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July 26, 2011 by crew
Video Sponsors: Battle Foam - Wayland Games
Mike and Andy expand on the rules for Fire Teams, by going through the rules they use in a player’s active turn.
Mike, buddy, take “basically” and erase it from your English vocabulary. It’s one of those words that if you’ve used it more than once in a conversation you used it too much. Otherwise good video although the volume seemed a bit low. I had to crank it up to hear you two and nearly crapped myself when the Wayland Games commercial kicked in at the end.
What’s Darrel doing here ? Did he find cheese ?
Darrell senses the cheese inherent in Fire Teams!
Burst 2 missile launchers FTW!
Not sure how much cheese is there. You do sacrifice the potential actions of everyone else in the fire team as they are all locked into the same order. And having squad coherence a requirement can make them easy targets for blast weapons in the right situation. It must also be noted that fire teams can only be used with Sectorial Army Lists and not a standard ones. Not sure if this has bee mentioned but here is the rule.
-Some troops, belonging to the same unit, have received the same instruction and have trained together. Therefore, when teamed up, they have an instinctive economy of movement that facilitates any joint action. These troops are committed to and trust one another so strongly that any one of them can take leadership of the team at any moment, creating a team with great tactical dynamism. This is a characteristic found only in some troops from Sectorial Armies!
Yup. Sectorials only.
I think a large part of the cheese comes in the ARO, where a full 5 man fireteam all get +3 to hit and an extra burst. Possibly a better trick in defence than attack?
Possible yes. Although if they will be stuck in defense then just pound them into dust with remote rocket barrages. Target the leader and your opponent will spend the entire time trying to reform them instead of shooting!
Assuming they brought rocket barrages
But why wouldn’t you?
Wow just wow. It seems I read this fire team rules all wrong from formation to execution. Good to know the real way to play them, thanks guys.
Okay basically it’s not due to a basic lack of basic vocabulary that I say basically – it’s basically a tick that I basically have no control over.
But thanks anyway buddy, basically, I will make more of an effort.
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