Resolution 2019: Mythic Battles Pantheon
Zeus and Ares: part 3
That’s Zeus and Ares finished. Two weeks for two models is too slow so I’ll try to speed up the next batch.
The gold areas were basecoated retributor armour washed seraphim sepia and then highlighted with auric armour gold followed by liberator gold. These last two paints are very prone to separating so you need to give them a thorough mixing before you uses them.
The iron areas were basecoated leadbelcher, washed nuln oil and then highlighted with ironbreaker followed by runefang steel.
Zeus’ lightning effect started with a 3:1 white scar to lothern blue basecoat. I then added a highlight of this mix with more white scar added. The final highlight was pure white scar.
The heat effect on Ares started with wild rider red painted in all the areas where Ares skin comes into contact with iron. I then painted a think line of fiery orange on to that, followed by the thinnest line of flash gitz yellow that I could manage.
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