New 15mm Warbands, Monsters & Heroes Out From Splintered Light

November 16, 2015 by brennon

Splintered Light Miniatures have added a whole range of new models to their 15mm range. Full warbands, groups of heroes and even some terrifying Ogres are all now available and we’ve broken them down into their groups…

Warbands

The two warbands are for the common and the uncommon. At the common end of the scale we have everyone’s favourite Orcs but with a twist as these are Pig-Orcs! You get a massive amount of different combinations here to pick from including those with double handed weapons, spears and more.

Pig-Orc Warband

Following on from them are some warriors from an entirely different region of the world. The Toadmen would be a nice stand-in for a variety of reptile and amphibian creatures you want to take to the tabletop.

Toadmen Warband

As I continue to say when I see the Splintered Light range; these would be perfect for use in dungeon delving. A Dungeon Master could pick up a veritable mass of monsters and heroes and then you would have everything you need to populate dungeons.

Heroes

Where their use for role-playing games shines is with the fact that they have catered to some of the less well looked after races out there. For one they have Dragonmen!

Dragonmen Characters

I really need these for my group as there always seems to be someone who plays as a Dragonborn and they can never find a miniature that represents them well enough. Also, if you’re looking for Half-Orcs Splintered Light have you catered on that front too.

Half-Orc Characters

They haven’t just made the Half-Orcs into Barbarians either as there are plenty of other options available as you can see including Rogues and Wizards.

Ogres

Last but not least we have some bigger monsters for your heroes to contend with or to make a great shock unit in battle. Ogres are out and about, hungry for blood and bone.

Ogres

I think these are great and are in some fun poses. I particularly like the chap who is rushing forward with two weapons about to club some unfortunate adventurer.

What do you think of their range?

"A Dungeon Master could pick up a veritable mass of monsters and heroes and then you would have everything you need to populate dungeons..."