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Ork Expansion

Ork Expansion

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Option 4 - Grots

Tutoring 2
Skill 2
Idea 6
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Another thing that I’ve always dreamed of adding to the army is a shed load of Grots.  A decent number of grots would really bulk out the army and make it look a lot more imposing.

I've got one or two Grots.I've got one or two Grots.

When I was digging these out I sorted them into types to see if I was missing any…

It turns out I'm missing one little guy.It turns out I'm missing one little guy.

That missing dude is really annoying me.  I did manage to find another random Grot which will at least boost the numbers.

I'm assuming I must have acquired this guy from another Ork kit but I'm not sure where he came from.I'm assuming I must have acquired this guy from another Ork kit but I'm not sure where he came from.
I also have the Runtherds, I'm not sure what it is about their arms which has seen so many become unattached.I also have the Runtherds, I'm not sure what it is about their arms which has seen so many become unattached.

Evidently I did a mionor conversion on one of those Squigs which meant that he’s no longer being held back.

There are a load of minis to paint in this option but given that they’re small and basic troops I could probably churn through them at a reasonable pace.  They’re also more or less ready to go once the bases are textured and the minis primed.

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