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The first game of Mordheim on Sunday last was Adam’s Middenheimers against Naomi’s Orcs and Goblins.
The Orcs failed several animosity tests in the first few turns resulting in some models not moving, and in one case two of the Orc Boys with light armour and double handed weapons getting into a fight. The Orc who failed their animosity test and charged his buddy got clobbered back.
Magic was flung, arrows were exchanged, and the guys got to learn the rules and learned how to play as well. I had to stress with the Orcs they had to get up close and personal early as their toughness would help more in combat as opposed to being shot at. Also, no animosity tests in a fight.
The Middenheim player, who was gung ho about having a band of strong warriors, ended up holding back, getting his crossbowmen into a good firing position, and waiting in buildings and behind cover like a great big cheese bag! Haha. To be fair, while it was a little wuss-ey (I do not win tournaments haha) but it was a good plan.
Sadly, no more pictures.
The Orcs moved forward, but their slow initial moves (I did not want to overload a player with how they should play, sometimes having a crap game and seeing mistakes can help them counner it next time around and they retain tactics) allowed them to be pinsered. Their leader got taken out of action by a crossbow bolt, and casualties were higher on the orc side.
I advised my friend, at this stage to voluntarily rout. I explained the disadvantage of fighting to the last and coming out worse, even if she did tough it out and eventually ‘win’. No point winning one game and having a crippled. Afterward we had fun levelling up. Then ordered pizza and started setting up game two.