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Reply To: Reign of the Neckbeards (or why do historical re-fights).

Home Forums News, Rumours & General Discussion Reign of the Neckbeards (or why do historical re-fights). Reply To: Reign of the Neckbeards (or why do historical re-fights).

#1428521

limburger
21708xp
Cult of Games Member

“Finns vs Chindits” is probably along the lines of “Star Trek vs Star Wars” … sometimes it’s fun to see who was the ‘better’ army. I understand why you wouldn’t want to do that if you’re more into actual history.

I suspect that this sort of thing may be why GW decided to ‘destroy’ the ‘Old world’ and replace it with something where anyone could fight anyone (similar to 40k).

Anyways … being able to just grab an army and pick a fight is definitely one of the reasons people may be more inclined to not do re-fights.
If you don’t have a lot of time to spend then you want to spend it as effectively as possible (I’m surprised that pre-painted armies aren’t a bigger deal … although I suspect that’s because it’s not cheap for anything other than Xwing … ).

Maybe all that’s needed is for people to discover an interesting battle/scenario ?
Translating it into a fictional setting may also help getting people appreciate the concept.

There’s also the issue that the name ‘re-fight’ sounds so boring.
What’s the point of doing the same thing again ?
Can’t I watch the movie instead ?

Maybe we should find a better way to describe the concept ?

I’m sort of doing a tiny bit of research on a scenario myself. While it is fun to discover aspects of the real event it’s also rather boring and unproductive at times. And then I don’t even know if it will be fun as a wargame scenario at all. So when time/resources are limited something needs to be sacrificed.

btw :
Tolkiens’ stories (both LoTR as well as the Hobbit and others)  would be a prime candidate for  re-fights in a fictional setting.

@blinky465 truth is often stranger than fiction

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