Home › Forums › Game Developers Discussions › Magic and Tech: Initial Development
Tagged: rules discussion, WIP
This topic contains 43 replies, has 7 voices, and was last updated by blinky465 1 week, 5 days ago.
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January 6, 2021 at 9:57 am #1594786
Whew. What a month. Did some editing and expanded the rules some and even getting some proxies near completion. You can see the pic of them one run the project page. In the meantime, links to the packet.
https://drive.google.com/file/d/1EBFxBf-qIRsYVthgyB5BAkLSrzsc5Kb7/view?usp=sharing
https://www.dropbox.com/s/15p3stcksxuo4cg/Magic%20and%20Tech%20V0.10%20Packet.zip?dl=0
March 22, 2021 at 5:10 am #1625255Well, it’s time again. V0.11 for Magic and Tech has been uploaded. I will eventually begin play testing as well as maybe post videos of gameplay when the time comes.
https://drive.google.com/file/d/1DrfQ1ChfGIGlWi8BQUu6q01wQpGZ6ARY/view?usp=sharing
https://drive.google.com/file/d/1DrfQ1ChfGIGlWi8BQUu6q01wQpGZ6ARY/view?usp=sharing
October 13, 2022 at 1:23 pm #1784027game development is my passion
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This reply was modified 7 months, 2 weeks ago by
sanderstone.
November 22, 2022 at 6:12 am #1790084If I may update this admins; I have neglected it for too long but I’ve been updating my project page about this project.
I am currently on beta V0.16 but that is still in editing. This version is so large with all of the unit cards. I have opted to essentially copy and paste existing real world TO&E’s and with some tweaked them some. I came to this conclusion after months of bashing my head against a wall; trying to figure out just how am I gonna do this?
This also means that with some tweaking back the other way, it can be a modern conflict mass battle game! So see you all in a months time.November 28, 2022 at 7:26 am #1790943Here is the updates lists of units that are in the first two main factions. I am done all of the Naratian units with maybe 1 final check over and I am a bit over half-way done the Penar lists. Next are the Irregulars/ Militants and then the neutrals/ demon cards. I am looking at another two weeks of work before V0.16 is released.
January 24, 2023 at 7:22 pm #1798684I honestly can’t tell fi you’re being sarcastic or complementing me but no thank you. Tried my hand at it; hate it.
In a general note, V0.17 is getting a going through where damage and damage tables are being redone.January 25, 2023 at 6:12 am #1798729I’m pretty sure sandflycurator will leave some comments and then add weird links in them later.
In other words: It’s a spam-bot.
January 25, 2023 at 4:17 pm #1798862March 22, 2023 at 9:38 pm #1808557It’s up! It’s live! Magic & Tech V0.17 is now live!
https://www.dropbox.com/s/6168jb7q3oscf7v/Magic%20and%20Tech%20V0.17%20Packet.zip?dl=0
https://drive.google.com/file/d/1xbteN2xKfAgTyqshK9Jq6sYkOWB7PCdt/view?usp=share_link
May 12, 2023 at 3:03 am #1817580It’s happening! The 3d .stl’s are under way and will be finished in a few days! So take a look at some WIP renders.
There is so much work to do to get these ready in July. Ready a website, ready a Patreon, ready a myminifactory and Etsy account, write some scripts for videos and ready articles.
https://linktr.ee/magicandtechMay 12, 2023 at 8:43 am #1817583May 12, 2023 at 9:22 am #1817599Well; it’s 7 years in the making. It’s about time I show something for my efforts.
After 3 starts and stops and though the years of tears (2020-2022), it was high time I focused on my dream project and bring it to reality.
Wow. 3 years. 3 years since I started posting. What an amazing journey.
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This reply was modified 2 weeks, 5 days ago by
royalpain621.
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This reply was modified 2 weeks, 5 days ago by
royalpain621.
May 19, 2023 at 5:44 am #1818756Here they are! Previews of the .stl files I received yesterday! I am feeling so overwhelmed by this!
May 19, 2023 at 9:41 am #1818787 -
This reply was modified 7 months, 2 weeks ago by
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