Warhammer Fantasy Revisited
Orctober Day 13
And about another 10 hours progress this week on the Orctober project. So about 23 since priming cumulatively. I grabbed the Vallejo wood and leather paint set and started work on the cavalry and chariots. Then rotated through to the miscellaneous goblins and then on to the orc foot. Using ‘Yellow Ochre’ as a feature colour to try and tie the units together as a cohesive force, beyond that it’s just whatever I happen to have on my palette at the time. Current state of play as follows:
- 67 Night Goblins (3 units) completed up to the basing stage;
- 10 wolf riders painted and ready for varnish;
- 13 boar riders and 4 chariots and miscellaneous goblins about 2/3 of the way through painting;
- 71 orcs (3 archers and 2 foot units) about halfway through the painting stage;
- 40 orcs (2 units of foot at about 15% painted
- 10 black orcs and 3 orc characters yet to really be progressed beyond priming.
So a little behind where I’d like to be ideally given the month is nearly half over (more importantly 2 of the 4 available weekends have been utilised) but I’ll see where I end up.
I did get distracted today assembling more pirate units for the Sartosa force – a unit of ‘Grog Lubbers’ (molotov cocktail lobbing alcoholic pirates) a unit of ‘Powder Monkeys’ (black powder addicted gun nuts who I’m sure the hung-over grog lubbers find are a joy to be around and all the loud banging noises they make are just endearing) and a unit of Buccaneers plus a standard bearer. So once it’s all painted up I’ll have around 1,000 points worth of pirates (with a little room for upgrades or potentially a magic item). As I find assembly and conversion slow going I didn’t pick up a paint brush all day.
In further news, looks like I’ll also be needing to learn to play the LOTR SBG – there is no way this will end without me building an Osgiliath tabletop, mark my words…
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