Home › Forums › News, Rumours & General Discussion › Is it time for some more critical analysis of rule sets › Reply To: Is it time for some more critical analysis of rule sets
Agreed @phaidknott 🙂
Although equally what some wargames classify as mistakes are maybe just design decisions…. hard crowd to please lol
No doubt the industry got very challenging to cover over the last number of years, and I got to say personally I have grown tired of a lot of the flash in the pan licences and ips.
Our roots are in hobby games (games you collect, paint and play and dedicate time to) and that is a bit part of my slow shit in focus (or a refocus) that we’ve been working towards.
Companies deserve a chance to try and create a new hobby, but it requires commitment and not just a half hearted attempt that is given up on when things move slow. If you get a hobby ecosystem right the rewards are there to be reaped, but no company should think it happens easy or quick.
Personally I think folks find more satisfaction in hobby ecosystems when every step they take builds a bit on the last. So that is at the heart of the core pillars element we have been building over these last few months and from here on.