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May 2, 2012 by darrell
Video Sponsors: Wayland Games – Warmachine
Warren & Darrell take a look at the cool new Weird World War battle game… DUST Warfare… check it out!
What is Dust Warfare? One word: Awesome! Walking tanks are just the tip of the iceberg when it comes to just how cool this game is. I cant wait for it to pick up more steam around my area. Bye Bye cash in my wallet.
This is a game that I’m watching very closely. If any game goes mainstream in the next few years, I think dust warfare is very likely to be the one. It has a background that people can relate to, a range of affordable and well-designed models, and sounds like it’s rules combine the best rules from the industry’s top systems.
Really good review guys and nice tip about you only getting 1 walker in the box. Could imagine being disappointed had I not have known. Would be nice to see some close ups of the models especially the walkers, were they the heavy ones or medium ones?
Also, was this filmed on a ship? as I see you both swaying around a lot. hehe
(Don’t you just love seeing yourself on film? I did the same thing on an instructor course and I didn’t believe it till my instructor showed me. Doh!!
Is there a release date? as I can only see the manual.
Thanks in advance
I like the Battle builder very much. What a fun way to start a game and I can see this concept being used elsewhere. Looking forward to more reports.
As far as I can say… having read half the rulebook yet and browsed the other chapters : VERY promising game system. Clever, easy to learn aimed at beginer players AND more experienced ones. Flexible, rich, well thought…. This game might become a true competitor for 40K as a medium-big battle game.
Just to correct them, the models are actually available as pre-painted sets from here (and they look great from all that i have heard, precisely as pictured): http://www.dustgame.com/products.php?nid=13 http://www.dustgame.com/products.php?nid=16
and the dust – 48 models, which do not have official points values but have cards for use in the boardgame (somewhat analagous to imperial armour forgeworld) http://www.dustgame.com/products.php?nid=14
Tons of other cool stuff to find on that site, but do not confuse the 1/35 scale models with the 1/48 scale (28mm) ones
Just a few small things that came up during the video: Aircrafts: The russians when released will have an attack helicopter Transports: The heavy US walker will have transport capacity but I don’t know if there will be any specific transports or only multi-role vehicles.
Ah, the game that killed SOTR. Sorry to see Secrets go the way of the dodo, but I’ve read through the official rulebook now, seen the models first hand, and this is one very smexy looking game! Axis, here I come!
I agree with Ironmonger. The rules look great. The minis are attractive and affordable. The pulp is shmexy. This is one to watch.
Excellent first look.
The only thing that needs correcting is: Cover saves – soft cover = 1 auto save and hard cover is 2 auto saves.
That might have been a last minute change. I wouldn’t hold minor inconsistencies like that against them if they don’t have the final print of the book.
I’m keen to try some Weird World War 2, but it’s knowing which system and which models, so this series of videos will be a great help. Plus I agree, with all my modelling projects lined up, it would be good to have a game that doesn’t need loads of time in builds.
miniatures are affordable? am i missing something?
Seems like we both are. A major turnoff for me is, that for a Weird World War game, it seems like not a lot of units are based on their historic counterparts. Meaning you wouldn’t get all that much millage out of any of the sensibly priced historical plastics on the market.
Well, it looks like this is a VERY weird World War II…
I do agree with you though. Looking at the units (Axis in particular) there’s very little resemblance to what we would expect from history. It’s been less than ten years since the first alien ship was discovered, and already everything’s changed beyond recognition? Too bad, in my opinion…
But then again, the Revised Core Set contains no back-story whatsoever, so I might be missing something here.
They are no really affordable. Bought as individual units they are the same price per mini as 40K models. BUT : they are assembled and primed. AND : you don’t need as much minis to enjoy an interesting game. Starter sets are less pricey than units though and offer a good gaming base (especially the larger old one). The platoon orders of battles give players a good flexibility to assemble their troops and allow to employ the miniatures provided in the starter boxes.
This game is going to be awesome.
Thanks for the in-depth coverage, please do more of these (can greatly save time when checking out a new game/system). If possible the less well represented stuff as well, from companies that can’t afford a PR department that is tasked with product presentation and tons of material on the game’s page (FF for example does that very well).
Having played neither of the two, I prefer the less sci-fi/polished and more characterful look of SoTR. I also like that you can field historical units there, whereas in Dust, you’re “stuck” with profiles for official releases of the canon units; no custom built mecha here.
Excellent review guys.
There are so many great games either out or coming out soon these days its difficult to just pick the few to have time to play.
I loved the Bushido models you showed in terms of sculpting and painting, whereas the emphasis on this seems more a game to play rather than hobby, add in 40k, a bit of warhammer and Infinity that my group started due to coverage here and there just are not enough hours in the day.
Have to say this though, the packaging and presentation of the models is leagues ahead of anything else in the industry, the background in board games shines there, and I suspect this game will become very very popular, simply because its in store presence would be far more family friendly than anything else, including GW stuff.
I suspect if the tournament scene takes off, this will be the game to beat for competetive play.
The board game-y presentation is a very good point when it comes to accessibility (or at least the customer’s perception of it). Nazis in powersuits might be a bit of a speedbump on Dust’s way to Wallmart though, in spite of the setting being quite “tamed” (idealized) on that matter.
Good review guys! A couple of points though. Hand to hand combat…keeping the other unit locked in place is kind of hidden here….you can keep them there …somewhat. You can move out of combat, but if the enemy unit is not suppressed and does not have a reaction marker, they could react to your movement and hit you again in close combat before you move. So sort of the free strike mechanic from Warmachine.
The Long Tom is an off-board artillery piece that gets to fire in your Command Phase if you are running the Allied – Combat Platoon. Its the special rule for that platoon.
The minis are awesome and from the vid the rules sound great. I think my only concern is the number of factions inherent in a WW themed game. Having only 3 factions might grow old from a gaming stand point. I wonder how they will compensate for that. Will they make sub-factions like Infinity’s Sectorial lists where one could have a British specific Allied army or will they make new ones like the Japanese or Argentinians? Or both? Still a very promising game. Being able to play out of the box makes this game a great secondary option to wargamers looking for something to supplement their gaming needs.
The next faction after the SSU that will come out is the Vril (aliens) and nobody knows after that. Here is what a Vril walker looks (looked) like (a 1/35 model kit) [img]http://www.kallamity.com/pics/products/HECATON/COMPLETED/P7212637.jpg[/img], but Paolo has said that the designs for the race will likely change.
Visually, if you want to do a British force, you can use all of the allied units- just do some converting and painting! Same with Japanese, they use the german walker technology. You can just do a selection of head and weapon swaps, and it would look very cool, using something such as the west wind games seperate head system. There are French and Japanese decals sets for dust available on the dustgame.com website.
also join the great facebook group https://www.facebook.com/groups/303941853917/
everytime i see this i cry a little for at43…may pick up the rulebook and a few minis
Curiously at43 was produced after the design concept for Dust was rejected and they re-used much of the imagery.
Keeping my eyes peeled for more Dust episodes!
I just bought the Dust Tactics : Revised Core Set and I was not particularly impressed by the models.
If you want to do pre-assembled models, then at least do it right. The Axis walker in my set had was really badly assembled – some places the seams had disappeared entirely, some places they were yearning wide, the shields on the guns were glued in at an odd angle, and some places glued had leaked out of the gaps and onto the model itself.
It’s going to take me a fair bit time and patience to fix that. Sure made me wish that I could have assembled it myself. But then again, I’m s stickler for detail.
What I really missed from this video was a comparison with Dust Tactics. From what I’m hearing, the play style of some lists is quite different when comparing Tactics to Warfare.
Otherwise, nice introduction video. Looking forward to the demo-game videos.
Now, hand those models over to Romain and let him go crazy…
If you want to do you own paint scheme, can you cover/remove easily those transfers already on the models?
They can’t be removed, but some very careful masking might protect them.
Personally, I’m planing to simply paint over them and using Wehrmacht decals from scale models.
Wait, is that guerrillas or gorillas?
When you’re talking about WWW2, you have to ask.
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