Ever Wondered How Games Generate Random Dungeon Layouts?

September 7, 2015 by brennon

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Over on Gamasutra Phi Dinh explained just how random dungeons are generated when it comes to video games. While the actual coding and such is impressive it should also be noted that his web program you can check out here - TinyKeep Dungeon Generator - has useful applications for us tabletop gamers.

Dungeon Map #1

Here you have three different dungeon layouts generated by the program that give you interesting possibilities for building dungeons in your games as well as hallways and annexes. Basically this could be a very easy way of generating that dungeon you need for the next session.

Dungeon Map #2

Dungeon Map #3

There are some really interesting plans developing when you click 'refresh' and as well as being quite fun to just watch it happen it does also give fire up the old grey matter when it comes to dungeon layouts. They have to be fun and interesting of course.

If you are interested in the coding side of things here then the Gamasutra link will fill you in. However, as someone unfamiliar with all the 'magic' behind this I'm happy to have it generate a few dungeons for me!

Could you see a possible potential in this for tabletop gamers?

"Here you have three different dungeon layouts generated by the program that give you interesting possibilities for building dungeons in your games as well as hallways and annexes..."

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