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#1444597

noyjatat
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16155xp

This would be great and interesting to see if it can be set up. Most people I imagine would go into this with great intentions but would soon realize how time-intensive it is to give feedback. Having done this on a couple of projects it really is time-consuming as you not just play but then write up extensive notes to pass on. I have spent a good six hours on Skype going through notes after weeks of playtesting games with the designers as we broke down each part of their games. Also applying an acid test to a game requires a negative mental attitude in many ways as you look for wording and such that can be exploited by gamers.

I remember spending a day and a half going through all the available cards for the Fabled Realms weekend and then sitting down and discussing them with the guys. I think they found it useful as I tend not to speculate or put ideas forward but just compare their game to itself in other areas. More often than not I ask a question of them in relation to a rule and let then mull over if how it came across to me is how they wanted it to be read.

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