March 23, 2018 by brennon
The team at Plast Craft begin their series of reveals for their upcoming game, EXO: Mankind Reborn. You can follow along as they reveal more about the characters and the world for this game over the coming weeks…
Greetings, adventurers! As you already know, in EXO: Mankind Reborn, our heroes must go a long way in search of more sources of exoenergy in order to restore Humanity to its grandeur. This journey will not be easy…
In today’s article we are going to talk about the game set-up and the elements we will need to play a game. In further articles we will also give you an overview of the different phases that make up a game round.
The first thing we must keep in mind is that we will be playing a different mission from a campaign each time we play. Once we overcome this mission, it will grant access to the next one in the sequence. To get an improved gaming experience, we recommend you overcome the different missions of the campaigns in the suggested order, as this way you can discover how the plot is revealed at the same time.
Due to the level of difficulty you’ll encounter with these missions, it is possible that you may have to play them several times to overcome them before continuing with the next ones!
It should be noted that the mechanics of the game are really simple, but the depth of decisions that players can make will make each game different. Adding together this and the complexity of the missions, we think we have obtained a unique gaming experience. Having said that, let’s see what we need to play EXO: Mankind Reborn.
First we must select the sheet of the mission we will be playing. For the first game we will choose the first mission sheet, which will dependant on the number of players too. From that moment, each time we decide to play, we will check the last mission accomplished and this will determine which mission we should play for the next game.
On this sheet is mentioned everything we need: the board set-up, the enemies that we will have to face, victory conditions (objective of the mission) and defeat conditions. You will also find the starting locations for the characters, and the effects of the disaster roll; how it will affect the climatology and therefore our heroes and exoanimals.
Afterwards, players will choose which hero they will be playing during the game and they will receive a character dashboard and their respective miniatures and cards. In addition, they will receive two life markers (red wooden cubes), a number of action pawns determined by the number of player in the game, different provisions to survive the first turns represented by wooden cubes in different colors, and production tiles if the color of their board.
Next to the game board we will place the “upgrade” board and the upgrade tiles, chosen face down and placed randomly on it at its corresponding level. This will make it easier for our heroes to survive, with different options improving their efficiency in extracting resources, increasing their attributes, etc…
Next we will prepare the different decks of cards that we will use during the game:
- Encounters Deck -We will use this every time our heroes explore new areas of the board. In this deck we will find the properties of the explored terrain and the different obstacles or problems that these can present us with.
- Treasures Deck – Each time we explore a new area, we can find objects from ancient civilizations that will allow us to be more effective in combat, or resources scattered across the terrain. Everything is welcome!
- Insect Decks – Our enemies will use this deck to determine their actions in combat. We can anticipate that in every swarm there are always small insects and bigger ones. Watch out!
And finally, we will sort out the combat and disaster dice available to all players, as well as the reserve of the different resources and extras that we will use during the game.
We already have all the necessary things ready to play our first game! If you want to know how to play, stay tuned to the following articles we’re working on where we will reveal the different phases of the game.
"In today's article we are going to talk about the game set-up and the elements we will need to play a game..."