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I’d argue that all players are chaotic whatever-suits-their-purpose … and the ones that use alignments tend to use them as an excuse to be grade A a-holes (“I’m evil so I can steal your stuff … ” or “I’m good, they are evil … killing them is justified”)
It’s too much of a crutch to be decent and makes for really silly stereotypes (like the Lawful Good paladin … )
@blinky465 I’d say AI is overrated. We want an enemy that can be beaten without making us look like we’re stealing candy from a baby …
And we want it to have the memory of a goldfish too, because there’s no way games featuring stealth would be fun if the guards never stopped searching once alarmed.