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Entropy City:  Making a Wargame

Entropy City: Making a Wargame

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Where does the game stand

Tutoring 6
Skill 6
Idea 6
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So after 11 months of work where do things stand?

Thats a very good question, to some extent I never imagined getting this far this quickly, my original goal was to have tha basics of a game by now and I’ve well and truly exceeded that long ago but the deeper I get the more i begin to realise that I have left to do. 90% of the hobby i do is Entropy City focused at this point because as much as i love gaming if i so t work on this how will i ever get it done?

I have a 32 page document that is my current living ruleset, currently in its beta v0.28.4 and will be v0.28.5 by the end of the day, I started labelling every version as people were finding it hard to tell which was the version they had..

I have a tonne of terrain, plenty of which still needs to be primed let alone painted, I have enough bikes for 3 teams maybe 4 (would need to check on that.) I have developed a card to be used to keep track of individual bike stats, this was always a plan but these are very much for play testing, not intended as an actual prototype for the product. I feel that i could start testing the actual faction rules now the only real delay has been me not having transport of my own at this stage.

The next goal

In an extremely nerve racking decision I submitted Entropy City to be considered for playtesting at PAX Australia, theres obviously no guarantees that it will be accepted but if it is then clearly its a big deal for me. Id also like to build an actual proper table if I can as well but then how I would get it there would be an unknown at this time but I need goals and something to work towards.

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