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The IX Age – Why/Why Not and so on

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This topic contains 24 replies, has 9 voices, and was last updated by  switzhobbies 4 months, 2 weeks ago.

Viewing 10 posts - 16 through 25 (of 25 total)
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  • #1354888

    limburger
    Participant
    7620xp

    @switzhobbies I apologize if my post was a bit more blunt than it needed to be.
    It is hard to get the tone across in text.

    Of course the system isn’t ‘dead’ (no system ever is if there are people playing) and there definitely is no such thing as ‘wrong fun’.
    Fact is that after 4 years it has gathered as big a community as it can possibly ever get.

    If there was a market for this style of game then we ought to have seen more competition within this type from the industry itself. And that hasn’t happened.
    Runewars is suspiciously quiet.
    The Game of Thrones game may have a chance yet, but I suspect it may have run out of momentum too.

    Part of this may have been its origin too. At least from what I’ve heard of the system has only ever been in the context of it meant to continue WFB that was ‘killed’ by GW. It was never in the context of “this is a cool system for mass fantasy combat”.

    And then you’ve got the recent kickstarter for a few armies.
    That campaign was not exactly aimed at new players and it also made a very big deal out of the competitive nature of the system.

    This lack of public face is what is stopping the system from gaining the audience it could have had.
    Yes, Mantic made fun of the ‘golden boy’ … as pretty much everyone did. I think that is why they got away with it.
    Plus … the Sigmarines serve the same purpose as the blue smurfs in 40k. No denying that either.

    It is next to impossible to get rid of that bad first impression that 9th Age has made.
    And that does suck, because it would be cool to see a fantasy rank&file/ mass combat system gain enough traction to become the new standard with that type of game.

    I don’t know how that could be done with a purely fan-driven game like 9th Age.
    Unlike videogames there is no option for mere amateurs to start the next big thing.
    A lucky Kickstarter and a boost from websites like OTT is all there is … and that requires someone to want to become the de-facto face of the system.

    #1355137

    woldenspoons
    Participant
    2957xp

    @switzhobbies I’m a pathfinder for Mantic so I appreciate the good fight. Hopefully more choice of games means more gamers and it is nice to know somewhere out there Archaon didn’t win and it’s carrying on regardless. I presume no novels are released anymore so is the background touched upon at all?

    #1355299

    zeker1966
    Participant
    1380xp

    So back to the question posed. I personally don’t play 9th Age though there is a handful of people that do at the club I belong to. I do play and collect AoS. I also have much of Mantic’s stuff (though I haven’t actually played any games).

    The models and the new fluff for AoS attracts me to the system. The potential for a small model count is also attractive. Though it should be pointed out that like 40K the model count can get quite large for a 2000pt game.

    9th Age and mass battle games are not attractive to me (at the 28-35mm scale) because it is blocks of soldiers and the actual models don’t really matter or at least that’s how I feel. To me the point of mass battle games is the tactical depth of large armies and how they interact on. the table top. I just feel that if I want that sort of game I should be playing at a different scale like 10mm or even 6mm. At that scale I think it would provide a depth for the movement of units and flanking, etc. At the larger scale and unless you have a truly large table you are very quickly engaged and the tactics of movement are muted.

    I could be wrong but that is my impression. In the end I’m all for everyone playing what they want to play. As for the system growing? I very much doubt it will grow beyond the fans that it has.

    If my experience at my club at all represents reality than after 40K (and now kill Team) it is a long way to the next game as far as interest level is concerned. Blood Bowl, Guild Ball, Warmahordes, AoS all have similar sized followings at my local club. Boardgames and a few card games also have decent followings. If another game is to make inroads at the club it really needs an advocate. 9th Age has one in our club but so far I don’t think there has been many if any converts.

    #1355641

    switzhobbies
    Participant
    428xp

    @woldenspoons

    There is fluff being written! Imo its quite good. There was 1 pure fluff book made up for the Demon book

    https://www.the-ninth-age.com/filebase/index.php?file/764

    Its a fun read, a shameless nod to Dante’s inferno, and IMO a good glimpse into the work being done. I’m really liking the fluff, the world feels less grimdark, while at the same time no one feels objectively evil, not even demons or followers of the dark gods.

    FWIW – mantic is well loved in the T9A community because theres lots of support for “classic” fantasy there. Especially the new monster/demon army. The T9A community got a chuckle, because that dropped the same time as the new Demon Army book!

    @zeker1966

    Nothing is stopping you from using smaller scale minis in T9A! One of the french translators plays using paper tokens and half scale (he converted everything to cm) because he plays in rural west africa away from his models.

    I know some have discussed using 15mm/10mm minis and basing multiple models per base – heck I’ve been tempted to do this for other armies.

    The game doesnt use true line of sight, and the base/unit footprint is all that really matters.

    My advice – ask the guy at your club for a few demo games. T9A is very much about maneuvre and positioning – much moreso than whfb 8th was (the smash up in the middle is much less common).

    As for physical size, strter sized armies (like the one from TMS’s) quickstarter are about 30-50 models and they flush out the core. Horde armies (rats, skellies, gobbos,etc…) Can all end up over 100minis for normal sized games.

    But warriors, elves, dwarves, etc… Are all in the 50-100 range depending on playstyle etc… Since the balance is quite good, theres no “bad list” IMO. The game doesnt punish fun or fluffy ideas 🙂

    Find out the forum tag of the T9A player in your club – I’ll hound him to make fun demos – its what im currently working on for my local area.

     

     

    #1355742

    switzhobbies
    Participant
    428xp

    Update, this is a good video for a glimpse into some of the tactics and strategy:

    Cheers!

    #1359553

    switzhobbies
    Participant
    428xp

    https://www.the-ninth-age.com/index.php?thread/45142-golden-sword-ii/&postID=1171303#post1171303

     

    T9A is running a painting competition for anyone who is interested!

    #1374358

    switzhobbies
    Participant
    428xp

    Dark Wizard Gaming has begun a series of ‘learn to play’ videos

    Have a look if you’re interested!

    #1379334

    bvandewalker
    Participant
    916xp

    Haven’t really played any games, though I do want try this and KoW. I like that it gave many mini companies a genric rule set to sell for (Watchful eye games terracotta Tomb Kings army KS thats on right now for example), wish Sci-fi had something similar on that grand a scale, might have helped the dreamforge grav stug KS (they are thinking about relaunching the grav stug).

     

     

    #1380929

    switzhobbies
    Participant
    428xp

    @bvandewalker

    I agree – the ‘liberation’ of mini companies to have a generic system to join to is important.

    Kow vs T9A – it really matters what you want, fast-play rules with some generic stat blocks gives you kings of war. Its about the macro picture there and scales well to other sizes, as the footprint of the unit is all that matters. (15mm KoW is popular, as is using warmaster/10mm minis)

    T9A is better at granular detail – if you enjoy list building and tweaking details, you’ll like T9A.

    There are a couple ‘generic’ sci-fi games out there, but most of them are for such a small skirmish, its hard to create a product line for. I wish that Warlord released rules for Antares to use that system to ‘make your own’ sci fi system like you can do with Erehwon, that would be really good fun!

     

    That said, I would love to see a “Laser Rampant” rulebook from Osprey!

    #1385711

    switzhobbies
    Participant
    428xp

    New Issue of the 9th age magazine ‘The 9th Scroll’ is up

    Hobby articles and miniature reviews are on there.

    https://www.the-ninth-age.com/news/index.php?news/865-issue-15-of-the-9th-scroll/

    C&C welcome!

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