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@limburger I liked its depth too, at least in theory. I just found that compared to other new games I’ve picked up the games just weren’t getting faster. That combined with the Dropfleet world setting not really drawing me in caused me to move on to other things.
I doubt my experience with Battlfleet Gothic made much of a difference, as it was a decade between me playing each game. That said, as an example a crippled BFG cruiser lost 5cm of speed, halved firepower and halved shields. I can remember the rules even now. In Dropfleet you had to roll on a table to determine the effect of being crippled which meant you had to look it up each time and remember it every turn when you had to apply the effect. Its just one example of how the game was slowed down.
Regarding chess clocks: Kings of War was designed with chess clocks in mind. They’re not always used, and I’m not sure if they’re still in the latest version of the rules. However they were definitely an option at one point.