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Reply To: Limits of the projects system

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#1395655

oriskany
60771xp
Cult of Games Member

The Darkstar Project thread might be one of the longest ones in the site, at over 3,200 recommendations and 114 entries.  I do notice the loading time is sometimes a little slow, but not usually when hard-wired into a solid router.  I try to keep almost all my images less than a MB, just internet “politeness” if that makes any sense.

I would actually really hate to have it “broken off” and start a new one.  I mean, once you build up 3,200 recommendations and you literally present a gaming universe complete with its own small but dedicated fanbase, who would want to start over?  And at the rate new projects cycle to the top, anything that is “archived” would inevitably be buried forever.

I dunno, maybe I need to start my own site, just for archiving if nothing else.

I am posting on Darkstar less frequently now.  In fact, all our Sitrep / Weekend Wargames / Darkstar battlereports aren’t getting the traction they used to anyway.  Well, okay, Darkstar is, but not the other two.

I’ve already told my players I won’t be posting battle reports on the site much more in the projects feature. It’s just a ton of work, and if people aren’t looking at it, what’s the point?  Meanwhile, I might be inadvertently pushing some kind of limitation soon on the site, as @soapdodger mentions .

On a technical side, I think I remember the team saying something like updates / additions to a project would only cycle it up to the top of the running order every 12 hours or so.  I think this was an “anti-spamming” precaution if that makes sense?

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