Pulp City Revisited
All Invasions! Must Come to an End
Round 3 saw the Supremes of Team Aegis on track, but with a tough battle ahead with some heavy spawning from the remaining two points. Star Phantom has a start of round power that allows him to gain a Power Up die or become Quickened (+1 to his Action Point limit). He chose Quicken as it would let him use his Stellar Blast up to 3 times. A cluster of new level 1 Robots advanced on Star Phantom and Sunwing, doing some minor damage. Sunwing’s well-placed Solar Ray ability knocked out a line of advancing robots, while Star Phantom’s Stellar Blast ability did enough to take out the closest Champion. Their combined efforts got them through the next foes and destroyed a third spawn point at range.
Nighteagle took a beating from the CC attacks of two Champions, reducing him to a single HP. With some buffs from Mep and a charge in from Autodog, they were able to get past the attackers and advance towards the final point.
Despite the cover, Nighteagle was KO’d by a fusillade of fire at the start of Round 4. Mep and Autodog advanced to dispatch of the closest minions, but ran out of actions to affect the last spawn point … “Who’s a good boy, Autodog?”
Star Phantom was too distant to reach the point and only Sunwing’s Speeder movement allowed her to swoop in close enough for a final attack. It was too little for a complete victory, but the Supremes came out on top in the scenario with 6 VPs to the minions 4 VPs (1 spawn remaining, Nighteagle (lvl 2 Supreme) KO’d).
The other members of Team Aegis returned to mop up. With Nighteagle revived, they had time to meet some new fans – happy that another team of Supremes was on hand to save their city.
Hi, I have question about Pulp City. Can you make your own heroes in the game and customize them in a way that you can use Knight MOdels’ DC characters?
I haven’t seen anything yet to give you that option. Each character has traits, exclusive actions and powers, but with a few examples for reference you could easily create your own. The Pulp City website hasn’t been updated in a while, but you can still find the card images for most of their older models. Balance-wise, there is no real point system. You would just give them a role (Leader, Support, Brawler, etc) and a level from 1-3.
Check out this update from their last Kickstarter – the Nighteagle character is a bit of a Batman knockoff –
https://www.kickstarter.com/projects/kitbashgames/supers-unlimited-teamstarter-1-aegis/posts/2972411
Thanks for the info. I will look into it for sure. I have over 50 DC Super Hero miniatures, and I thought it would be nice to try them with a different game engine. I do this regularly with my historical gaming – one army, many different rule systems, always a different experience.
Congratulations @donimator fantastic work on your project table and figures.
Thanks @zorg . It’s a great game that hopefully gets a bit of a bump with their long-delayed Kickstarter update.