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February 24, 2011 by dignity
Andy and Vishal are at it again finding sneaky ways of winning a game of Warmachine, and who’s among the war casters is so tough that they can just ignore anything in there way.
If the butcher has camped all his focus for armour, can he then use it to boost his own rolls in his activation once past the two cygnar jacks, or do you have to assign it to him especially for that purpose?
Focus left on your caster overboosts his armor as a free bonus. So basically he had a potential 7 attacks available to him once he bullied past the two Cygnar warjacks- his initial melee attack, and 6 focus worth of purchased attacks. If the dice gods are with him, he won’t need more than two. He’s the Butcher!
ah good to know you can still use it after you abuse your arm bonus, thanks
Hey guys, great video as always! One little correction… 16 + 18 = 34 not 33. Now I’m not sure that that one point would have made a difference or even killed the Butcher but just pointing that out. Also please keep posting these videos, I’m obsessed with them! You guys rock!!!
I just watched the video again and you guys said Butcher would have 7 hp left so no matter what even with the added 1 damage the Butcher would still have 6 hp to wreck Stryker with.
I never would have taken a chance like that without you showing it can be acheavable. Great vid, the more I see the more I think out of the box. That is really what your posts do for the game, we all think more for the better from it.
Nice video ! As a beginner, it emboldens me to try new things…
A risky tactic but if it works it can make a quick kill
Hold on a moment… who is that on the hill? Is that a lone gunman on the grassy knoll?
In that situation, he probably didn’t even need to take the free strike from the Ironclad… he has reach, right?
Awesome tip! Another reason why I love this game!
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