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March 25, 2011 by dignity
The guys from Corvus Belli, creators of Infinity, sit down with Warren to give us the run down on the most influential faction in the game of Infinity… PanOceania.
Can you use the sectorial armies in the main rulebook? PanO look cool, but I like Yu Jing better.
The rules and army lists for the Sectorial armies are in the Human Sphere expansion book, or via the free PDFs.
I really like the design for the knights…
Damn You BoW! With every video I go “Hell Yeah! That’s the army I want.” This is going to ruin me, but I love it!
You and me both. I can’t deside who to play.
Hey guys, the name is wrong. That’s the correct one: PANOCEANIA There’s an “i” between the “n” and the “a”
Taa-daa! All fixed.
on a related note, I’ve found it slightly funny that Warren (I hope I didn’t mix up the names!) had no problem spelling the dreaded Acontenciamento, but insisted on “oceana” rather than “oceania”. But that’s just me having problems with that damn word…Apart from that, good video, informative for new players I should think.
I’ll fix this for you: Acontecimiento
Thanks, much appreciated. But don’t get me wrong. As a loyal player of the glorious Empire State of YuJing, the only true hyperpotence, I hate PanO with all my heart LOL
Boo hiss… I have no love for Pan-O, Christian do gooders in space. Come by yah my lord, come by yah… they all deserve a combi rifle butt in the face. lol. Can you tell I’m a Yu Jing player? I love the knighly order mini’s though.
Death to the PanO Overlord Scum!
Signed, the Nomad Nation.
Great video, thanks for the rundown! PanO and the Shock Army all the way, baby!
Oh, and you kept mentioning the Aquila Guard, but no one mentioned the Swiss Guard! They are fantastic models… and cost more points… are they good?
they are HI (tough) and have TO camo (hard to hit), and are well trained (good stats). Yes they’re good. Expensive, but good.
Better than Aquila or just different?
If Aquilla is the wall, Swiss Guard is the hammer to brake walls, great troops and a personal favourite of mine.
Sounds like Neoterran is a pretty fierce list then. They don’t have a starter for it, but can anyone suggest a “starter” list for it?
Maybe 2 Auxilia, 1 Swiss Guard, 1 Hexas, 1 Aquila? Comes to 185pts… seems like a lot for a starter box.
I would say they are a blunt list more than anything else, the only list I personally do not like (and I mean from all the lists of all factions including sectorials), but they are a good straightforward shooty list, many people love, besides if hitech gadgets is your thing they deliver more than anyone else.
for a starter list I would suggest get a fusiliers blister an HMG fusilier and the blister with the grenade launcher fusilier (to be used as a normal fusilier), plus the multi rifle Aquila guard and the HMG Swiss guard that would provide more than a solid core for any force you plan on building later on.
the fusilier fireteam is the bread and butter of this list while the HI and other troops are the shiny protagonists the fireteam is there to do most of the work and at full 5 members they are a force to be reckoned with.
What about the Auxilia? I see they are AVA: Total. Do they not fulfill the fusilier role?
No, for a few reasons, they do not link, they have low BS (in comparison with PanO) and are accompanied with a bot that has a heavy flamethrower, they have a different role and this is mainly deployment security or flaming camouflage counters that get too close, sure they can be good order givers and keep your deployment safe quite well, but a fusilier team is better in the offence.
Got it, thanks for the info!
What I love in PanOceania is the integration of the background in their troops, sure they have the best technology around, but they are poor at doing the heavy skilled work, technology makes them loose their edge on that part.
And that is a good balancing factor, they are the best shooters in a game where shooting is the main trade and do have the best equipment around, but are limited in the other fields from contesting the board with forward deployment units, and creating smoke covers obstacles for advancement or even having cheap disposable troops, even their template weapons are in the hands of small or large robots that be a limiting factor alone (Robots cannot dodge).
Never the less they are a great straightforward force and you can be sure that each troop is the most optimised option for the task he is designed to do.
Now military orders are a special love I have, I love their background and their design and while they are the stereotypical “Knights in Space” cliché, they are at least delivered in a believable way, a tool of the church to infiltrate and exert influence in the military wing of PanOceania, the Private Military Companies of the church funded and raised as a political tool they have found their way in being part of the PanOceanian army even if the higher ups accept them (mainly) because they do not pay for them and are good dependable troops.
Yeah, the fluff in this game very subtly makes it into the rules. It is nice integration.
i am doing a undead tau army
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