May 1, 2017 by brennon
You can shoot all of the weapons in your unit when they activate but not if they have Advanced that turn. Also, if you are within one inch of the enemy you also can’t shoot with exception given to Pistols which are able to be drawn quickly by your warriors.
You cannot shoot at units in combat, much like in other editions, but with the way you can pull back now, there is a way to open up chances for covering fire as a unit retreats.
Additionally, Heavy Weapons now don’t snap fire when you’ve moved. Instead, they get a blanket minus one to their score allowing you to get more devastating weapons into position easily.
Cover was also discussed as it now gives you a save only if it would be better than your existing armour save. It is also modified by the penetration value of certain weapons so you might just be able to blast through a ceramite wall to get to the poor defenders behind it.
Some weapons also completely ignore cover so watch out for those!
A New Breed Of Warrior
It’s been thought that we’re going to be getting some new Space Marines for a while now and as Roboute Guilliman explains in the video above the seal has been opened and more warriors are coming to aid their brothers.
There was a bit of a teaser last month where folks were looking at some large scale Space Marines which seemed to stand a little taller than the existing Battle Brothers out there.
I wonder if the Space Marines who have been fighting for so long in the name of the Emperor are going to be happy with the appearance of these new soldiers; closer in design to that of their Primarchs and the Emperor?
We shall have to wait and see!
"I wonder if the Space Marines who have been fighting for so long in the name of the Emperor are going to be happy with the appearance of these new soldiers?"