January 18, 2017 by brennon
From Jason Soles…
“In my mind, the Skorne Faction primarily suffered from a series of big changes we wanted to see made to the game as a whole. While not targeted directly at the Skorne, these adjustments compounded and had a distinct effect on how the Faction would play going forward.
They were also coupled with a desire on our part to generate design space for future growth and with an unfortunate lack of time for troubleshooting. We ran out of time to double-check our work and ensure the quality of play was maintained for all the game elements that we altered.”
You can find more of his thinking here on the changes needed for Skorne and what they’ve looked to achieve. There’s also a list of links below taking you to the important bits and bobs you need as a budding Warcaster or scarred veteran Warlock.
There’s much more depth to their decision making than we can go into here but if you’re a die-hard Hordes player and you love Skorne then this seems to be a welcome change.
While you’re looking through the new Errata you could also take in their latest episode of Primecast.
Here’s a rundown of what’s in the episode…
“Join our hosts Will Hungerford and Will Shick as they chat about upcoming errata and new releases. Writing Manager Matt Goetz and talks with Shick about the rise of Protectorate of Menoth Warcaster, Tristan Durant. No Quarter Editor in Chief, Lyle Lowery and Hungerford discuss the return of GRIND™ and other No Quarter games.
The episode wraps up with Will and Will giving send us out with a preview of the next Primecast.”
Sounds very cool! It’s always fun to hear from the developers themselves as to how changes came about and what lies ahead.
Get stuck in and do some reading!
"...if you're a die-hard Hordes player and you love Skorne then this seems to be a welcome change"