October 31, 2016 by dracs
In Werewolf: The Apocalypse, players take on the role of beings neither entirely human nor entirely beast, caught between a deep spiritual regard for the world and their own bestial rage.
Built from the ground up for the Live Action Roleplaying environment, Mind’s Eye Theatre: Werewolf The Apocalypse reinvents the classic game for the modern gamer. MET: WTA will bring Garou players new rules, new setting material, and new art unlike any LARP product previously released for the game line.
- By Night Studios
The Mind’s Eye Theatre LARP system has proven very popular in its approach to Vampire: The Masquerade, and indeed the new Werewolf rules are fully compatible with those for Vampire, allowing for easy crossovers.
However, I am interested to know exactly how this system approaches the changes that a werewolf must undergo. It’s a role playing challenge that could either be very absorbing or comically distracting.
How would you approach such transformations from a rules stand point?
"MET: WTA will bring Garou players new rules, new setting material, and new art unlike any LARP product previously released for the game line..."