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Bolt Action: Western Desert Boot Camp Live Blog - Saturday

Bolt Action: Western Desert Boot Camp Live Blog - Saturday

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Scorpions Of The Desert - Infantry Movement Types

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When fighting in the desert, mobility is key.

In the second part of the Scorpions of the Desert, @oriskany takes us through the different ways the infantry got about this environment.

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coachjose59oriskanyHammerheadbadgobosmitty14 Recent comment authors
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sneakyrabbit
Member
507xp

Wouldn’t have imagined you guys would have so many veterans playing.

yavasa
Member
4740xp

I must say that I have learned a lot from this video even if it was only covering the basics. A fresh view on a few things for me. Keep it coming guys.

deadhead
Cult of Games Member
3315xp

great info video

dane001
Member
6780xp

Great rundown of some infrantry tactics,I know theyre not always relative to the rules but it makes the games more interesting for me ?

ironshield
Cult of Games Member
2351xp

Brilliant oriskany, reminded me of my infantry hand book during in training then you had to think where would place my gun in the different formations.I still criticise the film’s for there non tactics formations and about they wouldn’t do that or they would all be hit they are that close together.

andre77
Cult of Games Member
13013xp

Interesting lesson. Thanks again.

warhammergrimace
Cult of Games Member
13766xp

These are some of the more interesting videos…tbe dude knows his stuff

dukeexeter
Member
1336xp

Wow I am loving these historical videos talking about real world tactics. Makes me wanna add some custom house rules to add bonuses or penalties for having squads in different formations.

rot6
Member
877xp

did a bit of math and in 1:72 platoon level gaming it fits rather well with ~30-45minis fighting over a 180cm table

rot6
Member
877xp

another problem of wargames that results in more dense units is that you target an enemy team or squad and rarly individual minis > there often isnt much advantage of spreading (apart from mortar protection) against enemy infantry because the rest of the unit still has to roll as “being hit”

lawnor
Cult of Games Member
25939xp

Movies about any job get it all wrong almost always

uptrebor
Cult of Games Member
2125xp

Informative

collins
Cult of Games Member
16358xp

Don’t bunch up unless you want to be doing the mg42 dance

normandyfan
Member
910xp

More interesting information from Jim

somegeezer
Cult of Games Member
18431xp

THIS IS WHY I LOSE WARGAMES!

skodamarine
Member
4163xp

All good advice and information – now just to remember to apply it next time I play bolt action.

toricova
Member
2453xp

very interesting video

aztecjaguar
Member
1568xp

Wow – @oriskany with that story about teaching game on a random day in WWI – you have just made historical wargaming to be the most awesome thing ever! You should definitely do a video showing this “ghost of the commander” effect.

tibour
Member
1315xp

good talk, also the reason for the 5 meter dispersion is the blast radius of a grenade. We have house ruled the distance between figs to 4″ on occasion. It makes for an interesting, but longer game.

georgesealy
Cult of Games Member
2670xp

Very interesting description of the fundamentals that we should all be aware of. One thought though regarding dispersion vs. wargames – games often use a compressed scale to fit things on a tabletop – so although (say) a 1″ gap between figures may no the enough at 1:56 scale, the actual ground scale for ranges etc may be more like 1:200 or more.

mrtn
Member
470xp

It’s surprising anyone survives any war at all!

Or to quote Monty Python: “Sir, if it’s a big war, someone could be hurt!”

jemmy
Member
2428xp

Interesting again. On the tabletop I´d try out all of the mentioned methods of movement just to see how they work and play.
Where can you get hold of one of those books or booklets about infantry training. That Piece from 1941 was an original, right? Are those reprinted?
What you said about the formations is specific for Americans or does it go for any army including the Germans and Russians and Japanese?

torros
Cult of Games Member
23816xp

Navy and military press sell a few. Here’s a link to some American manuals as pdfs
https://www.ibiblio.org/hyperwar/USA/ref/FM/index.html

rfernandz2001
Cult of Games Member
625xp

Too bad games don’t reward players for using the real world tactics. Like maybe a small bonus to defence if you advance using a terrain appropriate formation, or penalty if you don’t.

thehumungus
Cult of Games Member
2903xp

Awesome info! I used to use something akin to the diamond formation in 40K. The old template system would reek havoc on grouped up guys. Now with the templates in Second addition it has come back into use! Great video guys. Happy Gaming!

zorg
Cult of Games Member
18801xp

Movie’s are not good for information details.

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