Entropy City: Making a Wargame
Upgrading some of the mini's & proper feeling tokens
For a long time the mini’s were all just painted to a point of “this will do for now” because obviously that wasn’t be the most important thing at the time but as the game is beginning to reach a point of testing bigger parts I am starting to customer each mini to make them clearer and more disctionct from eachother.
The first part of this was giving the rims different colours to help them look like they belong together, the first group is becoming the official representation for Hades, the Cruiser bike gang and the next stop will be slowly customising them with the proper weapon types, I’m not a scuptor but these are not supposed to be a product, just a proper representationj as things develop to help people with emmersion.
The rims for Hades have been done with a Khorne red just because I felt it fits with their logo.
The second group has been given a bright fluoro green, this might be because I hate myself a little fluoro green is a horrible colour to paint and I cannot stress this enough lol
The Komodo are a Sportsbike gang, and although not all of these models are strictly sportsbikes theyre close enough to look distinctive, this group I’ve also been trying to give them all brighter looking colours though I dont like all of the themes they work for now. I think I like the shirtless guy.
All of this painting has been completed with Speedpaint 1.0 and the limited colour range, I do intend to invest in round 2 but I cant afford to do that right now as my own actual bike is in the shop being worked on.
The other thing Ive been working on over the past couple of days is a series of tokens to help make things easier as well, Im not the greatest of artists and this is all makeshift but for playtesting I think they work well.
These following images are being placed into a webtool to create a proper 25mm token. Below we have the following in this order
Bleeding, Burning, Overwatch, Stopped, Max Stress, Stunned, Complex Action
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