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Star Wars RPG Campaign Setting (2019 & 2020) - Reactivated for May the 4th 2022 - Re-opened 2024

Star Wars RPG Campaign Setting (2019 & 2020) - Reactivated for May the 4th 2022 - Re-opened 2024

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Overview of the Correx Sector Part 3

Tutoring 1
Skill 3
Idea 5
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In the most dangerous parts of the Correx sector, hyperspace beacons have been placed and are forever scanning the surrounding area looking for star burn and/or solar flares that would have a deadly effect on hyperspace travel. When one of those incidents occur and due to the beacons always scanning the area, they then broadcasting adjusted hyperspace co-ordinates for all to use.

Due to the small size and the dangers of travelling in and around the Correx Sector, it has been blessing with a large number of inhabited worlds. Over the millennia the system has been shield due to the dangers with the system from the influence of the corporations and the machination of the Hutt clans; the so-called The Correx Trade Route links to the most accessible of the hyperspace lanes in and out of the sector and in more recent times has been protected by the Imperial Navy.

It is widely believed that some elements of the underworld (select individuals and organisations) know of secret routes that allow them to pass directly through the heart of the sector; it is said that only fools and the insane would attempt to jump into the void without the meticulously calculated the jump co-ordinates and a beacon on the other side. There have been many stories of ships just vanishing into the void or being attacked by pirates raiders that plague the sector.

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