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Reply To: Can RPGs learn from Wargaming?

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#1717140

kiranamida
5791xp
Cult of Games Member

I did once play a system where Dodge was perception based for ranged attacks as it wasn’t about someone shooting and then you somehow getting out of the way but noticing that someone was about to take the shot and moving before they loosed or adjusted.

Still doesn’t make sense in all situations but I appreciated the attempt to recognise that projectiles would probably come at you too fast to react.

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