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– Your 1988 experience is clearly the result of the Mandela Effect.
– People talk as though it is impossible to disentagle the HeroQuest rights, but the copyright notifications are there to say who owns what exactly. While that can have changed, we can probably trace it (for example, MB is owned by Hasbro
– Made in conjunction with Games Workshop does not grant GW the rights to basically anything.
– I checked Space Crusade, and there’s no copyright notification in the books (though they do have MB and GW logos). But the back of the Space Crusade (1990) box declares the game to be copyrighted by Hasbro, and states that the art, sculptures, and characters are based on works copyrighted by Games Workshop.
That’s a LOT more specific, and goes a long way to showing us who is allowed to reproduce what.
– I find it interesting that GW trademarked HeroQuest, but Hasbro trademarked Space Crusade. But obviously both have been allowed to lapse. Which means that they could have continued to make Advanced HeroQuest without any permission from Hasbro (but I guess they decided to create Warhammer Quest instead).