Weekender XLBS: Paint Storage, Putty &...
Weekender: Steamforged Talk Shadow Gam...
Relic Knights Week: Getting Into Organ...
Community Spotlight: Warrior Maidens, ...
Relic Knights Week: Demo Game – ...
Relic Knights Week: The 1.5 Update Rul...
January 17, 2011 by dignity
Today Sam and Darrell have a look in to a question asking if assault marines can jump over your opponent’s models to get to a target.
eh… Can Assault Marines Jump Over Enemy Models | Daily Tips
Where did they try to jump over enemy models in this video
Yeah, the original question wasn’t answered!!
In the movement phase the SM could jump over the Fire Warriors and then charge the suits – presuming there’s a big enough gap in between the 2 tau units.
i dont think so, you can’t be within one inch of an enemy model when your moving
In response to @dignity page 52 of mini rulebook says ‘when using jump pack, they can move over all other models and all terrain freely.
yes so long as they dont land within that one inch
I kind of missed that part too.
Space marine luch discussion. Good job guys.
the question wasn’t could the marines jump over the fire warriors. it was could they go into combat with them but not fight. That would mean they could basically use them as a shield in the next tau turn, whereas if they fought them and beat them they would be at the mercy of the battlesuits firepower.
its ov just a misake guys dont put to much thought into it.
Urm, not what the title says it is but still. To Cornflake, that isn’t Cheesy, thats stupidity, its listed in the main book there is no going against it, if you did that in any Games Workshop or any tournament you would be kicked out on your arse.
Sam has a dirty mouth…….
I only clicked this because I thought there was a chick in it
i really wish people would stop saying that
You looked rather fetching sam mate
BUHAHAHAHA Great Video guys!!
yes Please have Sam on with Darrel! It just makes it so much better because it amkes it much better and Darrel can have a side-kick!
Thanks for the replay. Im new to this hobby and still dont have the overview over all the rules. I haven’t thought, that this was that clear. I wont try this in future.
But could I still place my models in the movement phase in that way, that just one or two models are able to enter CC? To increase the chance, that the CC would take more than one turn.
Unfortunately not as you have to move all models into base to base that can reach and the rest must attempt to get within 2″ after that the defenders react and get 6″s to do so.
yeah basically in CC you’re compelled to get as many of your guys into the assault as possible, even if you’d rather prolong or stay out of it. If you think about it they’re unlikely to abandon their mates to the enemy when they’re so close.
Was thinking the same thing.
I reckon you can jump over the fire warriors, but obviously if you assault them you have to fight. I suppose its the same as choosing not to take a save, or shooting yourself, or shooting a tree, etc.
An interesting point thats come up with me however; can you choose to shoot some of your chaps in a squad but not all of them? If theres 10 enemies, and you want to whittle them down a bit but not kill them (so you can still charge them before they all die), can you shoot say 3 guys out of 6? Or one at a time till you leave a small percentage of the enemy left?
Maybe thats cheese! I hate cheese. As in the food type. Life-long passionate hatred!
Well, Darrell´s vids have always same number of lovers and haters so…
The question was not answered, nice vid nevertheless.
Could he not have one guy 6 inches one guy 8 inches and the rest of the team 9 ore more inches away from the Enemy unit so only 2 guys are in combat?
Create an Account Click Here Why Create an Account on Beasts of War
The Tzaangors Bring Their Magic To The Battlefield Of Age Of Sigmar
West Wind Tease Secrets Of The Third Reich British “Bulldog” Walker
ThunderChild Bring Back Haramborg On Kickstarter
Atlantis Preview Dwarven Female For Upcoming Kickstarter
Gangs Of Commorragh Hit The Skies For Warhammer 40,000
Miranda Ashcroft Arrives In Infinity Thanks To O-12 Preview
Werewolf: The Apocalypse Video Game On The Cards From Cyanide
Galatus Dreadnought & New Grav Tank Arrive For The Legio Custodes
German Gebirgsjäger WWII 28mm Now On Kickstarter From Heer46
Nemesis & Artemis Previewed For Code Orange’s Collision
V&V Miniatures Gather More Vikings For A Raid
Check Out Brother Vinni’s Faithful Post-Apocalyptic Bot Dog
Sarissa Set Up A Sci-Fi Algoryn Base For Gates Of Antares
The Bloodoak Creaks Into Life From Warploque For ArcWorlde
Celestial Creatures Join The Shael Han Of Wrath Of Kings
Red Panda Opens Late Backer Option For Wander To Fund Mary Fixit & Gritt
Hobby & Painting Town Square
Pulp Punk Horror & Weird Gamer Town Square
Backstage – Green Room