May 19, 2011 by beerogre
Darrell, who is forever googling his own name to find out how famous he is, stumbled across the record of one of the 40K battles he had during a recent trip to Warpcon in Cork.
Here’s a snippet to whet your appetite…
I was willing to take the first turn of shooting and then ram all my Troops down his throat to grab the objective on my right. I was going to ignore Arjac and co as they were on foot and would be pinned in place by their objective so that left me with my army being able to focus all of its attention on the right-hand one defended by 2 Razors with 6 Wolf Guard and 6 Long Fangs. I figured I should be able to take that on and overwhelm it with Grey Hunters and the Lord as long as Logan and co don’t move toward it to support it.
I rolled to seize the initiative.
Mistake - I rolled to seize the initiative.
I got a 6 and took the first turn. Just after I rolled it I remembered that going first in an objective isn’t always a good idea. In fact, going 2nd against a shooty army is usually a good thing to do (especially Mech Guard) as it denies them one of their main advantages – being able to bring all their firepower to bear against a variety of targets and reducing enemy mobility. I had set up to go 2nd after being shot for a turn and had now hamstrung myself by having 1/3 of my firepower out of range of my intended target: the objective on the right. Whoopee.
You can read the full battle report on the Touched by Greatness & Pressing Charges blog.
I’ll not ruin the outcome for you, but why not drop us a comment below telling us what you think.