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November 8, 2011 by darrell
Video Sponsors: Dark Age - Kings of War
Darrell shows us the cool Chasseur model from Heavy Gear: Blitz… but what will he think of this latest mechanical fighting machine?
I like it a lot.
The Chasseur MKII will be in metal for the final production version of the model. Its also a NuCoal/PAK Gear. The variant shown in the video is a Chasseur MK II Gunner which has Medium Autocannon and a LRP/24.
If it runs away in battle, will it be Chicken Chasseur? I’ll get me coat……………………
Yeah he’s hot have to get that army add it too the other two
I like it a lot, but these Heavy gear videos give me more questions then answers. What is the role in the battlefield? How many can field? Is this like an upgrade you can buy for your chasseur MkI? maybe stupid questions, but I really like these models and the game rules but information seems hard to come by even on the heavy gear / DP9 site.
The Chasseur Mk II is NuCoal’s version of the North’s Hunter, the South’s Jager, and Peace River Defense Force’s Warrior.
If you want answers to all of your questions, you need to come on dp9forum.com and feel free to ask, the community is friendly and answers questions easily.
The book and the models are due out at the end of the month. I will tell you that the MKII is a vet upgrade for the MKI. Its also available in a couple of other squads as a general option.
Great Model only a few more days until everyone gets their hands on the beast of a gear.
Jeez, this sounded like a badly prepared unboxing. Please get some background and stop guessing. It’s not like the information isn’t there to find easily. Or just ask. You got the MAC right and not much else.
RE: Models getting killed before you can use them… Also in case you didn’t know every army gets a pool of command points that models can be given to use. One great use of these command points is to take a parting shot. If your model is killed you can use a CP to take one shot with one weapon system with full use of Rate Of Fire. You use your attack mod from before damage was inflicted. That’s a good time to fire off all the rockets.
Another thing you can do is called reaction fire. This allows you to use a model’s action to fire before their activation as an interruption to a currently activating model. You get to shoot them first possibly causing damage that will reduce the accuracy of their shot at you.
Also you should point out the hover secondary movement system in the legs with the exposed movement flaw. Combine that with the jump jets and you have one heck of a mobile blitz model.
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