Weekender XLBS: Paint Storage, Putty &...
Weekender: Steamforged Talk Shadow Gam...
Relic Knights Week: Getting Into Organ...
Community Spotlight: Warrior Maidens, ...
Relic Knights Week: Demo Game – ...
Relic Knights Week: The 1.5 Update Rul...
February 23, 2011 by dignity
Darrell has a chat about how you should pick what to shoot and when, in your 40K armies.
Yep, good tip there Darrell, easy one to overlook, I’ve lost count of the number of time I’ve gone “oh those guys need to be dead now.” and then hit say howling banshees or fire dragons with a full leman russ squadron’s shooting or a whirlwind shot then realised I had a full platoon or tactical squad that could probably have done as much. Another thing to remember is to fire pinning weapons first if you want to disable the unit for objectives and LAST if you want to wipe them out, because when they’re gone to ground they’re not a threat, but they get better cover saves which can(and Murphy’s law says will) stop you killing that last one model in a unit with the very last roll for shooting in turn 6 .
This is THE most important skill for the Tau player.
@tinracer beat me to it. This is hugely important for Tau.
How do you handle that squad that has every save posable? I faced a squad of Teminators with a wacked out librarian guy that gave them feeel no pain and made them unstopable. I think I needed to roll a 0 to wound them and my dice don’t have a 0 on them
This is something that I have had to practice a lot more since I got storm ravens. Prior to them, my army was mainly close combat with some key strikes from shooting (via deepstriking Dante).
The usual way I guess. With terminators with storm shields its nearly just as good shooting them with bolters or pulse rifels as much as possible. It’s nearly a waste with the big stuff as that 3+ invunerable disregards all those expensive low Ap weapons
Torrent of fire and fire order. Of course your right Darrell…..but ya your still MAD.
Ya you are right. And I’ll have to try to remember to do this. normally I just work my way across the table. But this is much better.
And yes you are mad.
I was playing a 2.6k game last night, Dark Eldar against a Sisters of Battle and Guard combination and it got pretty complex!
Create an Account Click Here Why Create an Account on Beasts of War
The Tzaangors Bring Their Magic To The Battlefield Of Age Of Sigmar
TTCombat Gather The Faithful In Their New Chapel
West Wind Tease Secrets Of The Third Reich British “Bulldog” Walker
ThunderChild Bring Back Haramborg On Kickstarter
Gangs Of Commorragh Hit The Skies For Warhammer 40,000
Atlantis Preview Dwarven Female For Upcoming Kickstarter
Miranda Ashcroft Arrives In Infinity Thanks To O-12 Preview
Werewolf: The Apocalypse Video Game On The Cards From Cyanide
German Gebirgsjäger WWII 28mm Now On Kickstarter From Heer46
Galatus Dreadnought & New Grav Tank Arrive For The Legio Custodes
Nemesis & Artemis Previewed For Code Orange’s Collision
V&V Miniatures Gather More Vikings For A Raid
Sarissa Set Up A Sci-Fi Algoryn Base For Gates Of Antares
Check Out Brother Vinni’s Faithful Post-Apocalyptic Bot Dog
The Bloodoak Creaks Into Life From Warploque For ArcWorlde
Celestial Creatures Join The Shael Han Of Wrath Of Kings
Warhammer Fantasy General Discussion
Hobby & Painting Town Square
40K General Discussion
News & Rumors