Home › Forums › Fantasy Tabletop Game Discussions › The IX Age – Why/Why Not and so on › Reply To: The IX Age – Why/Why Not and so on
There is fluff being written! Imo its quite good. There was 1 pure fluff book made up for the Demon book
https://www.the-ninth-age.com/filebase/index.php?file/764
Its a fun read, a shameless nod to Dante’s inferno, and IMO a good glimpse into the work being done. I’m really liking the fluff, the world feels less grimdark, while at the same time no one feels objectively evil, not even demons or followers of the dark gods.
FWIW – mantic is well loved in the T9A community because theres lots of support for “classic” fantasy there. Especially the new monster/demon army. The T9A community got a chuckle, because that dropped the same time as the new Demon Army book!
Nothing is stopping you from using smaller scale minis in T9A! One of the french translators plays using paper tokens and half scale (he converted everything to cm) because he plays in rural west africa away from his models.
I know some have discussed using 15mm/10mm minis and basing multiple models per base – heck I’ve been tempted to do this for other armies.
The game doesnt use true line of sight, and the base/unit footprint is all that really matters.
My advice – ask the guy at your club for a few demo games. T9A is very much about maneuvre and positioning – much moreso than whfb 8th was (the smash up in the middle is much less common).
As for physical size, strter sized armies (like the one from TMS’s) quickstarter are about 30-50 models and they flush out the core. Horde armies (rats, skellies, gobbos,etc…) Can all end up over 100minis for normal sized games.
But warriors, elves, dwarves, etc… Are all in the 50-100 range depending on playstyle etc… Since the balance is quite good, theres no “bad list” IMO. The game doesnt punish fun or fluffy ideas 🙂
Find out the forum tag of the T9A player in your club – I’ll hound him to make fun demos – its what im currently working on for my local area.