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I’ve heard many good things about Walking Dead in terms of mechanics. Are they something that would work in other genres?
Fog of war (to back track a few posts) is always difficult to simulate in terms of set-up though I did used to like when GW battle reports would show them setting up with a screen between the players. @blinky465 is 100% right about once play starts regarding knowing what the other player is doing (I often don’t know what I am doing!) and the only example I can think of is probably Space Hulk or the mechanic it uses are good examples that I can think of, that continue it after play starts. Random Objective cards can kind of do it, but I’m unsure how else it could be done.