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Reply To: Gates of Antares beginner

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#1319068

phaidknott
7023xp
Cult of Games Member

Ooops for got to add. The favorite tactic to use against Concord Strike Troops for Freeborn.

With Hyperlight armour giving +3 RES (or the saving throw) against blast weapons, and +RES increasing with range against all other weapons (after all these are the “Space marines” of BtGoA). You might feel they have all the advantages.

But the counter for this massive advantage of equipment is the humble “Haywire” shell from X-Launchers and X Howitzers (although NOT available for your Micro-X Launchers used as your squad support weapons). Simply plonk one of these down on any strike squad and you stop their armour from working (and the Buddy Drones….take that NuHu).

Now the tables are turned as your Micro-X Launcher excel at hitting unarmoured squads (the only thing you have to watch out for is the fact he can still rapid fire his plasma carbines, AND his plasma lances can split fire so that a single squad can shoot at two different targets…..but that’s why you have LOTS of cheap units). But he’s lost a lot of points sank into this fancy armour now being useless.

In fact I rarely find I use normal shells with my two X Launchers and X Howitzer, instead these are used to combat the advantages of the high tech armies and better allow my cheap units to over whelm them with sheer weight of numbers. Haywire also can be used against Isorians in the same manner, and “Scoot” used against those fancy stealthing units using a camo drone.

The special ammo for the Launchers and Howitzers are a MUST buy in my book for the Freeborn, and given the fact you can almost buy a squad of Domari and a weapons team with an X Launcher for the same price as a single tricked out 6 man Concord Strike team it becomes the mainstay of any Freeborn army list 🙂

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