Home › Forums › Painting in Tabletop Gaming › Hobby weekender 09/02/2019 – Right Place, Right Year… › Reply To: Hobby weekender 09/02/2019 – Right Place, Right Year…
@rayzryr I’m not too familiar with all the minutiae of Werewolf but I’m pretty good with the fluff. I think that there probably was quite a bit that could have been done with Oz in writing. I can say that the WW writing team weren’t well versed in the world. I remember there was a portion of the Clan novels (Brujah I think) where there was mention of a particular location having vampire forces capable of being mobilized. What the author obviously didn’t know was that was an active military installation. In their defense there are plenty of places in the American south that are named with Fort “…. “ for historical reasons and aren’t.
I can say that the fluff did spread far and wide though I am sketchy because of the breadth of writing. With regard to Wraith I am at a complete loss. I know of there being some sort of spirit war after the Spirit Bomb was detonated by the Technocracy, in effect to kill Ravnos and 2 (3?) of its progeny, which tore a whole in then fabric of reality. Something that The Great Down Under might’ve really gotten some mileage out of might have been the Cult of Ecstasy having a community that was damn near impossible to pin down on an eternal walkabout in the Dreamtime. It also could have been well presented to have more Changelings there with the same attention that was given to the Cherokee nunnehi or the Hawaiian menehune in one of the supplemental books.
Good work on the Templars. Putting in those highlights inside the pauldrons breaks the visual space nicely.
@sundancer Gungans actually were halfway decent in the Clone Wars series with the notable exception of the secret Sith general. Jar-jar probably will be revealed as a badass
@woldenspoons The IP from WoD would have eaten that alive (or dead?) as it treads on the territory of the RPG. Look at GW as a fine example of protecting one’s business. I do, however, agree that the idea would work in as far as using the fluff for factions.
The only problem is that werewolves in the WoD are walking, (somewhat) talking, fur covered murder rugs. It’d be broken before it started. Rping the idea I could definitely take some of the vampire clans and really make things horrendous for the game.
Camarilla :
Toreador – have them become high speed murder machines.
Malkavian – make the enemy literally claw their own heads apart to try and free their minds.
Brujah – Soak up damage and draw the power of the earth for their strength to beat wolves at their own game
Sabbat:
Tzimisce – Fleshcraft some war golems, warp the bodies of your foes or transform into an unliving nightmare. It’s all fun
Lasombra – In a war within the shadows use the world around you to fight or choke the life from the beasts from within where there is eternal darkness
Ok.. unburrowing myself from this rabbithole. I already watched the newest rehash of Watership Down and I think that it is good for presentation. The animated version definitely snuck by some parents as a cartoon to leave deep impressions on kids. There should be more things like this to knock people into thinking/feeling that don’t get bulldozed aside.