Home › Forums › News, Rumours & General Discussion › Why don’t we already have the perfect wargame? › Reply To: Why don’t we already have the perfect wargame?
It is always great to see people simply do something productive instead of complaining about how something sucks.
If anything I hope that we can keep this creative spirit alive within the OTT community.
@athelstane I’d argue that in the 60’s you had to because there weren’t any available.
Now you can … and the information you need is also a lot easier to track down.
It’s never going to be trivial as the niche you explore gets more niche, but it certainly has become easier.
It’s always a matter of time/skill available vs the magnitude of the ‘problems’ one has with an existing system.
Heck … in a way nothing has really changed.
All that has happened is that classic discussions about wargame design have become both more public and documented.
The ‘new’ flats are just a technical improvement on a classic idea. It may be more driven by the fact that the company responsible has managed to get a good designer on board, which made it possible for them to sell the idea to the ‘modern’ audience.
We also have 60+ years of (documented) experience where wargames have been used for fun as opposed to a more serious tool.
It’s how programming has changed from something experts did to something anyone can do …