Lock & Load For MERCS: Recon Comi...
The Weekender XLBS: Bolt Action Bonanz...
Bolt Action & Flames of War Terra...
Rumble Like A Pro With Luchador! Mexic...
Want To Win Yourself A Crystallan Drea...
Vast Stadiums & Roaring Crowds Fo...
Talk about the latest in Warhammer Fantasy including the newly released 8th Edition rulebook!
So yes I am a tzeentch player to the core. Always has been my favorite god of the four, and I was a big fan of Warhammer online’s use of him as the primary deity of the story for the chaos faction. That being said, i have been playing Tzeentch since the beginning of Hordes back in 6th, and have noticed a trend of the army to steam roll opponents. In hordes, you had the benefit of marking any character with tzeentch and making him into a spell caster (meaning your lord stomped around killing in every way possible), hell even the Shaggoths from Beastmen of Chaos back in the day became spell casters. In WoC v.1 in 7th, we gained the +1 to cast and the +1 to our ward save. They have changed that to +1 ward and re roll channel attempts of a 1. I understand Tzeentch armies dominated along side Vamp armies in a lot of the recent tournaments and such, and even though i don’t consider myself a “competitive player” and dont go to many tournaments, i have to wonder about how the power house of an army that’s full of ward saves and heavy magic focus combined with the uber melee death chaos brings to the table feels like to those who have fought against it?
At least it isn’t Skaven. That is pretty much my opinion of Warhammer at this point.
What do u mean amakiir? Have Skaven become OP or something?
Its the fact I believe they field more war machines then the empire and dwarf lists combined. (literally, they do, I counted.), and have a ridiculous spell list along side the fact that for every weakness they have there is a strength that negates it. Still a good book, just easily overpowered.
I hate skaven. They have a spell that can literally win a game in one magic phase as long as they roll a few 6s. Their units have stats that are too high and point costs that are too low. They just have too many advantages and very few disadvantages. You can intentionally make a weak army with them, and those can actually be fun to play against, but if you power game the list it just isn’t fun.
Which is a shame, because they could actually be a really entertaining army if their book matched their fluff *at all*.
Skaven are quite similar to new Daemons in that if they are lucky with rolls, they are very very brutal, unlucky rolls though and they can end up killing em selves.
Back on topic …
While the new book, offered a truckload of new toys, the MoT took a hit.
Melee & caster characters are separate, so no more “over-powering melee casters” (only ogres can do that).
The lore became lack-luster, when a FAQ decided they don’t count as “flaming attacks”.
The +1 to a ward save, and the ability to create an almost-unkillable BSB, are this mark’s “pros”.
GW’s Pleasant Surprise
in Warhammer Fantasy General Discussion
Skaven 2500p Need advice.
Starting with Warhammer fantasy
Warhammer: Diskwars Flips Out Over Dwarfs & Undead
Mordheim Journals: “Time To Cull Some Wolves”
Mordheim Journals: “Suffer Not The Mutant To Live!”
Forge World Feel A Rumble Underfoot In The Depths Of Lustria
Mordheim Journals: “Abandon All Hope, Ye Who Enter Here”
Create an Account Click Here Why Create an Account on Beasts of War