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This topic contains 52 replies, has 10 voices, and was last updated by  izharalis 5 months ago.

Viewing 15 posts - 31 through 45 (of 53 total)
  • Author
    Posts
  • #1394799

    rgdgaming
    Participant
    181xp

    New shield introduced, shield pack, and now conceiving an idea for a female torso….hoping it….pans out.

    #1394960

    rgdgaming
    Participant
    181xp

    faun pose 2

    #1394979

    robert
    Participant
    13842xp

    I like the idea of the cloaks and clothes because from a visual perspective it allows you to get a lot of colour into an army, which will contrast with the male fauns, Minotaurs, treemen and whatever else you have.  First thing I thought was lots of tartan, and give the fauns a real Celtic feel.

    • This reply was modified 5 months, 3 weeks ago by  robert.
    #1395803

    bvandewalker
    Participant
    924xp

    The Thracian look your going for is good, I am actually fairly happy with the generic default renders (I can give them several different back stories currently)  are these extra bits?

    #1395984

    rgdgaming
    Participant
    181xp

    The cool thing is the thracians have a lot to draw from. I can draw them up in scale/gold, light armor, as celts, and it would be still fitting for the various tribes. So anyhoo, the point of the concept is to show ideas we would like to see at the 20k sprue. Opportunities not seen on the general sprue.   Other folks want reoriented weapons.

    #1396510

    bvandewalker
    Participant
    924xp

    So this would be for a command/character/extra bits sprue separate from the general sprue.

    Do have any pic of the males in armor/clothes?

    #1396527

    rgdgaming
    Participant
    181xp

    If we hit 20k, this would be the start of a sprue with alternative torsos. Backers wanted skin/feral/tribal tones. Best answer I could come up with would be to use the clothing style, engineer it to be taken off, and allow the players to pick and choose. I had some thoughts of perhaps a muscle cuirass for the males, because there were a lot of light elements already decided on. It would also go well with the arm slots.  At the moment we were bouncing ideas, as the females were the trickiest. Males we ned to get back to :).

     

     

    picturemessage_khesc0fa.tdp

     

     

     

    • This reply was modified 5 months, 3 weeks ago by  rgdgaming.
    #1396867

    bvandewalker
    Participant
    924xp

    Yeah  I hear yea.  Female minis tend to be tricky if you are relying on audience participation and feed back, even/particularly with human women: to much one way you end up with bishonen pretty boys that are basically head swaps, too much the other way  you end up with porn mini.  And armor is also a real sticking point with female minis. My advice is do something you would give your ten to twelve year old daughter/relative that she would play with (cause that usually sells), is easy to add to a sprue and fits the theme you are going for.

    #1399539

    delta
    Participant
    349xp

    Final week, let’s keep the momentum up.

    #1399605

    rgdgaming
    Participant
    181xp

    faun shaman

     

    Last week, 15k we unlock a 3×4 sprue to make new bodies, heads, and  a row of left hand weapons. 🙂

     

    #1400206

    bvandewalker
    Participant
    924xp

    Nice. Hope we make it to that.

    #1400235

    rgdgaming
    Participant
    181xp

    Good chance we can. Some folks had bills come up, so are holding off at $1. lot of them want armies. About 430 people have reminders set.

    #1400301

    bvandewalker
    Participant
    924xp

    Yeah, I have done that before (though it had to do with textbooks in my case), as it stands I am actually thinking of upping my pledge to $60 level and buying a ton of the laser/assault rifle arms later when the pledge manager is out, particularly if the guns arm attachments fit more towards  Hist scale minis.

    #1400530

    delta
    Participant
    349xp

    I am planning on bumping up to the army level and having some extra to cover enough for a few regiments of satyrs and a few hordes of Minotaurs

    #1400582

    rgdgaming
    Participant
    181xp

    Awesome, I was hoping we would raise enough in costs to justify a mold division for satyrs. As they were originally designed with hordes and regiments in mind. In some respects a nice way to sprinkle races into a single combat unit.

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