July 23, 2015 by brennon
Keeping with the theme of video games we’ve got a great DevBlog from Fatshark on Vermintide which shows off a lot more of the gameplay for the Empire Soldier, Dwarf Ranger and Elf Waywatcher in the game. You also get to hear about the overall direction for this Skaven slaughter simulator…
What I like about the game from watching this latest blog is the weight and effect each of the weapons has when you swing them or fire them. It all feels and sounds like you’re actually getting stuck in. I think this is pretty important, especially when you consider that it’s the Warhammer world.
You can tell that Fatshark are all big fans of Warhammer from the way they’ve delivered the characters to the world that they’re bringing to life. I’m excited to see some proper extended gameplay footage and the characters working together.
It all does feel very Left 4 Dead but if you’re going to be making a game like this what better franchise to follow as a guideline?
What do you think?
"You can tell that Fatshark are all big fans of Warhammer from the way they've delivered the characters to the world that they're bringing to life..."