Winners of the Infinity Dragoes Announced!
February 13, 2012 in BoW Competition, Infinity, SCI FI Wargaming by lloyd
That’s right… we’ve finally got the winners of the 5 fantastic Dragao models for Infinity!
The names of the 5 lucky winners are:
- Loch
- Celestialdragonking
- Gamora
- Firmlog
- Drastic
You can read their entries below in the comments. We enjoyed reading everyone’s entry, but in the end it came down to a tight finish.
Congratulations to the winners and commiserations to everyone else who entered. We’ll be holding more competitions soon and if you’re one of the lucky winners, don’t forget to submit your claim by visiting the Contact Beasts of War dropdown list at the top of the page… or by pressing HERE.













Stupid question time – where do you want the army codes and tactical plans?
Don’t post the army codes. Post the full list. If you use the button posted above, you can publish a whole army list… like this:
SAMPLE – JUST THE DRÃGAO
──────────────────────────────────────────────────────────────────────
GROUP 1 (Regs: 1/Irrs: 0):
DRÃGAO Hyper-rapid Magnetic Cannon, Heavy Flamethrower / (94 | 2)
MOV:6-4 CC:18 BS:15 PH:17 WIP:12 ARM:8 BTS:-6 STR:3
Regular, Not Impetuous, G: Remote Presence, ECM
94 Points | SWC: 2
ARMY CODE: eNozMlI1UzNQMwQABocBbQ==
Woo hoo!
I already have a small force based on the pan o starter box.
To Infinity ! (and beyond)
Hey I was going to say “To Infinity and beyond”! No fare @nogginthenog stole that catchy line from my mind
It’s on I’m gonna get one of them fancy Dragoe’s.
Where do we submit our entry?
Just post them in this thread.
ACONTECIMENTO SHOCK ARMY – Themed List
GROUP 1 (Regs: 10/Irrs: 0):
REGULAR Paramedic Combi Rifle / Pistol, Knife (14)
MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Jungle Terrain, Paramedic, Medikit
REGULAR Lieutenant Combi Rifle / Pistol, Knife (10)
MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Jungle Terrain, Lieutenant
REGULAR MULTI Sniper Rifle / Pistol, Knife (27 | 1.5)
MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Jungle Terrain, Sapper
REGULAR Combi Rifle / Pistol, Knife (10)
MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Jungle Terrain
PEACEMAKER Spitfire + AUXBOT_1 / Electric Pulse (35 | 1)
MOV:6-4 CC:8 BS:12 PH:8 WIP:13 ARM:1 BTS:-3 STR:1
Regular, Not Impetuous, G: Synchronized
Mechanized Deployment, Repeater
AUXBOT_1 Heavy Flamethrower / Electric Pulse
MOV:6-4 CC:8 BS:10 PH:8 WIP:11 ARM:0 BTS:-3 STR:1
Regular, Not Impetuous, G: Synchronized
Mechanized Deployment
DRÃGAO Hyper-rapid Magnetic Cannon., Heavy Flamethrower / (94 | 2)
MOV:6-4 CC:18 BS:15 PH:17 WIP:12 ARM:8 BTS:-6 STR:3
Regular, Not Impetuous, G: Remote Presence
ECM
2x COMANDO AKAL Combi Rifle / Pistol, CCW (23)
MOV:4-2 CC:14 BS:13 PH:11 WIP:13 ARM:2 BTS:0 W:1
Regular, Not Impetuous, Cube
AD: Combat Jump, Religious Troop
COMANDO AKAL HMG / Pistol, CCW (32 | 1.5)
MOV:4-2 CC:14 BS:13 PH:11 WIP:13 ARM:2 BTS:0 W:1
Regular, Not Impetuous, Cube
AD: Combat Jump, Religious Troop
COMANDO AKAL Boarding Shotgun / Pistol, CCW (23)
MOV:4-2 CC:14 BS:13 PH:11 WIP:13 ARM:2 BTS:0 W:1
Regular, Not Impetuous, Cube
AD: Combat Jump, Religious Troop
291 Points | SWC: 6
ARMY CODE: eNozMlI1VDNXM6wxVLMAkyZg0gBEmqkZAikzMMcIShqCSSOYCAC6bQ3o
Army Infinity v.3.0. – http://www.devilteam.com
SUBMISSION:
ACONTECIMENTO SHOCK ARMY
(10 Models, 10 Regular Orders)
KNIGHT OF MONTESA (Lieutenant) | 46pts
-Reasonably armored with 2 wounds for staying power.
DRÃGAO | 94 pts
-Heavy Support/Firepower.
NAGA (MULTI Sniper Rifle) | 39pts
-Sniper with Camouflage, Infiltration, and Dogged to get the job done.
NAGA (Hacker) | 37pts
-Hacker with Camouflage, Infiltration and Dogged; 14 WIP ensures success.
Defensive hacker.
SIERRA DRONBOT (HMG + E/M Light Grenade Launcher) | 34 pts
-Total Reaction + HMG provides great defensive capabilities. E/M LGL, Repeater
and 360 degree visor a bonus.
5x REGULAR (Combi Rifle) | 10pts ea
-Basic troops.
This army moves in a pincer formation, moving up either flank. On one flank, the
Regulars move up with long range support from the Naga Sniper if needed, who is
Camouflaged and Infiltrated into position. The Knight moves with this group.
On the other flank is the Dronbot for area denial supported by the Dragao as an
offensive spearhead. The Hacker provides defensive hacking in case the enemy has
Hackers, otherwise, goes after hacking targets and/or objectives.
::::END TRANSMISSION::::
[img]http://www.infinitythegame.com/dt_army/logosweb/21.png[/img][b] PANOCEANIA[/b]
──────────────────────────────────────────────────────────────────────
GROUP 1 (Regs: 9/Irrs: 0):
[b] [img]http://www.infinitythegame.com/dt_army/logosweb/21_1.png[/img]4x FUSILIER[/b] Combi Rifle / Pistol, Knife (10)[i]
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]MOV:4-4 CC:13 BS:12 PH:10 WIP:12 ARM:1 BTS:0 W:1
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]Regular, Not Impetuous, Cube[/i]
[b] [img]http://www.infinitythegame.com/dt_army/logosweb/21_27.png[/img]CROC MAN[/b] Combi Rifle + Light Shotgun, Antipersonnel Mines / Pistol, Knife (33)[i]
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]MOV:4-4 CC:13 BS:12 PH:12 WIP:13 ARM:1 BTS:0 W:1
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]Regular, Not Impetuous, Cube
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]CH: TO Camouflage, Infiltration, X Visor[/i]
[b] [img]http://www.infinitythegame.com/dt_army/logosweb/21_10.png[/img]ORC Lieutenant[/b] MULTI Rifle / Pistol, Knife (40)[i]
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]MOV:4-2 CC:15 BS:14 PH:14 WIP:12 ARM:4 BTS:-3 W:2
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]Regular, Not Impetuous, Cube
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]Lieutenant[/i]
[b] [img]http://www.infinitythegame.com/dt_army/logosweb/21_22.png[/img]DRÃGAO[/b] Hyper-rapid Magnetic Cannon, Heavy Flamethrower / (94 | 2)[i]
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]MOV:6-4 CC:18 BS:15 PH:17 WIP:12 ARM:8 BTS:-6 STR:3
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]Regular, Not Impetuous, G: Remote Presence
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]ECM[/i]
[b] [img]http://www.infinitythegame.com/dt_army/logosweb/21_9.png[/img]NISSE[/b] MULTI Sniper Rifle / Pistol, Knife (41 | 1.5)[i]
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]MOV:4-2 CC:14 BS:13 PH:12 WIP:13 ARM:3 BTS:0 W:1
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]Regular, Not Impetuous, Cube
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]CH: Mimetism, Aquatic Terrain | Mountain Terrain | Zero-G, Multispectral Visor L2[/i]
[b] [img]http://www.infinitythegame.com/dt_army/logosweb/21_11.png[/img]KNIGHT HOSPITALLER Doctor[/b] MULTI Rifle / Pistol, AP CCW (52)[i]
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]MOV:4-2 CC:16 BS:14 PH:14 WIP:13 ARM:4 BTS:-6 W:2
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]Regular, Frenzy, Cube
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]Martial Arts L2, Sixth Sense L1, Religious Troop, Doctor[/i]
[b] 300 Points | SWC: 3.5
[/b]ARMY CODE: [code]eNozMlQ1VDNQM6zBJI3MIRwDNWMQzwjMs1QzAokZgsQAi+MNEw==[/code] [url=http://www.devilteam.com]Army Infinity v.3.0.[/url]
The Fusiliers provide overlapping fields of fire tat allow for adequate ARO cover and can attack targets of opportunity.
The Orc Trooper is used agressively to attack elite infantry.
The croc man disrupts enemy movement using AROs and forces them into a fire lane or can be used as bait to lure enemy models into LOS of the Dragoe. The croc man can also be used to get into enemy deployment zones and force them to change facing, shielding other models from AROs.
The Dragoe focusses its attacks on enemy TAGs and heavy infantry, but can be used as a powerful deterrant to enemy movement.
The Nisse Attacks elite troops when given the opportunity, but be mostly used to disrupt enemy movement and shooting by deployment in an elevated, covered position.
The Knight Hospitalier Aims to get into contact with the enemy to use it’s ccw. Will be played very aggressively due to their high wounds and armor.
I dont collect or play INFINITY so i have no idea where to start, or how to build a list and enter this competition. I intend to start collecting & playing very soon tho and the model is awesome and i wants one. So, to show i’ve also made an effort and should be considered in the prize draw, here are the lyrics to ‘Holy Diver’ by Dio:
Holy Diver
You’ve been down too long in the midnight sea
Oh what’s becoming of me
Ride the tiger
You can see his stripes but you know he’s clean
Oh don’t you see what I mean
Gotta get away
Holy Diver
Shiny diamonds
Like the eyes of a cat in the black and blue
Something is coming for you
Race for the morning
You can hide in the sun ’till you see the light
Oh we will pray it’s all right
Gotta get away-get away
Between the velvet lies
There’s a truth that’s hard as steel
The vision never dies
Life’s a never ending wheel
Holy Diver
You’re the star of the masquerade
No need to look so afraid
Jump on the tiger
You can feel his heart but you know he’s mean
Some light can never be seen
Holy Diver
You’ve been down too long in the midnight sea
Oh what’s becoming of me
Ride the tiger
You can see his stripes but you know he’s clean
Oh don’t you see what I mean
Gotta get away
Holy Diver
Hello.
I think I must help you.
How to build a list usign the Dragao TAG:
- Go to http://www.infinitythegame.com
- There you will find a button for the Infinity Online Army maker (5th button).
- Open it and then enter in the PanOceania Army.
- Look for the Dragao TAG, it is the 22nd icon. Add it to your list.
- Then, add troops until you are close to 300pts. Don`t forget to include a Leutenient.
- Down below there are buttons for exporting the list.
- Paste it here.
- Good luck.
Thanks mate that helps.
Could a moderator delete my previous entry? Sorry, the formatting went nuts.
Submission
GROUP 1 (Regs: 9/Irrs: 0):
4x FUSILIER Combi Rifle / Pistol, Knife (10)
MOV:4-4 CC:13 BS:12 PH:10 WIP:12 ARM:1 BTS:0 W:1
Regular, Not Impetuous, Cube
CROC MAN Combi Rifle + Light Shotgun, Antipersonnel Mines / Pistol, Knife (33)
MOV:4-4 CC:13 BS:12 PH:12 WIP:13 ARM:1 BTS:0 W:1
Regular, Not Impetuous, Cube
CH: TO Camouflage, Infiltration, X Visor
ORC Lieutenant MULTI Rifle / Pistol, Knife (40)
MOV:4-2 CC:15 BS:14 PH:14 WIP:12 ARM:4 BTS:-3 W:2
Regular, Not Impetuous, Cube
Lieutenant
DRÃGAO Hyper-rapid Magnetic Cannon, Heavy Flamethrower / (94 | 2)
MOV:6-4 CC:18 BS:15 PH:17 WIP:12 ARM:8 BTS:-6 STR:3
Regular, Not Impetuous, G: Remote Presence
ECM
NISSE MULTI Sniper Rifle / Pistol, Knife (41 | 1.5)
MOV:4-2 CC:14 BS:13 PH:12 WIP:13 ARM:3 BTS:0 W:1
Regular, Not Impetuous, Cube
CH: Mimetism, Aquatic Terrain | Mountain Terrain | Zero-G, Multispectral Visor L2
KNIGHT HOSPITALLER Doctor MULTI Rifle / Pistol, AP CCW (52)
MOV:4-2 CC:16 BS:14 PH:14 WIP:13 ARM:4 BTS:-6 W:2
Regular, Frenzy, Cube
Martial Arts L2, Sixth Sense L1, Religious Troop, Doctor
300 Points | SWC: 3.5
ARMY CODE: eNozMlQ1VDNQM6zBJI3MIRwDNWMQzwjMs1QzAokZgsQAi+MNEw==
Army Infinity v.3.0. – http://www.devilteam.com
The Fusiliers provide overlapping fields of fire that allow for adequate ARO cover and can attack targets of opportunity. The Orc Trooper is used aggressively to attack elite infantry.
The croc man disrupts enemy movement using AROs and forces them into a fire lane or can be used as bait to lure enemy models into LOS of the Dragoe. The croc man can also be used to get into enemy deployment zones and force them to change facing, shielding other models from AROs.
The Dragoe focuses its attacks on enemy TAGs and heavy infantry, but can be used as a powerful deterrent to enemy movement.
The Nisse Attacks elite troops when given the opportunity, but be mostly used to disrupt enemy movement and shooting by deployment in an elevated, covered position.
The Knight Hospitalier Aims to get into contact with the enemy to use it’s ccw. Will be played very aggressively due to their high wounds and armor.
Sounds a bit daft, but are we limited to one entry per user?
Hi!
I’m Infinity player from Japan! This is interesting competition indeed!
Force List:
[img]http://www.infinitythegame.com/dt_army/logosweb/22.png[/img][b] ACONTECIMENTO SHOCK ARMY[/b]
──────────────────────────────────────────────────────────────────────
GROUP 1 (Regs: 10/Irrs: 0):
[b] [img]http://www.infinitythegame.com/dt_army/logosweb/22_6.png[/img]DRÃGAO[/b] Hyper-rapid Magnetic Cannon., Heavy Flamethrower / (94 | 2)[i]
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]MOV:6-4 CC:18 BS:15 PH:17 WIP:12 ARM:8 BTS:-6 STR:3
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]Regular, Not Impetuous, G: Remote Presence
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]ECM[/i]
[b] [img]http://www.infinitythegame.com/dt_army/logosweb/22_20.png[/img]MACHINIST[/b] Combi Rifle, D-Charges / Pistol, Knife (15)[i]
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]MOV:4-4 CC:13 BS:12 PH:10 WIP:12 ARM:1 BTS:-3 W:1
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]Regular, Not Impetuous, Cube
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]Engineer[/i]
[b] [img]http://www.infinitythegame.com/dt_army/logosweb/22_17.png[/img]PALBOT[/b] Electric Pulse (3)[i]
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]MOV:6-4 CC:8 BS:8 PH:8 WIP:13 ARM:0 BTS:-3 STR:1
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]Regular, Not Impetuous, G: Servant
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]CH: Mimetism[/i]
[b] [img]http://www.infinitythegame.com/dt_army/logosweb/22_8.png[/img]NAGA[/b] MULTI Sniper Rifle / Pistol, Knife (39 | 1.5)[i]
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]MOV:4-4 CC:13 BS:12 PH:12 WIP:14 ARM:1 BTS:0 W:1
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]Regular, Not Impetuous, Cube
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]CH: Camouflage, Infiltration, V: Dogged[/i]
[b] [img]http://www.infinitythegame.com/dt_army/logosweb/22_8.png[/img]NAGA Hacker [/b] Combi Rifle / Pistol, Knife (37 | 0.5)[i]
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]MOV:4-4 CC:13 BS:12 PH:12 WIP:14 ARM:1 BTS:0 W:1
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]Regular, Not Impetuous, Cube
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]CH: Camouflage, Infiltration, V: Dogged, Hacking Device[/i]
[b] [img]http://www.infinitythegame.com/dt_army/logosweb/22_2.png[/img]COMANDO AKAL[/b] HMG / Pistol, CCW (32 | 1.5)[i]
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]MOV:4-2 CC:14 BS:13 PH:11 WIP:13 ARM:2 BTS:0 W:1
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]Regular, Not Impetuous, Cube
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]AD: Combat Jump, Religious Troop[/i]
[b] [img]http://www.infinitythegame.com/dt_army/logosweb/22_2.png[/img]COMANDO AKAL[/b] Combi Rifle / Pistol, CCW (23)[i]
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]MOV:4-2 CC:14 BS:13 PH:11 WIP:13 ARM:2 BTS:0 W:1
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]Regular, Not Impetuous, Cube
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]AD: Combat Jump, Religious Troop[/i]
[b] [img]http://www.infinitythegame.com/dt_army/logosweb/22_2.png[/img]COMANDO AKAL[/b] Boarding Shotgun / Pistol, CCW (23)[i]
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]MOV:4-2 CC:14 BS:13 PH:11 WIP:13 ARM:2 BTS:0 W:1
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]Regular, Not Impetuous, Cube
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]AD: Combat Jump, Religious Troop[/i]
[b] [img]http://www.infinitythegame.com/dt_army/logosweb/22_1.png[/img]REGULAR Lieutenant[/b] Combi Rifle / Pistol, Knife (10)[i]
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]Regular, Not Impetuous, Cube, Linkable
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]Jungle Terrain, Lieutenant[/i]
[b] [img]http://www.infinitythegame.com/dt_army/logosweb/22_1.png[/img]REGULAR [/b] Combi Rifle, Antipersonnel Mines / Pistol, Knife (14 | 0.5)[i]
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]Regular, Not Impetuous, Cube, Linkable
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]Jungle Terrain, Minelayer, Sensor[/i]
[b] [img]http://www.infinitythegame.com/dt_army/logosweb/22_1.png[/img]REGULAR[/b] Combi Rifle / Pistol, Knife (10)[i]
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]Regular, Not Impetuous, Cube, Linkable
[img]http://www.infinitythegame.com/dt_army/logosweb/sep.gif[/img]Jungle Terrain[/i]
[b] 300 Points | SWC: 6
[/b]ARMY CODE: [code]eNodisENACAQwqaR90GM3nAOr/bTJoVkLJV8UsgbtQLnX2TIi241XPD1CyFND4E=[/code] [url=http://www.devilteam.com]Army Infinity v.3.0.[/url]
Tactics:
Pretty balanced list IMO.
Also very straight forward.
Therefor tactics is simple.
In this list,Dragao is core. Place in good spot. Shoot. HMC FTW.
When Dragao damaged/down,Machinist with palbot do repair him.
To avoid surprise attack,Mine layer put miens on possible enemy way.
To avoid hack,Naga hacker do defense hack(and of course do hacking attack if possible).
Enemy will try to kill Dragao. And they will make a unguarded moment to get better position.
Then,Commandos lands. Shoot from enemy’s blind spot.Yes,with HMG. Yes.
Damn,I posted wrong version(it is for forum)
Here is my list.
ACONTECIMENTO SHOCK ARMY
──────────────────────────────────────────────────────────────────────
GROUP 1 (Regs: 10/Irrs: 0):
DRÃGAO Hyper-rapid Magnetic Cannon., Heavy Flamethrower / (94 | 2)
MOV:6-4 CC:18 BS:15 PH:17 WIP:12 ARM:8 BTS:-6 STR:3
Regular, Not Impetuous, G: Remote Presence
ECM
MACHINIST Combi Rifle, D-Charges / Pistol, Knife (15)
MOV:4-4 CC:13 BS:12 PH:10 WIP:12 ARM:1 BTS:-3 W:1
Regular, Not Impetuous, Cube
Engineer
PALBOT Electric Pulse (3)
MOV:6-4 CC:8 BS:8 PH:8 WIP:13 ARM:0 BTS:-3 STR:1
Regular, Not Impetuous, G: Servant
CH: Mimetism
NAGA MULTI Sniper Rifle / Pistol, Knife (39 | 1.5)
MOV:4-4 CC:13 BS:12 PH:12 WIP:14 ARM:1 BTS:0 W:1
Regular, Not Impetuous, Cube
CH: Camouflage, Infiltration, V: Dogged
NAGA Hacker Combi Rifle / Pistol, Knife (37 | 0.5)
MOV:4-4 CC:13 BS:12 PH:12 WIP:14 ARM:1 BTS:0 W:1
Regular, Not Impetuous, Cube
CH: Camouflage, Infiltration, V: Dogged, Hacking Device
COMANDO AKAL HMG / Pistol, CCW (32 | 1.5)
MOV:4-2 CC:14 BS:13 PH:11 WIP:13 ARM:2 BTS:0 W:1
Regular, Not Impetuous, Cube
AD: Combat Jump, Religious Troop
COMANDO AKAL Combi Rifle / Pistol, CCW (23)
MOV:4-2 CC:14 BS:13 PH:11 WIP:13 ARM:2 BTS:0 W:1
Regular, Not Impetuous, Cube
AD: Combat Jump, Religious Troop
COMANDO AKAL Boarding Shotgun / Pistol, CCW (23)
MOV:4-2 CC:14 BS:13 PH:11 WIP:13 ARM:2 BTS:0 W:1
Regular, Not Impetuous, Cube
AD: Combat Jump, Religious Troop
REGULAR Lieutenant Combi Rifle / Pistol, Knife (10)
MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Jungle Terrain, Lieutenant
REGULAR Combi Rifle, Antipersonnel Mines / Pistol, Knife (14 | 0.5)
MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Jungle Terrain, Minelayer, Sensor
REGULAR Combi Rifle / Pistol, Knife (10)
MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Jungle Terrain
300 Points | SWC: 6
ARMY CODE: eNodisENACAQwqaR90GM3nAOr/bTJoVkLJV8UsgbtQLnX2TIi241XPD1CyFND4E=
Army Infinity v.3.0. – http://www.devilteam.com
How about this then? I set out to give myself a challenge: build a list that uses the Dragao not as the centerpiece of the army, but as just one of the army’s more dangerous components. With that in mind, here’s a 300 pt Acontecimento Shock Army list featuring a Dragao TAG alongside a full Bagh-Mari fire team, with some other nasty tricks up its sleeves:
ACONTECIMENTO SHOCK ARMY
──────────────────────────────────────────────────────────
GROUP 1 (Regs: 10/Irrs: 0):
DRÃGAO Hyper-rapid Magnetic Cannon., Heavy Flamethrower / (94 | 2)
MOV:6-4 CC:18 BS:15 PH:17 WIP:12 ARM:8 BTS:-6 STR:3
Regular, Not Impetuous, G: Remote Presence
ECM
MACHINIST Combi Rifle, D-Charges / Pistol, Knife (15)
MOV:4-4 CC:13 BS:12 PH:10 WIP:12 ARM:1 BTS:-3 W:1
Regular, Not Impetuous, Cube
Engineer
PALBOT Electric Pulse (3)
MOV:6-4 CC:8 BS:8 PH:8 WIP:13 ARM:0 BTS:-3 STR:1
Regular, Not Impetuous, G: Servant
CH: Mimetism
BAGH-MARI MULTI Sniper Rifle, Antipersonnel Mines / Pistol, Knife (34 | 1.5)
MOV:4-2 CC:14 BS:12 PH:11 WIP:13 ARM:2 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Aquatic Terrain | Desert Terrain | Jungle Terrain, CH: Mimetism, Multispectral Visor L1, Minelayer
BAGH-MARI Combi Rifle+ Light Shotgun / Pistol, Knife (22)
MOV:4-2 CC:14 BS:12 PH:11 WIP:13 ARM:2 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Aquatic Terrain | Desert Terrain | Jungle Terrain, CH: Mimetism, Multispectral Visor L1
BAGH-MARI Boarding Shotgun / Pistol, Knife (18)
MOV:4-2 CC:14 BS:12 PH:11 WIP:13 ARM:2 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Aquatic Terrain | Desert Terrain | Jungle Terrain, CH: Mimetism, Multispectral Visor L1
BAGH-MARI Lieutenant HMG / Pistol, Knife (27 | 1.5)
MOV:4-2 CC:14 BS:12 PH:11 WIP:13 ARM:2 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Aquatic Terrain | Desert Terrain | Jungle Terrain, CH: Mimetism, Multispectral Visor L1, Lieutenant
NAGA Combi Rifle, Monofilament Mines / Pistol, Knife (32)
MOV:4-4 CC:13 BS:12 PH:12 WIP:14 ARM:1 BTS:0 W:1
Regular, Not Impetuous, Cube
CH: Camouflage, Infiltration, V: Dogged
PEACEMAKER Spitfire + AUXBOT_1 / Electric Pulse (35 | 1)
MOV:6-4 CC:8 BS:12 PH:8 WIP:13 ARM:1 BTS:-3 STR:1
Regular, Not Impetuous, G: Synchronized
Mechanized Deployment, Repeater
AUXBOT_1 Heavy Flamethrower / Electric Pulse
MOV:6-4 CC:8 BS:10 PH:8 WIP:11 ARM:0 BTS:-3 STR:1
Regular, Not Impetuous, G: Synchronized
Mechanized Deployment
2x REGULAR Combi Rifle / Pistol, Knife (10)
MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Jungle Terrain
300 Points | SWC: 6
ARMY CODE: eNozMlI1UzNQM6wxMgBThuZgyljNDExC2KZg0hxIWqgZghSZQSiIDhAJADC0D7I=
Army Infinity v.3.0. – http://www.devilteam.com
This army focuses on the strengths of the Acontecimento troopers- versatility and firepower. I opted to go with less order spam and more of a combined arms approach with this group. The Bagh-Mari link team is very order efficient while providing a solid firebase that can move and shoot unhindered by the terrain; this becomes vital when playing on Aquatic or Jungle-heavy boards where your TAG won’t be able to move as much. Each member of the fire team also has a different weapon, making this squad superb killers at any range. The Bagh-Mari LT can also trade LT duties with one of your two Regulars, in case you fancy changing things up now and then. The Dragao and his Machinist repairman complete the deployment lineup, with the Machinist also packing a Palbot in case he has to move quickly to get the TAG back online.
However, deployment doesn’t just stop at the deployment zone with this list, oh no. I’ve also added a camouflaged infiltrating Naga (Aleph support FTW!) with the ever-deadly monofilament mines, and a Peacemaker Armbot with Spitfire. These two forward units can be used to provide early pressure on an opponent, and with clever placement of mono-mines and suppression fire corridors from the drone, you can block off big chunks of the board, funneling enemy troopers right where you want them– into the waiting barrels of the Dragao and your Bagh-Mari link team.
Hope you like it!
Who needs Defensive Hackers? The Lt. will stay in the back and give Supportfire, the Montesa Knight is able to build up early pressure due to Mechanized Deployment, the Drago and Guarde are able to hunt camo troops. If you loose one of the big 3 the remaining 2 might be a threat.
ACONTECIMENTO SHOCK ARMY
──────────────────────────────────────────
GROUP 1 (Regs: 10/Irrs: 0):
BAGH-MARI Lieutenant HMG / Pistol, Knife (27 | 1.5)
MOV:4-2 CC:14 BS:12 PH:11 WIP:13 ARM:2 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Aquatic Terrain | Desert Terrain | Jungle Terrain, CH: Mimetism, Multispectral Visor L1, Lieutenant
GUARDA DE ASSALTO MULTI Rifle + Heavy Flamethrower + AUXBOT_3 / Pistol, Knife (51 | 0.5)
MOV:4-4 CC:15 BS:15 PH:14 WIP:13 ARM:3 BTS:-3 W:2
Regular, Not Impetuous, Cube, G: Synchronized
AUXBOT_3 Light Shotgun + Zero-V Smoke Light Grenade Launcher / Electric Pulse
MOV:6-4 CC:8 BS:10 PH:8 WIP:11 ARM:0 BTS:-3 W:1
Regular, Not Impetuous, G: Synchronized
KNIGHT OF MONTESA Spitfire / Pistol, AP CCW (53 | 2)
MOV:4-2 CC:16 BS:14 PH:13 WIP:13 ARM:4 BTS:-3 W:2
Regular, Not Impetuous, Cube
Mechanized Deployment, Religious Troop
4x REGULAR Combi Rifle / Pistol, Knife (10)
MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Jungle Terrain
MACHINIST Combi Rifle, D-Charges / Pistol, Knife (15)
MOV:4-4 CC:13 BS:12 PH:10 WIP:12 ARM:1 BTS:-3 W:1
Regular, Not Impetuous, Cube
Engineer
2x PALBOT Electric Pulse (3)
MOV:6-4 CC:8 BS:8 PH:8 WIP:13 ARM:0 BTS:-3 STR:1
Regular, Not Impetuous, G: Servant
CH: Mimetism
TRAUMA-DOC Combi Rifle / Pistol, Knife (14)
MOV:4-4 CC:13 BS:12 PH:10 WIP:12 ARM:1 BTS:0 W:1
Regular, Not Impetuous, Cube
Doctor
DRÃGAO Hyper-rapid Magnetic Cannon., Heavy Flamethrower / (94 | 2)
MOV:6-4 CC:18 BS:15 PH:17 WIP:12 ARM:8 BTS:-6 STR:3
Regular, Not Impetuous, G: Remote Presence
ECM
300 Points | SWC: 6
ACONTECIMENTO SHOCK ARMY
──────────────────────────────────────────────────────────
(Regs: 9/Irrs: 0):
KNIGHT OF MONTESA Lieutenant Combi Rifle / Pistol, AP CCW (46 | 1)
MOV:4-2 CC:16 BS:14 PH:13 WIP:13 ARM:4 BTS:-3 W:2
Regular, Not Impetuous, Cube
Mechanized Deployment, Religious Troop, Lieutenant
KNIGHT OF MONTESA Combi Rifle / Pistol, AP CCW (46)
MOV:4-2 CC:16 BS:14 PH:13 WIP:13 ARM:4 BTS:-3 W:2
Regular, Not Impetuous, Cube
Mechanized Deployment, Religious Troop
(Two knights for serious beatstick action. Plus great staying power with 4 Arm and 2 Wounds.)
3x REGULAR Combi Rifle / Pistol, Knife (10)
MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Jungle Terrain
(Order Fodder and ARO Fire support)
REGULAR Combi Rifle / Pistol, Knife (13 | 1)
MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Jungle Terrain, Forward Observer
(More ARO Fire support and Possibility of spotting for the Sierra’s LGL)
SIERRA DRONBOT HMG + E/M Light Grenade Launcher / Electric Pulse (34 | 1)
MOV:6-4 CC:8 BS:11 PH:8 WIP:13 ARM:0 BTS:-3 STR:1
Regular, Not Impetuous, G: Remote Presence
Total Reaction, Repeater, 360º Visor
(360º HMG total reaction. Need I say more)
NAGA Hacker Combi Rifle / Pistol, Knife (37 | 0.5)
MOV:4-4 CC:13 BS:12 PH:12 WIP:14 ARM:1 BTS:0 W:1
Regular, Not Impetuous, Cube
CH: Camouflage, Infiltration, V: Dogged, Hacking Device
(Gotta have one for the bots so why not get one worth taking)
DRÃGAO Hyper-rapid Magnetic Cannon., Heavy Flamethrower / (94 | 2)
MOV:6-4 CC:18 BS:15 PH:17 WIP:12 ARM:8 BTS:-6 STR:3
Regular, Not Impetuous, G: Remote Presence
ECM
(I don’t really have to explain this one. He’s a giant robot that eats bullet omelets for breakfast and washes it down with a tall glass of 100% fresh squeezed tear your face off.)
300 Points | SWC: 5.5
ARMY CODE: eNozMlI1VTNWM6wxVTMAkoYopDGCbaRmCKQs1EyApBlICABoZwyJ
Army Infinity v.3.0. – http://www.devilteam.com
ACONTECIMENTO SHOCK ARMY
To: Lt. Montoya, Acontecimento Regulars
From: PanOceanic Command, Paradiso
Outpost Blue has not been heard from for 3 hours. Suspect Combined Army Shasvastii seed pods might have “hidden” in the meteor shower a few weeks ago. Find out what has happened to the communications with the outpost and report back. If aliens are present use extreme measures to take back the outpost. A Drago TAG named Big Boy has been assigned to your group. You will also be accompanied by an agent of Aleph. A Naga hacker by the name Maroon. Aleph wants to know what the CA are doing if they are present.
I’m mainly Yu Jing and Combined so this is going to be interesting to make. But I think If I were to do PanO this is how I would start out.
I’m doing the shock army because I think it would be the most effective for using the Dragao. The ability to use a link team means I can use more men with less orders. I can then use the orders for the big guy.
──────────────────────────────────────────────────────────────────────
GROUP 1 (Regs: 11/Irrs: 0):
The Dragao is the of course the main guy in here. He’s going to be hammer for the army. He not too subtle but it doesn’t’ mean he’ll go charging in either. He is flexible enough that he can be used for a variety of situations too, depending on the mission.
DRÃGAO Hyper-rapid Magnetic Cannon., Heavy Flamethrower / (94 | 2)
MOV:6-4 CC:18 BS:15 PH:17 WIP:12 ARM:8 BTS:-6 STR:3
Regular, Not Impetuous, G: Remote Presence
ECM
The back field cover and support guys. Having them linked means they can move and be used with less orders. I’ve also been one to like regular troops over the flashy ones.
REGULAR Lieutenant Combi Rifle / Pistol, Knife (10)
MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Jungle Terrain, Lieutenant
REGULAR Paramedic Combi Rifle / Pistol, Knife (14)
MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Jungle Terrain, Paramedic, Medikit
2x REGULAR Combi Rifle / Pistol, Knife (10)
MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Jungle Terrain
REGULAR MULTI Sniper Rifle / Pistol, Knife (27 | 1.5)
MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Jungle Terrain, Sapper
The Machinist is not only used to support the Dragao but the D-charges are also useful depending not he mission. Never underestimate a good grease monkey.
MACHINIST Combi Rifle, D-Charges / Pistol, Knife (15)
MOV:4-4 CC:13 BS:12 PH:10 WIP:12 ARM:1 BTS:-3 W:1
Regular, Not Impetuous, Cube
Engineer
The hacker and Remotes are the anvil. I chose the Naga for the ability to infiltrate and get close too what he needs to hack. The Pathfinder will be doing much of the work by being a Forward Observer for the Clipper. The Sierra is an all comers remote that can do just about anything I need it to for the mission.
NAGA Hacker Combi Rifle / Pistol, Knife (37 | 0.5)
MOV:4-4 CC:13 BS:12 PH:12 WIP:14 ARM:1 BTS:0 W:1
Regular, Not Impetuous, Cube
CH: Camouflage, Infiltration, V: Dogged, Hacking Device
SIERRA DRONBOT HMG, Antipersonnel Mines / Electric Pulse (28 | 1)
MOV:6-4 CC:8 BS:11 PH:8 WIP:13 ARM:0 BTS:-3 STR:1
Regular, Not Impetuous, G: Remote Presence
Total Reaction, Repeater, 360º Visor
CLIPPER DRONBOT Guided Missile Launcher / Electric Pulse (34 | 1)
MOV:6-4 CC:8 BS:11 PH:8 WIP:13 ARM:0 BTS:-3 STR:1
Regular, Not Impetuous, G: Remote Presence
PATHFINDER DRONBOT Combi Rifle / Electric Pulse (21)
MOV:6-4 CC:8 BS:11 PH:8 WIP:13 ARM:0 BTS:-3 STR:1
Regular, Not Impetuous, G: Remote Presence
Forward Observer, Repeater, Sensor
300 Points | SWC: 6
ARMY CODE: eNozMlI1UzNQM6wxVLMAk+Zg0gCJNAGSRgZgjgWYY2gEkTGGUGB1AEIOD9Y=
Army Infinity v.3.0. – http://www.devilteam.com
PANOCEANIA
──────────────────────────────────────────────────────────────────────
Grupo 1 (Reg: 10/Irr: 0):
DRÃGAO Hyper-rapid Magnetic Cannon, Heavy Flamethrower / (94 | 2)
MOV:6-4 CC:18 BS:15 PH:17 WIP:12 ARM:8 BTS:-6 STR:3
Regular, Not Impetuous, G: Remote Presence
ECM
2x AUXILIA Combi Rifle + AUXBOT_1 / Pistol, Knife (14)
MOV:4-4 CC:13 BS:11 PH:10 WIP:12 ARM:1 BTS:0 W:1
Regular, Not Impetuous, Cube, G: Synchronized
AUXBOT_1 Heavy Flamethrower / Electric Pulse
MOV:6-4 CC:8 BS:10 PH:8 WIP:11 ARM:0 BTS:-3 W:1
Regular, Not Impetuous, G: Synchronized
COMANDO AKAL HMG / Pistol, CCW (32 | 1.5)
MOV:4-2 CC:14 BS:13 PH:11 WIP:13 ARM:2 BTS:0 W:1
Regular, Not Impetuous, Cube
AD: Combat Jump, Religious Troop
MULEBOT Electric Pulse (13 | 0.5)
MOV:4-4 CC:8 BS:11 PH:8 WIP:13 ARM:2 BTS:-3 STR:1
Regular, Not Impetuous, G: Remote Presence
Baggage, Repeater, EVO Repeater
NISSE MULTI Sniper Rifle / Pistol, Knife (41 | 1.5)
MOV:4-2 CC:14 BS:13 PH:12 WIP:13 ARM:3 BTS:0 W:1
Regular, Not Impetuous, Cube
CH: Mimetism, Aquatic Terrain | Mountain Terrain | Zero-G, Multiespectral Visor L2
TRAUMA-DOC Combi Rifle / Pistol, Knife (14)
MOV:4-4 CC:13 BS:12 PH:10 WIP:12 ARM:1 BTS:0 W:1
Regular, Not Impetuous, Cube
Doctor
MACHINIST Combi Rifle, D-Charges / Pistol, Knife (15)
MOV:4-4 CC:13 BS:12 PH:10 WIP:12 ARM:1 BTS:-3 W:1
Regular, Not Impetuous, Cube
Engineer
KAMAU Hacker Combi Rifle / Pistol, Knife (28 | 0.5)
MOV:4-4 CC:13 BS:13 PH:10 WIP:13 ARM:1 BTS:-6 W:1
Regular, Not Impetuous, Cube
Aquatic Terrain, Hacking Device
3x PALBOT Electric Pulse (3)
MOV:6-4 CC:8 BS:8 PH:8 WIP:13 ARM:0 BTS:-3 STR:1
Regular, Not Impetuous, G: Servant
CH: Mimetism
FUSILIER Lieutenant Combi Rifle / Pistol, Knife (10)
MOV:4-4 CC:13 BS:12 PH:10 WIP:12 ARM:1 BTS:0 W:1
Regular, Not Impetuous, Cube
Lieutenant
Grupo 2 (Reg: 2/Irr: 0):
2x FUGAZI DRONBOT Electric Pulse (8)
MOV:6-6 CC:8 BS:8 PH:8 WIP:13 ARM:0 BTS:-3 STR:1
Regular, Not Impetuous, G: Remote Presence
CH: Mimetism, Multiterrain, Repeater
300 Points | SWC: 6
ARMY CODE: eNpNiskRACAMAquRt+AxSW8Wr0Yf+bDDglgkVHCNlAae7DXg0C2Mpb+zwjWP8kFYcvNAHxtxtxZr
Army Infinity v.3.0. – http://www.devilteam.com
————————————————————————
The tactics is, obviously, to attack with the Dragoe. But you have some resources in case the other player has some anti-TAG units. The Nisse sniper, with MSV2 can take down those ODD/OT camo. Akal lands where you need to open the way of remotes (no hacker activity!) for Dragoe (or maybe the opposite if there is no problem for the TAG and spend a pair of orders killing more enemies
).
Defending, you have 2 remotes (moving 15-15, so you have your Kamau hacker almost every corner of the battlefield) and the EVO repeater so you can low BTS to half. Auxilias with auxbots to fire anybody who comes near your troops. And, of course, those Nisse and Dragoe aren’t bad shooters, heheh.
Also, you have medic and engineer with palbots in case of emergency.
PANOCEANIA
──────────────────────────────────────────────────────────────────────
Grupo 1 (Reg: 10/Irr: 0):
FUSILIER Lieutenant Combi Rifle / Pistol, Knife (10)
MOV:4-4 CC:13 BS:12 PH:10 WIP:12 ARM:1 BTS:0 W:1
Regular, Not Impetuous, Cube
Lieutenant
FUSILIER Hacker Combi Rifle / Pistol, Knife (22 | 0.5)
MOV:4-4 CC:13 BS:12 PH:10 WIP:12 ARM:1 BTS:0 W:1
Regular, Not Impetuous, Cube
Hacking Device
2x AUXILIA Combi Rifle + AUXBOT_1 / Pistol, Knife (14)
MOV:4-4 CC:13 BS:11 PH:10 WIP:12 ARM:1 BTS:0 W:1
Regular, Not Impetuous, Cube, G: Synchronized
AUXBOT_1 Heavy Flamethrower / Electric Pulse
MOV:6-4 CC:8 BS:10 PH:8 WIP:11 ARM:0 BTS:-3 W:1
Regular, Not Impetuous, G: Synchronized
BAGH-MARI Hacker Combi Rifle + Light Shotgun / Pistol, Knife (34 | 0.5)
MOV:4-2 CC:14 BS:12 PH:11 WIP:13 ARM:2 BTS:0 W:1
Regular, Not Impetuous, Cube
Aquatic Terrain | Desert Terrain | Jungle Terrain, CH: Mimetism, Multiespectral Visor L1, Hacking Device
NISSE HMG / Pistol, Knife (36 | 1.5)
MOV:4-2 CC:14 BS:13 PH:12 WIP:13 ARM:3 BTS:0 W:1
Regular, Not Impetuous, Cube
CH: Mimetism, Aquatic Terrain | Mountain Terrain | Zero-G, Multiespectral Visor L2
NISSE MULTI Sniper Rifle / Pistol, Knife (41 | 1.5)
MOV:4-2 CC:14 BS:13 PH:12 WIP:13 ARM:3 BTS:0 W:1
Regular, Not Impetuous, Cube
CH: Mimetism, Aquatic Terrain | Mountain Terrain | Zero-G, Multiespectral Visor L2
DRÃGAO Hyper-rapid Magnetic Cannon, Heavy Flamethrower / (94 | 2)
MOV:6-4 CC:18 BS:15 PH:17 WIP:12 ARM:8 BTS:-6 STR:3
Regular, Not Impetuous, G: Remote Presence
ECM
2x PALBOT Electric Pulse (3)
MOV:6-4 CC:8 BS:8 PH:8 WIP:13 ARM:0 BTS:-3 STR:1
Regular, Not Impetuous, G: Servant
CH: Mimetism
TRAUMA-DOC Combi Rifle / Pistol, Knife (14)
MOV:4-4 CC:13 BS:12 PH:10 WIP:12 ARM:1 BTS:0 W:1
Regular, Not Impetuous, Cube
Doctor
MACHINIST Combi Rifle, D-Charges / Pistol, Knife (15)
MOV:4-4 CC:13 BS:12 PH:10 WIP:12 ARM:1 BTS:-3 W:1
Regular, Not Impetuous, Cube
Engineer
300 Points | SWC: 6
ARMY CODE: eNozMlQ1VLNQM6wxVDMFkqZqBnDSXM0ISFqqGYJJENvICCxhbIlMmRhCKLAcALznEYc=
Army Infinity v.3.0. – http://www.devilteam.com
The above list built for defensive firepower, which PanOceania excels at. The Dragao and the Nisse bring the hurt at extended range. One Auxilia unit defends the Nisse and the other defends the Lieutenant, Trauma-Doc and Engineer in the backfield. The Dragao is protected by two Hackers and the Engineer’s Palbot while the rest of the army is protected by the Trauma-Doc’s Palbot. If necessary, the Nisses’ Auxilia can break off to deal to with short range threats. I have had very good luck with this list.
This list I have been saving for a long range or defending mission.
Deploy the Fusilier LT with 2 Clipper Dronbots in a very secure location with an open firing zone for the Guided Missles.
Deploy the Dragao and the 2 Fusilier Forward Observers in a inverted V shape somewhere in the middle of the table.
Deploy the Trauma-Doc and the Machinist in covered locations, somewhere between the LT/Dronbot group and the Dragao/Fusilier group.
Deploy Father Officer Gabriele De Fersen in a way that makes him look like you LT, but hold him off until the enemy moves towards the Dronbots.
Keep your forces back and start the game very reactive, try to win the Initiative and pick 2nd in the turn order. Let Dragao take the heat(since he is the biggest target on the table anyway) move your V up the middle of the field, but remember to keep your FOs in good postions, they are the key to winning the battle. When the enemy reveals there locations to focus on Dragao, it will be to late as the guided missles will come flooding in.
If Dragao or a FO goes down move the Trauma-Doc and Machinist up to help, remember not to keep your group crowded together. You do not want to get surrounded in the center of the table.
If you do get surrounded make sure to bring DE Fersen up the side of the table to help.
If you the enemy overuns your center table groups, move the Dronbots out from hiding and switch to regular missles and blast the heck out of anyone trying to invade your Zone. As long as De Fersen, 2 Dronbots, and your LT are still alive you will not be in retreat.
Good times.
PANOCEANIA
──────────────────────────────────────────────────────────────────────
GROUP 1 (Regs: 9/Irrs: 0):
FUSILIER Lieutenant Combi Rifle / Pistol, Knife (10)
MOV:4-4 CC:13 BS:12 PH:10 WIP:12 ARM:1 BTS:0 W:1
Regular, Not Impetuous, Cube
Lieutenant
2x FUSILIER Combi Rifle / Pistol, Knife (14)
MOV:4-4 CC:13 BS:12 PH:10 WIP:12 ARM:1 BTS:0 W:1
Regular, Not Impetuous, Cube
Forward Observer, Deployable Repeater
2x CLIPPER DRONBOT Guided Missile Launcher / Electric Pulse (34 | 1)
MOV:6-4 CC:8 BS:11 PH:8 WIP:13 ARM:0 BTS:-3 STR:1
Regular, Not Impetuous, G: Remote Presence
DRÃGAO Hyper-rapid Magnetic Cannon, Heavy Flamethrower / (94 | 2)
MOV:6-4 CC:18 BS:15 PH:17 WIP:12 ARM:8 BTS:-6 STR:3
Regular, Not Impetuous, G: Remote Presence
ECM
DE FERSEN Hacker Spitfire / Pistol, Templar CCW (AP + Shock) (65 | 2)
MOV:4-2 CC:17 BS:14 PH:14 WIP:14 ARM:4 BTS:-6 W:2
Regular, Not Impetuous, Cube
Martial Arts L3, Religious Troop, Hacking Device
TRAUMA-DOC Combi Rifle / Pistol, Knife (14)
MOV:4-4 CC:13 BS:12 PH:10 WIP:12 ARM:1 BTS:0 W:1
Regular, Not Impetuous, Cube
Doctor
MACHINIST Combi Rifle, D-Charges / Pistol, Knife (15)
MOV:4-4 CC:13 BS:12 PH:10 WIP:12 ARM:1 BTS:-3 W:1
Regular, Not Impetuous, Cube
Engineer
294 Points | SWC: 6
ARMY CODE: eNozMlQ1VLNQM6wxVDODk8amagYIysgIwjMAUyaGEAosCACp/Q2H
Army Infinity v.3.0. – http://www.devilteam.com
This is the first army i got together to start playing the game. Loved the models so tried to keep it all in theme.
There is a 5 man linked team of acontecimento regulars. This unit adds in some orders and firepower in the active and reactive turn with the linked bonuses and spitfire.
Two commando Akal Sikh are kept in reserve and are dropped in. The boarding shotgun for taking out hackers etc hiding at the back and the HMG dropped into suitable positions to give cover fire.
Guarda de Assalto brings in some fire power with itself and the Aux bot with shotgun and Zero v smoke launcher for cover and running about, Its also able to take some damage with the two wounds.
This Coupled with the Peacemaker with another Aux bot and its mechanized deployment can get up quick and provide some more firepower.
And finely the drago can just lay down some pain where needed
This all fits in with fast hard hitting close rage firepower theme of the army and gives you a good 10 orders in your one group to play with.
ACONTECIMENTO SHOCK ARMY
──────────────────────────────────────────────────────────────────────
GROUP 1 (Regs: 10/Irrs: 0):
REGULAR Lieutenant Combi Rifle / Pistol, Knife (10)
MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Jungle Terrain, Lieutenant
REGULAR Spitfire / Pistol, Knife (17 | 1)
MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Jungle Terrain
REGULAR Combi Rifle / Pistol, Knife (10)
MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Jungle Terrain
2x REGULAR Paramedic Combi Rifle / Pistol, Knife (14)
MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Jungle Terrain, Paramedic, Medikit
COMANDO AKAL Boarding Shotgun / Pistol, CCW (23)
MOV:4-2 CC:14 BS:13 PH:11 WIP:13 ARM:2 BTS:0 W:1
Regular, Not Impetuous, Cube
AD: Combat Jump, Religious Troop
COMANDO AKAL HMG / Pistol, CCW (32 | 1.5)
MOV:4-2 CC:14 BS:13 PH:11 WIP:13 ARM:2 BTS:0 W:1
Regular, Not Impetuous, Cube
AD: Combat Jump, Religious Troop
DRÃGAO Hyper-rapid Magnetic Cannon., Heavy Flamethrower / (94 | 2)
MOV:6-4 CC:18 BS:15 PH:17 WIP:12 ARM:8 BTS:-6 STR:3
Regular, Not Impetuous, G: Remote Presence
ECM
GUARDA DE ASSALTO MULTI Rifle + Heavy Flamethrower + AUXBOT_3 / Pistol, Knife (51 | 0.5)
MOV:4-4 CC:15 BS:15 PH:14 WIP:13 ARM:3 BTS:-3 W:2
Regular, Not Impetuous, Cube, G: Synchronized
AUXBOT_3 Light Shotgun + Zero-V Smoke Light Grenade Launcher / Electric Pulse
MOV:6-4 CC:8 BS:10 PH:8 WIP:11 ARM:0 BTS:-3 W:1
Regular, Not Impetuous, G: Synchronized
PEACEMAKER Spitfire + AUXBOT_1 / Electric Pulse (35 | 1)
MOV:6-4 CC:8 BS:12 PH:8 WIP:13 ARM:1 BTS:-3 STR:1
Regular, Not Impetuous, G: Synchronized
Mechanized Deployment, Repeater
AUXBOT_1 Heavy Flamethrower / Electric Pulse
MOV:6-4 CC:8 BS:10 PH:8 WIP:11 ARM:0 BTS:-3 STR:1
Regular, Not Impetuous, G: Synchronized
Mechanized Deployment
300 Points | SWC: 6
ARMY CODE: eNozMlI1VLNQM6wxVDMCkwZg0hxOGoHFgRhImoFlTSBqzEBCALslDe4=
Army Infinity v.3.0. – http://www.devilteam.com
ACONTECIMENTO SHOCK ARMY
──────────────────────────────────────────────────────────────────────
GROUP 1 (Regs: 10/Irrs: 0):
REGULAR Lieutenant Combi Rifle / Pistol, Knife (10)
MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Jungle Terrain, Lieutenant
REGULAR Hacker Combi Rifle / Pistol, Knife (23 | 1)
MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Jungle Terrain, Hacking Device, Deployable Repeater
REGULAR Paramedic Combi Rifle / Pistol, Knife (14)
MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Jungle Terrain, Paramedic, Medikit
REGULAR Combi Rifle, Antipersonnel Mines / Pistol, Knife (14 | 0.5)
MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Jungle Terrain, Minelayer, Sensor
REGULAR Combi Rifle / Pistol, Knife (10)
MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Jungle Terrain
2x COMANDO AKAL Boarding Shotgun / Pistol, CCW (23)
MOV:4-2 CC:14 BS:13 PH:11 WIP:13 ARM:2 BTS:0 W:1
Regular, Not Impetuous, Cube
AD: Combat Jump, Religious Troop
DRÃGAO Hyper-rapid Magnetic Cannon., Heavy Flamethrower / (94 | 2)
MOV:6-4 CC:18 BS:15 PH:17 WIP:12 ARM:8 BTS:-6 STR:3
Regular, Not Impetuous, G: Remote Presence
ECM
SIERRA DRONBOT HMG + E/M Light Grenade Launcher / Electric Pulse (34 | 1)
MOV:6-4 CC:8 BS:11 PH:8 WIP:13 ARM:0 BTS:-3 STR:1
Regular, Not Impetuous, G: Remote Presence
Total Reaction, Repeater, 360º Visor
KNIGHT OF MONTESA Combi Rifle + Light Grenade Launcher / Pistol, AP CCW (51 | 1.5)
MOV:4-2 CC:16 BS:14 PH:13 WIP:13 ARM:4 BTS:-3 W:2
Regular, Not Impetuous, Cube
Mechanized Deployment, Religious Troop
296 Points | SWC: 6
ARMY CODE: eNozMlI1VLNQM6wxVDMFk+Zg0gxMGgBJIzUjOGkGFjEEMoGUKUgIALu9DfA=
Army Infinity v.3.0. – http://www.devilteam.com
ACONTECIMENTO SHOCK ARMY
──────────────────────────────────────────────────────────────────────
GROUP 1 (Regs: 10/Irrs: 0):
DRÃGAO Hyper-rapid Magnetic Cannon., Heavy Flamethrower / (94 | 2)
MOV:6-4 CC:18 BS:15 PH:17 WIP:12 ARM:8 BTS:-6 STR:3
Regular, Not Impetuous, G: Remote Presence
ECM
MACHINIST Combi Rifle, D-Charges / Pistol, Knife (15)
MOV:4-4 CC:13 BS:12 PH:10 WIP:12 ARM:1 BTS:-3 W:1
Regular, Not Impetuous, Cube
Engineer
2x PALBOT Electric Pulse (3)
MOV:6-4 CC:8 BS:8 PH:8 WIP:13 ARM:0 BTS:-3 STR:1
Regular, Not Impetuous, G: Servant
CH: Mimetism
REGULAR Combi Rifle / Pistol, Knife (10)
MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Jungle Terrain
REGULAR Lieutenant Combi Rifle / Pistol, Knife (10)
MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Jungle Terrain, Lieutenant
REGULAR Combi Rifle, Antipersonnel Mines / Pistol, Knife (14 | 0.5)
MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Jungle Terrain, Minelayer, Sensor
REGULAR Paramedic Combi Rifle / Pistol, Knife (14)
MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Jungle Terrain, Paramedic, Medikit
REGULAR Hacker Combi Rifle / Pistol, Knife (23 | 1)
MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Jungle Terrain, Hacking Device, Deployable Repeater
GUARDA DE ASSALTO MULTI Rifle + Heavy Flamethrower + AUXBOT_3 / Pistol, Knife (51 | 0.5)
MOV:4-4 CC:15 BS:15 PH:14 WIP:13 ARM:3 BTS:-3 W:2
Regular, Not Impetuous, Cube, G: Synchronized
AUXBOT_3 Light Shotgun + Zero-V Smoke Light Grenade Launcher / Electric Pulse
MOV:6-4 CC:8 BS:10 PH:8 WIP:11 ARM:0 BTS:-3 W:1
Regular, Not Impetuous, G: Synchronized
BULLETEER Spitfire / Electric Pulse (29 | 1)
MOV:6-4 CC:8 BS:12 PH:8 WIP:13 ARM:1 BTS:-3 STR:1
Regular, Not Impetuous, G: Remote Presence
ODD: Optical Disruptor, Repeater
NAGA Combi Rifle, Monofilament Mines / Pistol, Knife (32)
MOV:4-4 CC:13 BS:12 PH:12 WIP:14 ARM:1 BTS:0 W:1
Regular, Not Impetuous, Cube
CH: Camouflage, Infiltration, V: Dogged
298 Points | SWC: 5
ARMY CODE: eNozMlI1UzNQM6wxMgBThuYoFJS0AJNmYNIcTJoCSROILJAJpCxAJACjnRFF
Army Infinity v.3.0. – http://www.devilteam.com
The Dragao will be an awesome model to run as spear head on my Acontecimento Army.
This is a sectorial list and it is an offensive way to run the Pan Oceania army.
Besides the Dragao we have 2 other powerfull models, the Guarda de Assalto and the Bulleter with spitfire. The Guarda de Assalto and the Bulletter can control one battlefiel flank while the Dragao smash the other flank with the Acontecimento linked team acting as support team.
The Acontecimento linked team is a solid group wich can be used as a defensive fire base or as an advance team to flank the opponent, who sould be dealing with the fearsome dragao!
The naga should be infiltred and make good use of the monofilament mines so we can ditacte wich way the opponent will run (preferable directly to our Dragão).
The spare points were used to have one Machinist with 2 palbots for our safety! Lets protect our shinning toys!
EJÉRCITO DE CHOQUE DE ACONTECIMENTO
──────────────────────────────────────────────────────────────────────
Grupo 1 (Reg: 9/Irr: 0):
DRÃGAO Cañón Magnético H., Lanzallamas Pesado / (94 | 2)
MOV:15-10 CC:18 CD:15 FIS:17 VOL:12 BLI:8 PB:-6 EST:3
Regular, No Impetuoso, G: Presencia Remota
ECM
2x REGULAR Fusil Combi / Pistola, Cuchillo (10)
MOV:10-10 CC:13 CD:12 FIS:10 VOL:13 BLI:0 PB:0 H:1
Regular, No Impetuoso, Petaca, Enlazable
Terreno Selvático
NAGA Hacker Fusil Combi / Pistola, Cuchillo (37 | 0.5)
MOV:10-10 CC:13 CD:12 FIS:12 VOL:14 BLI:1 PB:0 H:1
Regular, No Impetuoso, Petaca
CO: Camuflaje, Infiltración, V: Tenaz, Dispositivo de Hacker
NAGA Escopeta de Abordaje, Minas Antipersona / Pistola, Cuchillo (27 | 0.5)
MOV:10-10 CC:13 CD:12 FIS:12 VOL:14 BLI:1 PB:0 H:1
Regular, No Impetuoso, Petaca
CO: Camuflaje, Infiltración, V: Tenaz, Minador
MULEBOT Pulso Eléctrico (13 | 0.5)
MOV:10-10 CC:8 CD:11 FIS:8 VOL:13 BLI:2 PB:-3 EST:1
Regular, No Impetuoso, G: Presencia Remota
Bagaje, Repetidor, Repetidor EVO
MAQUINISTA Fusil Combi, Cargas-D / Pistola, Cuchillo (15)
MOV:10-10 CC:13 CD:12 FIS:10 VOL:12 BLI:1 PB:-3 H:1
Regular, No Impetuoso, Petaca
Ingeniero
PALBOT Pulso Eléctrico (3)
MOV:15-10 CC:8 CD:8 FIS:8 VOL:13 BLI:0 PB:-3 EST:1
Regular, No Impetuoso, G: Servidor
CO: Mimetismo
REGULAR Teniente Fusil Combi / Pistola, Cuchillo (10)
MOV:10-10 CC:13 CD:12 FIS:10 VOL:13 BLI:0 PB:0 H:1
Regular, No Impetuoso, Petaca, Enlazable
Terreno Selvático, Teniente
FUGAZI DRONBOT Pulso Eléctrico (8)
MOV:15-15 CC:8 CD:8 FIS:8 VOL:13 BLI:0 PB:-3 EST:1
Regular, No Impetuoso, G: Presencia Remota
CO: Mimetismo, Multiterreno, Repetidor
Grupo 2 (Reg: 5/Irr: 0):
2x REGULAR Spitfire / Pistola, Cuchillo (17 | 1)
MOV:10-10 CC:13 CD:12 FIS:10 VOL:13 BLI:0 PB:0 H:1
Regular, No Impetuoso, Petaca, Enlazable
Terreno Selvático
REGULAR Sanitario Fusil Combi / Pistola, Cuchillo (14)
MOV:10-10 CC:13 CD:12 FIS:10 VOL:13 BLI:0 PB:0 H:1
Regular, No Impetuoso, Petaca, Enlazable
Terreno Selvático, Sanitario, Medikit
REGULAR Fusil Combi / Pistola, Cuchillo (10)
MOV:10-10 CC:13 CD:12 FIS:10 VOL:13 BLI:0 PB:0 H:1
Regular, No Impetuoso, Petaca, Enlazable
Terreno Selvático
REGULAR Fusil Combi, Minas Antipersona / Pistola, Cuchillo (14 | 0.5)
MOV:10-10 CC:13 CD:12 FIS:10 VOL:13 BLI:0 PB:0 H:1
Regular, No Impetuoso, Petaca, Enlazable
Terreno Selvático, Minador, Sensor
299 Puntos | CAP: 6
ARMY CODE: eNo9zMENACAIA8Bp7BsqQYZzeAWJnyskFHI4BLoVBL+rlNJ71h2wcuZ9QG9QXnv1k2eklssBCuwVYQ==
Army Infinity v.3.0. – http://www.devilteam.com
We use the powerful Dragoe as our offensive weapon (HMC!!!), but we must protect it so we use the fireteam around him, with two Spitfires and a CD15 that will privide an excellent defensive cover in ORA, and a sensor to check camo’s. I prefer Regulars to Bagh-Mari cause they’re cheaper and faster, and they can easily follow the Dragoe. The machinist and the Palbot will let us repair the machine if it’s necessary. We also have a good hacker and an EVO, to reject missil attack (and the Dragoe ECM). While we move forward with Dragoe and the fireteam, Nagas and regulars will be our defensive pieces.
ok,let’s try this out!
“Unlimited Shotguns/Flamethrowers Works” List:
ACONTECIMENTO SHOCK ARMY
──────────────────────────────────────────────────────────────────────
GROUP 1 (Regs: 8/Irrs: 0):
DRÃGAO Hyper-rapid Magnetic Cannon., Heavy Flamethrower / (94 | 2)
MOV:6-4 CC:18 BS:15 PH:17 WIP:12 ARM:8 BTS:-6 STR:3
Regular, Not Impetuous, G: Remote Presence
ECM
2x PEACEMAKER Heavy Shotgun + AUXBOT_1 / Electric Pulse (31)
MOV:6-4 CC:8 BS:12 PH:8 WIP:13 ARM:1 BTS:-3 STR:1
Regular, Not Impetuous, G: Synchronized
Mechanized Deployment, Repeater
AUXBOT_1 Heavy Flamethrower / Electric Pulse
MOV:6-4 CC:8 BS:10 PH:8 WIP:11 ARM:0 BTS:-3 STR:1
Regular, Not Impetuous, G: Synchronized
Mechanized Deployment
KNIGHT OF MONTESA Combi Rifle + Light Grenade Launcher / Pistol, AP CCW (51 | 1.5)
MOV:4-2 CC:16 BS:14 PH:13 WIP:13 ARM:4 BTS:-3 W:2
Regular, Not Impetuous, Cube
Mechanized Deployment, Religious Troop
2x BAGH-MARI Combi Rifle+ Light Shotgun / Pistol, Knife (22)
MOV:4-2 CC:14 BS:12 PH:11 WIP:13 ARM:2 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Aquatic Terrain | Desert Terrain | Jungle Terrain, CH: Mimetism, Multispectral Visor L1
BAGH-MARI Lieutenant Combi Rifle+ Light Shotgun / Pistol, Knife (22 | 1)
MOV:4-2 CC:14 BS:12 PH:11 WIP:13 ARM:2 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Aquatic Terrain | Desert Terrain | Jungle Terrain, CH: Mimetism, Multispectral Visor L1, Lieutenant
NAGA Boarding Shotgun, Antipersonnel Mines / Pistol, Knife (27 | 0.5)
MOV:4-4 CC:13 BS:12 PH:12 WIP:14 ARM:1 BTS:0 W:1
Regular, Not Impetuous, Cube
CH: Camouflage, Infiltration, V: Dogged, Minelayer
300 Points | SWC: 5
ARMY CODE: eNozMlI1UzNQM6wxhFCmakYIjjGUNAGSFmrGMBEAKwYLaQ==
Army Infinity v.3.0. – http://www.devilteam.com
WELCOME TO THE JUNGLE:
ok, to me, you write it “Acontecimento Shock Army”, I read it “SEMPER AGGRESUS” (Caps needed.) so, I think this list has to be played with that in mind: Mr. Knight with his two robo friends (and their little cutey-hotcrotch robo girlfriends,Auxiebotsy) up in the middle lobbing LgL candies and flamin-heavy Shottin everything that’s flammable or shotable,while the Naga mines and shots one flank,and the Dragoes and the maris take the other one.lot’s of short ranged options means I’ve got to take the fight up close and personal!!
PS:now that I look at it,I’ve got a lot of Flamethrowers and shotguns,so I renamed the list (with an horrible pun,no less!) as you can see…
sadly,no room for my beloved Regulars…
I’m very sad about it.
maybe a Dragao would make me feel better…[i]hint!hint[/i]
PANOCEANIA
──────────────────────────────────────────────────────────────────────
GROUP 1 (Regs: 10/Irrs: 0):
DRÃGAO Hyper-rapid Magnetic Cannon, Heavy Flamethrower / (94 | 2)
MOV:6-4 CC:18 BS:15 PH:17 WIP:12 ARM:8 BTS:-6 STR:3
Regular, Not Impetuous, G: Remote Presence
ECM
CUTTER MULTI HMG, Heavy Flamethrower / (117 | 2)
MOV:6-4 CC:18 BS:15 PH:17 WIP:12 ARM:8 BTS:-6 STR:3
Regular, Not Impetuous, G: Remote Presence
CH: TO Camouflage, ECM, Aquatic Terrain
MACHINIST Combi Rifle, D-Charges / Pistol, Knife (15)
MOV:4-4 CC:13 BS:12 PH:10 WIP:12 ARM:1 BTS:-3 W:1
Regular, Not Impetuous, Cube
Engineer
PALBOT Electric Pulse (3)
MOV:6-4 CC:8 BS:8 PH:8 WIP:13 ARM:0 BTS:-3 STR:1
Regular, Not Impetuous, G: Servant
CH: Mimetism
6x FUSILIER Combi Rifle / Pistol, Knife (10)
MOV:4-4 CC:13 BS:12 PH:10 WIP:12 ARM:1 BTS:0 W:1
Regular, Not Impetuous, Cube
FUSILIER Lieutenant Combi Rifle / Pistol, Knife (10)
MOV:4-4 CC:13 BS:12 PH:10 WIP:12 ARM:1 BTS:0 W:1
Regular, Not Impetuous, Cube
Lieutenant
299 Points | SWC: 4
ARMY CODE: eNozMlQ1MlIzUDOsMTIFUyYQnrElmDLEQlpgEwcAOskPzA==
Army Infinity v.3.0. – http://www.devilteam.com
Cutter heads up the front, Dragoes provides support fire, Fusiliers work in pairs guarding the flanks and rear from AD troopers, engineer probably does absolutely nothing…
GROUP 1 (Regs: 11/Irrs: 0):
FUSILIER Lieutenant Combi Rifle / Pistol, Knife (10)
MOV:4-4 CC:13 BS:12 PH:10 WIP:12 ARM:1 BTS:0 W:1
Regular, Not Impetuous, Cube
Lieutenant
4x FUSILIER Combi Rifle / Pistol, Knife (10)
MOV:4-4 CC:13 BS:12 PH:10 WIP:12 ARM:1 BTS:0 W:1
Regular, Not Impetuous, Cube
KAMAU Hacker Combi Rifle / Pistol, Knife (28 | 0.5)
MOV:4-4 CC:13 BS:13 PH:10 WIP:13 ARM:1 BTS:-6 W:1
Regular, Not Impetuous, Cube
Aquatic Terrain, Hacking Device
MACHINIST Combi Rifle, D-Charges / Pistol, Knife (15)
MOV:4-4 CC:13 BS:12 PH:10 WIP:12 ARM:1 BTS:-3 W:1
Regular, Not Impetuous, Cube
Engineer
PALBOT Electric Pulse (3)
MOV:6-4 CC:8 BS:8 PH:8 WIP:13 ARM:0 BTS:-3 STR:1
Regular, Not Impetuous, G: Servant
CH: Mimetism
BAGH-MARI HMG / Pistol, Knife (27 | 1.5)
MOV:4-2 CC:14 BS:12 PH:11 WIP:13 ARM:2 BTS:0 W:1
Regular, Not Impetuous, Cube
Aquatic Terrain | Desert Terrain | Jungle Terrain, CH: Mimetism,
Multispectral Visor L1
AQUILA HMG / Pistol, Shock CCW (60 | 2)
MOV:4-2 CC:15 BS:15 PH:14 WIP:13 ARM:4 BTS:-6 W:2
Regular, Not Impetuous, Cube
Multispectral Visor L3
DRÃGAO Hyper-rapid Magnetic Cannon, Heavy Flamethrower / (94 | 2)
MOV:6-4 CC:18 BS:15 PH:17 WIP:12 ARM:8 BTS:-6 STR:3
Regular, Not Impetuous, G: Remote Presence
ECM
COMANDO AKAL Combi Rifle / Pistol, CCW (23)
MOV:4-2 CC:14 BS:13 PH:11 WIP:13 ARM:2 BTS:0 W:1
Regular, Not Impetuous, Cube
AD: Combat Jump, Religious Troop
300 Points | SWC: 6
ARMY CODE: eNozMlQ1VLNQM6wxVDPAShqpGQFJEyMwx9gSTJmrGYLkLcCUEUTKAkQCAKSqETo=
Here is the deal:
The Dragão will be advancing, being supported by the Aquila Guard, meanwhile the Fusiliers form the defensive line and we also have the Akalis hitting specific and lonely targets.
This is it!
Regards,
Helio.
ACONTECIMENTO “HAMMER AND ANVIL” ARMY
The tactical plans are very simple. This list has three lines of attack. Two of them (Dragao and Bagh-mari link team) engaging in a frontal assault and the other one (two Comando Akal) maneuvering with AD:Combat Jump in order to attack the enemy from behind.
These three forces should be equidistant, trying to keep the enemy force in the center. Then , one of the lines of attack must act as the hammer, attacking the enemy and sandwiching it into the other lines of attack (the anvil).
Each of these three lines have a prefered objetive. The Dragao has the enemy´s heavy units, the Akalis has the enemy´s line troops (cheerleaders) and the Bagh-mari link team has a general purpose (camo troops, snipers, hackeable units,…).
The remaing troops shoud act as a support. The Machinist will fix the Dragao and the other support units. The Mulebot can be usefull with the Akalis´s Combat Jump and with the hacking habilities of the Bagh-mari.
──────────────────────────────────────────────────────────────────────
GROUP 1 (Regs: 10/Irrs: 0):
DRÃGAO Hyper-rapid Magnetic Cannon., Heavy Flamethrower / (94 | 2)
MOV:6-4 CC:18 BS:15 PH:17 WIP:12 ARM:8 BTS:-6 STR:3
Regular, Not Impetuous, G: Remote Presence
ECM
BAGH-MARI Lieutenant HMG / Pistol, Knife (27 | 1.5)
MOV:4-2 CC:14 BS:12 PH:11 WIP:13 ARM:2 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Aquatic Terrain | Desert Terrain | Jungle Terrain, CH: Mimetism, Multispectral Visor L1, Lieutenant
BAGH-MARI MULTI Sniper Rifle, Antipersonnel Mines / Pistol, Knife (34 | 1.5)
MOV:4-2 CC:14 BS:12 PH:11 WIP:13 ARM:2 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Aquatic Terrain | Desert Terrain | Jungle Terrain, CH: Mimetism, Multispectral Visor L1, Minelayer
BAGH-MARI Hacker Combi Rifle+ Light Shotgun / Pistol, Knife (34 | 0.5)
MOV:4-2 CC:14 BS:12 PH:11 WIP:13 ARM:2 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Aquatic Terrain | Desert Terrain | Jungle Terrain, CH: Mimetism, Multispectral Visor L1, Hacking Device
BAGH-MARI Paramedic Combi Rifle+ Light Shotgun / Pistol, Knife (26)
MOV:4-2 CC:14 BS:12 PH:11 WIP:13 ARM:2 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Aquatic Terrain | Desert Terrain | Jungle Terrain, CH: Mimetism, Multispectral Visor L1, Paramedic, Medikit
COMANDO AKAL Combi Rifle + E/Mitter / Pistol, CCW (25)
MOV:4-2 CC:14 BS:13 PH:11 WIP:13 ARM:2 BTS:0 W:1
Regular, Not Impetuous, Cube
AD: Combat Jump, Religious Troop
COMANDO AKAL Boarding Shotgun / Pistol, CCW (23)
MOV:4-2 CC:14 BS:13 PH:11 WIP:13 ARM:2 BTS:0 W:1
Regular, Not Impetuous, Cube
AD: Combat Jump, Religious Troop
MACHINIST Combi Rifle, D-Charges / Pistol, Knife (15)
MOV:4-4 CC:13 BS:12 PH:10 WIP:12 ARM:1 BTS:-3 W:1
Regular, Not Impetuous, Cube
Engineer
MULEBOT Electric Pulse (13 | 0.5)
MOV:4-4 CC:8 BS:11 PH:8 WIP:13 ARM:2 BTS:-3 STR:1
Regular, Not Impetuous, G: Remote Presence
Baggage, Repeater, EVO Repeater
FUGAZI DRONBOT Electric Pulse (8)
MOV:6-6 CC:8 BS:8 PH:8 WIP:13 ARM:0 BTS:-3 STR:1
Regular, Not Impetuous, G: Remote Presence
CH: Mimetism, Multiterrain, Repeater
299 Points | SWC: 6
Acontecimeto sectorial.. why? It’s fluffy and badarse wrapped in one
You have a Killer T.A.G., Sniper link team, hard to kill Spitfire bot, Camo with mono mines, and an engineer with palbot to fix anything that gets banged up. All with minimal cheerleaders with is rare for a Pan’O TAG list.
ACONTECIMENTO SHOCK ARMY
──────────────────────────────────────────────────────────────────────
GROUP 1 (Regs: 10/Irrs: 0):
DRÃGAO Hyper-rapid Magnetic Cannon., Heavy Flamethrower / (94 | 2)
MOV:6-4 CC:18 BS:15 PH:17 WIP:12 ARM:8 BTS:-6 STR:3
Regular, Not Impetuous, G: Remote Presence
ECM
2x BAGH-MARI MULTI Sniper Rifle, Antipersonnel Mines / Pistol, Knife (34 | 1.5)
MOV:4-2 CC:14 BS:12 PH:11 WIP:13 ARM:2 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Aquatic Terrain | Desert Terrain | Jungle Terrain, CH: Mimetism, Multispectral Visor L1, Minelayer
2x BAGH-MARI Boarding Shotgun / Pistol, Knife (18)
MOV:4-2 CC:14 BS:12 PH:11 WIP:13 ARM:2 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Aquatic Terrain | Desert Terrain | Jungle Terrain, CH: Mimetism, Multispectral Visor L1
REGULAR Lieutenant Combi Rifle / Pistol, Knife (10)
MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Jungle Terrain, Lieutenant
REGULAR Combi Rifle / Pistol, Knife (10)
MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Jungle Terrain
NAGA Combi Rifle, Monofilament Mines / Pistol, Knife (32)
MOV:4-4 CC:13 BS:12 PH:12 WIP:14 ARM:1 BTS:0 W:1
Regular, Not Impetuous, Cube
CH: Camouflage, Infiltration, V: Dogged
BULLETEER Spitfire / Electric Pulse (29 | 1)
MOV:6-4 CC:8 BS:12 PH:8 WIP:13 ARM:1 BTS:-3 STR:1
Regular, Not Impetuous, G: Remote Presence
ODD: Optical Disruptor, Repeater
MACHINIST Combi Rifle, D-Charges / Pistol, Knife (15)
MOV:4-4 CC:13 BS:12 PH:10 WIP:12 ARM:1 BTS:-3 W:1
Regular, Not Impetuous, Cube
Engineer
2x PALBOT Electric Pulse (3)
MOV:6-4 CC:8 BS:8 PH:8 WIP:13 ARM:0 BTS:-3 STR:1
Regular, Not Impetuous, G: Servant
CH: Mimetism
300 Points | SWC: 6
ARMY CODE: eNozMlI1UzNQM6wxVjNDIk3hpKGaBZgEqQGyQGxTMGVkABYzNEeiAKvAEU4=
Army Infinity v.3.0. – http://www.devilteam.com
the minefield!
army code: eNpVirENACAMw66hMwlS6XEcj1UmFjtSbA9Fhs7Pak7Igtnbs6X9RGv+BVVhZGJfBUASfw==
hte idea his to use all your mines to slow your opponent, the dragoes at extra long range, and when ther is a thing that the dragoes can handle like a well positioned hacker, the akal comando comes and did the job. the engineer is here to repair the dragoes, to handle the adhesive ammo (very used in my play group), and to do scenario with hacking/ingeneering.
it’s a defensive play style that allow you to survive your 1st opponent active play if you don’t begin the game
PANOCEANIA
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GROUP 1 (Regs: 7/Irrs: 0):
CUTTER MULTI HMG, Heavy Flamethrower / (117 | 2)
MOV:6-4 CC:18 BS:15 PH:17 WIP:12 ARM:8 BTS:-6 STR:3
DRÃGAO Hyper-rapid Magnetic Cannon, Heavy Flamethrower / (94 | 2)
MOV:6-4 CC:18 BS:15 PH:17 WIP:12 ARM:8 BTS:-6 STR:3
KAMAU Hacker (Hacking Device) Combi Rifle / Pistol, Knife (28 | 0.5)
MOV:4-4 CC:13 BS:13 PH:10 WIP:13 ARM:1 BTS:-6 W:1
FUSILIER Lieutenant Combi Rifle / Pistol, Knife (10)
MOV:4-4 CC:13 BS:12 PH:10 WIP:12 ARM:1 BTS:0 W:1
MACHINIST Combi Rifle, D-Charges / Pistol, Knife (15)
MOV:4-4 CC:13 BS:12 PH:10 WIP:12 ARM:1 BTS:-3 W:1
2x PALBOT Electric Pulse (3)
MOV:6-4 CC:8 BS:8 PH:8 WIP:13 ARM:0 BTS:-3 STR:1
2x AUXILIA Combi Rifle + AUXBOT_1 / Pistol, Knife (14)
MOV:4-4 CC:13 BS:11 PH:10 WIP:12 ARM:1 BTS:0 W:1
AUXBOT_1 Heavy Flamethrower / Electric Pulse
MOV:6-4 CC:8 BS:10 PH:8 WIP:11 ARM:0 BTS:-3 W:1
298 Points | SWC: 4.5
ARMY CODE: eNozMlQ1MlUzUDOsMTKCUGpGQNJQzQJImkCEjC2RKVMECQCZ6w1e
Army Infinity v.3.0. – http://www.devilteam.com
Pretty simple concept, Infinity”s two sexiest TAGs marching around the board causing havoc. Decent amount of orders for having two TAGs and the lamau is one of the best defensive hackers in the game to protect them.
The auxilia make great cheerleaders because if they deploy back to back with their Auxbots people aren’t going to be able to sap you orders without a fight, plus they look awesome. Basic strategy is to be as active and aggressive with the Dragoe as I can when the Cutter is still hidden and pop him out just right as it seems the battle will turn against me.