting!
A lovely set of resin cast, hand sculpted busts featuring some of the most well known horror monsters.
In the Core Group is Dracula, Zombie, Werewolf and Mummy. Stretch goals include Swamp Monster, Frankenstein’s Monster and Jack the Ripper as add ons and a Skull as a freebie for certain pledge levels.
None who lived in the Duke of Bergen’s household knew the horrors the strangers visit would herald. His news, though disquieting, seemed too unreal to be true. The Duke was a cautious man, however, with seven daughters to think of, so promised vast treasure to the stranger for his protection. The Night Watch had been hired, thus began the time of horror…
A troll was loose in the forest, and it was lusting after blood and treasure. Doors would not bar its passage. Who will survive its viscous rampage?
Each player uses a deck of 13 identical cards. Location cards are placed on the table. Each location card has a total number of cards which can be played on to them. Players then draw 3 cards. Each player plays out 2 cards during their turn onto one or more of the locations in play. Daughter and Night Watch cards are played face up whilst mistletoe, treasure and the Troll are played face down. Once players have exhausted their decks, the face down cards are flipped face up. The troll will destroy anything in the same location as it, unless mistletoe is revealed to chase it away. Score points for cards remaining on locations. The player with the most points wins.
Good luck and keep your treasure safe.
In a land divided, torn asunder by strife and war, 4 kings come together to fight for the ultimate prize, the Omega Stone and immortal power. In an arena of death, spurred on by closing walls of flame, the 4 kings battle to the death for possession of the 4 bloodstones which will come together to make up the mighty Omega Stone. Suck is the strength of their lust for power that, when one king is slain, he returns to the arena as a mighty undead revenant, intent on claiming the power for its own dark ends…
Will you emerge victorious, as King or as Revenant?
It is a time of unrest, the nation is at war, the economy is struggling and resources are scarce. The city is falling apart from neglect and lack of public services. Gangs roam the streets with seeming impunity, roving their claimed territories without fear, without challenge. Until, that is they run into a rival gang. Then it is War, Street War. Welcome to 1970s New York.
With single game and campaign modes, this is a skirmish game pitting two gangs against each other for control of the New York Turf.
I don’t know about anyone else, but I reallllllllly want the Alex, I mean Stanley, model. Wish there were more Droogs….
Deep beneath the surface of the ocean, there is unrest. Moving into the domain of the Nereid Merfolk are strange beings. Encased in suits to protect them from the dangers of the deep, bringing with them a strange machine, one which enables these air breathers to travel vast distances under water in search of the Fortunes they Hunt. Following closely are their arch rivals, strange beings, part cephalopod, part monster. These Dark Mariners have been at war with the Fortune Hunters from the moment the latter entered their watery domain. These new threats just add to the dangers of blood reef, which already had a Horde of the Scaly sea beasts native to the region.
Then the Atalans turn up just to complicate matters more…
Blood shall flow on the Reef, will it be yours or your rivals? You only have 2 more days to back this project which offers some serious discounts on all thins Deep Wars ($32 for a starter as opposed to $45 normal on the store.) When you pledge, you get a set number of points available to spend on models. Extra points have been awarded as a stretch goal has been opened up, the higher the pledge, the more bonus points on offer. More points are still up for grabs as more backers join and money is pledged. These bonus points are akin to recieving free models, and if enough are gained, in theory you can get enough to purchase a submersible and a single small based model with 11 points on offer to the top teir pledge level if the goals are reached. That is approx $100 worth of kit on offer. If you have been thinking about a new game or have been lurking in he tidal zone of this one, now is the time to get your feet wet. take the plunge, and dive on in.
In space, no one can hear you roll. And because of the low gravity, your dice might float away. So, grab yourself the Endless Metal Dice with the sci-fi theme and the extra weight will help keep them on the table.
Die-cast (all of them die cast which is a casting process, not just a single die from the set being thrown ) from anodised aluminium with beveled edges and chamfered corners for consistent rolling.
Grab a couple or a whole lot for your favourite game now.
Mummy dropped you off at the Nursery this morning and things were fine. After a very busy morning playing with the other babies, you are now sleepy and the carer is putting you down for a nap. Suddenly a scream erupts from down the corridor. Then another, and another. Rushing out to see what is going on, the nurse’s scream is the next you hear. Clambering out of your cot, you make your way to the still open door and peer around the corner. What you see is a bit confusing to your young mind, but you can see that something is very wrong. The babies are all slack jawed and vacant eyed; and they are eating the carers. As they turn their vacant gazes your way, you realise 2 things:
1/ You have to fight to survive until Mummy arrives to collect you.
2/ When Mummy arrives, she will be eaten if you have not put to rest the undead babies in the building.
Gathering some useful items from the room around you, you take the fight to the other babies, relying on your strength, intellect and courage to carry you through the afternoon. Fighting zombies is tiring work. though. and you have not had a nap, so you lie down to rest for a bit, regaining some energy to see you through. As the afternoon wears on, you notice that, with a little experience, fighting zombies becomes easier, but you also find that there are other babies also trying to kill the zombies, and sometimes they can interfere with your plans and what you are doing. So you start to interfere with them back, trying to stay alive is hard work.
Just when you think there are no more zombies, you toddle into the office and there, behind the desk, find the head carer, with out a head. There is another baby also in the room, as he begins fighting with you, you realise you have to beat him, because he is the Boss Zombie…
Will you beat him and save yourself and Mummy? Will she get you home in time for dinner? Or will you just be another vacant eyed zombie wanting to make her your dinner?
Find out in this game which proves children really are little horrors!
“Them darned ‘coons is in the trash again!’
BANG! the door slams and you look around in startled fear. Running down the path towards you is a large two leg shaking his paw at you. He makes a slight detour to go to the little house and lets the horrible, slobbering woofer of its chain. As it comes rushing towards you, never shutting that stupid woofing noise up, you look with regret at the smorgasbord arrayed on the ground in front of you, before turning and scuttling across the road and back into the scrub.
You are very confused. Why do the two legs put all that food out for you in the big can, and then, when you show your gratitude by going and helping yourself to their kind offering, they chase after you with the stupid woofer.
Raiding trashcans can be very beneficial for you and your companions, but it is risky work. Pushing your luck can really ruin your night. But there are things you can do if the dice gods have abandoned you and you come up with the same number twice. Do you have an in the hole? Play your cards right and you could end up with a feast to boggle the mind, play them poorly and you could end up going hungry.
A dice and card game of pushing your luck to end up with dinner…
Forgot to put the link to TP in. If you want to go and visit the Bandit Bears, the link is here.
It has been confirmed that there is indeed a 9th crew member aboard the Mother Hydra. Intense scanning has elicited several images of this crew member.It is definitely inorganic and its design differs significantly from the Andys. Colour images were also taken of some of the other crew. They are larger than the rest of the crew and heavily armed which leads this observer to believe they are perhaps soldiers or, maybe, a security detail.
Barnacle Ben, always alert and ever wary, has called for all citizens and transient beings alike to amass and pledge their support for securing the safety of Outlands. It would appear there are only a few hours left before the Mother Hydra departs, the unknown question is, how many crew members will She leave with Ben’s backers?
Best send reinforcements.
The war is growing in scale, as today the Mordenheim Watchmen were recruited to service, freely pledging their service to the Guildmasters. Other backers in the city contribute to their upkeep through contributions.
The cartographer is well on his way to completing the relief map requested for the long, drawn out and bloody campaign. His work can be viewed in his studio. Just look for the sign that reads The Terrain Tutor in YouTube street. Whilst visiting him, you can subscribe to get all the news…
In other news, resin recruits have arrived. These resin recruits are rumoured to be an option to PVC in the campaign, and promise better quality troops. Unfortunately, the enemy also has the option of recruiting resin reinforcements…
Strange priests have also been seen lurking in the upper levels, along with a mysterious tower which appeared out of nowhere.
What a pleasant surprise it is to open your inbox and receive notification that one of the best, and one of your favourite, miniature manufacturers are launching a new, wonderful, little campaign.
The Midlam range is steadilly increasing in size and variety, with the Winter Adventurers being their most recent outing.
I can speak for the quality of the miniatures this company produces, having some of my own. I can also guarantee their aftersales service. Paul is really friendly and helpful and will definitely go out of his way to ensure you are happy and satisfied with your purchase.
This is definitely a Must Back for anybody serious about miniatures. Even if you are not into the fantasy scene, just as painters, these are fabulous.
As you walk up the driveway of the imposing mansion, you wonder at the size and ominous presence of the ancient building. Home of the Blood Family, you are invited to spend the weekend here. Your musings are disturbed by the sound of a horses hooves trotting on the cobbles and you barely move out of the way as a hansom cab rushes past, stumbling into the mud beside the paving. As you shake the mud off your shoe, you attempt to swallow your ire and continue your walk.
When you arrive at the door, you pull the rope which is hanging by the jamb, hearing a bell clang somewhere in the interior. Several cabs are pulled up next to the one which nearly ran you down. The horses have been removed by the drivers and taken to the stable, so you assume these belong to guests who are also here for the weekend. The door opens and you are ushered inside by the butler. The first person you see is the man who nearly ran you down.
\”Haha,\” he laughs, \”You ought watch your step! You might step into a puddle!\”
Acutely aware of your wet cuffs and the fact you are treading muddy footprints into the hall you glare at the toff with murderous intent. The butler forestalls your riposte and invites you to follow him to the bath, an offer you gratefully accept.
After the bath, you dress in new clothes and head down to see your hostess. The rest of the evening passes without incident. After a large meal and drink you and the other guests disperse to your rooms for the night. You have barely fallen asleep though, when you are jerked awake by a blood curdling scream, followed by someone shouting \”He\’s dead! Help, someone, he\’s dead!\”
Rushing down stairs you see the git from earlier in the day lying huddled in the shadows of the hallway. The others gathering are all looking at you, knowing the tension which stood between you from the afternoon\’s incident. You have to act fast, or they might think you did the foul deed!
Can you find the suspect, the murder weapon and the motive before you are accused? (Or find the weapon and flee the scene in the alternative universe where you did in fact commit murder)?
A very simple little campaign to launch a single mini, with 2 variants. 2d designed and cast in metal, Orphan 9 comes with pistol and scimitar or wielding a pair of scimitars.
Check out these beasties! Ready to rampage across any table, against any foe!
Except maybe the snottys. they are probably jus going to hide amongst the Shrooms…
Yes Justin, there are plenty of lovely Shrooms in this one…
Check out these beasties! Ready to rampage across any table, against any foe!
A Manticore, a Chimera and a Cockatrice that will bring chaos and bloodshed to any game. (I can see a Fabled Realms creature hunt scenario looming in the not too distant future!) Imagine the look on your role players faces as you plonk this lot down in the middle of their adventure! They will want to scurry back to the nearest inn and lock themselves in the cellar.
Except maybe the Snottys. they are probably just going to hide amongst the Shrooms…
Yes Justin, there are plenty of lovely Shrooms in this one…
My apologies for the double post, hit submit by accident. So good it is worth 2.
In the last minute anticipation of a blinding finish to the campaign. Anti-matter games have released the Sea Wraith early and have reduced the amounts needed to get the other stretch goals opened up. (That Sea Goblin Champion crab rider is so cool…)
You only have 12 hours or so to take advantage of the massive discounts offered and get into or expand your collection of Deep Wars and associated spin off games.
Fellow BoW member @hephesto has the following to say about Deep Wars:-
Big fan of DeepWars as well, probably my favorite miniatures game to come out of crowdfunding thus far. Eric has really done an amazing job at adapting the Song of Blades and Heroes ruleset into the ShadowSea and DeepWars variants. Probably helps he is an actual marine biologist
It was my unfulfilled dream to be a marine biologist. Back in primary school when all the other kids wanted to be firemen, cops or soldiers, I would dream of studying aquatic life, although my focus is more heavily in the direction of fresh water rather than marine. Guess where the user name came from… (I breed fish and maintain aquariums…)
Anyway, back to the point.
BACK AND BACK NOW! These models are too awesome to miss this chance. Even if you just grab an Angler or Placiderm for painting or a sub and warband to check out the awesomeness of this game or dive right in and get everything you can, this is one great campaign!
For an amazing range of furnishings and other feature bitsies, check out this 3D print campaign. And if you need building to put the furnishings in, they are the focus. With buildings from a range of genres, there is sure to be something that will appeal to everyone.
With a week left to run in the campaign, it is slow but steady going on this fantastic terrain. The stand alone Watchtower piece is worth taking a look at, if nothing else.
If you need just a couple of pieces of terrain or an entire castle, with playable corridors and rooms.
Get along and give this one a good push to get it over the line. It would be a great range to see launched and will be a game changer on your table.
Check out the video and be amazed by this marvelous kit.
I gotta stop doing these at 5am…><
Here is a corrected link to the video for the EPICS project.
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Why not subscribe to Casual Game Insider?
Multiple subscription levels are available in the pledges for both print and digital formats. Back orders are also possible, so if you want the whole collection or have missed a few editions, you can catch up.
“Hear Ye, Hear Ye!”
Your voice rings out in the traditional call of the Herald, yet it fails to penetrate the din of the tavern. You cannot give up though, as the king has tasked you with gathering together a group of adventurers to embark upon a great and glorious quest.
However, there are other heralds tasked with the same duty and only one of you can gain the prize. THerefore you start doing the rounds, grimacing at the stench of smoke, spilled beer and unwashed bodies. You wonder if you should take another approach, but then you see one of your rival heralds talking to a person dressed in the grubby robes of an adventuring mage. Spurring you to action, you also approach the mage and make your counter offer.
Whose offer will the mage accept? Will you find the whole party before your rivals? What is hiding under the cup?
Roll the bones and let Fate take its course.