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PanzerKaput’s Gangs of Rome

PanzerKaput’s Gangs of Rome

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Project Blog by panzerkaput

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About the Project

This the project is about my journey, like a wargaming butterfly or whore, into the world of Gangs of Rome, by Jupiter. This about the simply painting of the denizens of Rome to building Rome or any other Roman cities or place and my wargaming groups journey and experience of the Game In Gangs of Rome you will use your unique fighters, pitting them against the gangs of rival Domini in both campaign and scenario play to earn influence enough to manipulate your way into the Senate. So hold on to your sandals and watch your back, Dominus! Things are about to get bloody…

This Project is Active

The Mouth of Orcus and a Statue

Tutoring 1
Skill 3
Idea 3
2 Comments

I have release got the sons of Orcus set and there is a lovely large piece of scenery thats in the box so I decided that I needed to make a suitable terrain piece from it using cork place mats. These mats are broken up and glues together to make it look like rock and I think I have created that look.

I have also done a simple bronze statue of Romulus and Remus or any other legend and weathered it.

I am painting a statue at the moment that was correctly the way Roman statues looked. I will post it shortly.

Tribute to Mars or two

Tutoring 2
Skill 3
Idea 3
No Comments

I recently demoed Gangs of Rome at the Market Harborough Wargames Club and I jolly good time was had by all. I ran the Tribute to Mars scenario that come in the main rules as it is a lovely way to introduce people into the game.

 

The scenario is quite a simple one where you have to take out an opposing gangs’ fighter and drag his unconscious body to the Temple of Mars, which is in the centre of the table and then sacrifice him or her to Mars, the God of War and also an agricultural guardian.

What I love about this scenario is that is works just as well for multi player as it does for single player and actually in my opinion is it better as different tactics are involved, players pair off both against each other but also the make pacts with each other and them stab themselves in the back. I love it and to me is what Gangs of Rome is about.

Honours Due

Tutoring 0
Skill 4
Idea 4
No Comments

Last Thursday evening’s game was Gangs of Rome at Leicester Phat Cats and it was the first time a couple of new people had played it. The scenario was Honours Due where you fight for the glory of your Dominus or Domina where the last man standing wins all the fame. Well done Chris Clark for the win and thanks to David Reyero Martinez and James Clark for playing too. Of course I lost, lol, I always loose.

The first couple of round went the usual way and that is everyone hides in the Mobs. Now that is a sensible tactic but I went for the higher ground and climbed the half built temple to Apollo. Taking the high ground means I am safe for the mobs anger which can be good and means I should of the advantage of being able to see anyone coming to get me.

Well that plan went way as all that happened is everyone gravitated their way to me, I guess it was because I was in the open. Missiles rained down on me, Wicked Caltrops where thrown at me and after that then everyone slowly climbed the temple to engage me in melee.

Just how no one fell from the lofty height of the temple with the amount of blood being spilt but slowly with the fight went back and forth and I was cut down. Shortly after that Chris dispatched David leaving James left to fight Chris. However, James went into a hiding game when Chris but Chris cornered James and after a short and bloody fight Chris came out the winner.

A Roman Travelling Carriage and more Scatter Terrain

Tutoring 5
Skill 7
Idea 4
No Comments

I believe to make the game more interesting and the environment believable, scatter terrain and the little incidental parts make this. So I had added some more scatter terrain in the shape of boxes, crates, sacks and alike, from Oathsworn Miniatures, sadly they don’t do them anymore and a Roman Travelling Carriage,from Sarissa Precsision and their Streets of Rome range.

For the Scatter Terrain I have used a quite natural and neutral palette for the bags and sacks so that the terrain can fit into other games that I play like Blood and Plunder and 1938 A Very British Civil War.

The Roman Travelling Carriage I decided to build it in the rest set as I really wanted it to sit in or outside the villa, I might get another one in the future to be pulled. An interesting fact about Rome and Roman streets and traffic that I only found out recently was the fact that no carriages, coaches, carts, wagons, etc were aloud to travel during the hours of daylight. I bet that was bliss.

I have finished the bases for the scatter terrain in a sandy/light soil colour so it is able to blend in on version different tabletops. I added some static grass in patches to it to help the blend too. For the most part I think I have achieved this.

The Roman Travelling Carriage is painted bright red as they carriages were like the cars of there days and the high class Roman wants to be seen. I cannot decide if I am going to weather it or not, I think not as I believe as the carriage is at rest the Dominus/Domina would like their carriage to be spotless and clean all the time.

Demoing in Milton Keynes

Tutoring 3
Skill 4
Idea 4
2 Comments

I had a cracking time demoing Gangs of Rome last night at the Milton Keynes Wargames Society in Stony Stratford, just off Watling Street, which seemed fitting. It was nice to meet up with some old friends and have a good time. Everyone seemed to enjoy the game and created a lot of interest from the other members too.

Demoing in Milton Keynes

We played a scenario from the main rule book called A Tribute to Mars where you have to get one of the other gang member to no health, drag him or her to temple in the centre of the table and sacrifice them to Mars, the God of War and Agriculture.

This sounds quite simple but we had six players, alliances where made and broken, there was back stabbing, in fighting and all the elements of a good Roman day out.

The Roman Mobs kept everyone on their toes as that panicked, attacked and injured fighters with the same abandon as the players. They climbed, they fell, they fought across the highest parts and fighters soon fell.

Wicked caltrops were thrown, hideous fighters scared the mobs away, slings, javelins, spears and pilums were thrown, blades and hammers bashed each other and the streets started to turn red with blood.

Within all the carnage a fighter fell and was quietly dragged away to the temple and the fallen fighter throat was opened and Mars was pleased.

Demoing in Milton Keynes

Market Stalls, Part Four, The Butchers' or Meat Stall

Tutoring 2
Skill 6
Idea 5
No Comments

This is the four stall I have for my market, the others or more general purpose stalls but will get around to showing them off, and I am jolly pleased with the results of this. Iron Gate Scenery make some great stalls as well as other market stuff and it is this what takes the table to the next level and a more immersive experience when playing and these smaller companies help fill in the gaps.

Butchers' StallButchers' Stall

I love this stall as it has the of an one fashion butchers and adds to the rest of the stalls. I am hoping that they bring some more stalls like a fishmongers, vine seller, even a clothes stall then I could really have Albertius Quadratum and Filiis Orientis Finis

Market Stalls, Part Three, Fruit and Veg Stall

Tutoring 2
Skill 6
Idea 5
No Comments

Today’s stall is the Fruit and Veg Stall as every market place needs a fruit and veg stall. I actually have some fruit and veg boxes and empty boxes to add to the base of the stall.

Fruit and Veg StallFruit and Veg Stall

Slowly I’m building Albertius Quadratum, and watch out for Feculum Bella coming soon,guess that means I need to write up a scenario for it.

Market Stalls, Part Two,The Spice Stall

Tutoring 2
Skill 6
Idea 5
2 Comments

Still on the vibe of being the Street of Rome to life the second of the stalls, the Spice Stall. I love these stalls as they add a real flavour to the streets and more so as they can play a part in the game.

Spice StallSpice Stall

Again from Iron Gate Scenery  these stalls look great and add character to the Streets of Rome. This one I particularly like as it was a suggestion from me. This is a good way to adding lots of bright colours easily.

Market Stalls, Part One, The Fabric Stall

Tutoring 2
Skill 7
Idea 6
No Comments

One of the best things about Gangs of Rome for me is the dressing you can add to make the place come to life and the best thing is it has a reason in the game. So I am going to add some stalls to my city of Rome to add flavour to the place. So I am starting off with the fabric stall.

Fabric StallFabric Stall

The Stall and the fabric are 3-d prints from Iron Gate Scenery and they are very nice prints. I love their stuff and I especially love these as they can be used for a number of different periods and settings. I am planning of using them for Gangs of Rome, Blood and Plunder as well as Kings of War too.

I have painted these quite generically and will be adding different stalls soon.

Market Stalls, Part One, The Fabric Stall

A Tribute to Mars

Tutoring 5
Skill 6
Idea 6
No Comments

Had a wonderful game of Gangs of Rome with my good friend Chris Clark. It was his first time playing the game and seemed to enjoy it, he would he beat me, lol. Played Tribute to Mars and it worked well. The table was not as busy as normal, I had a small accident and dropped all the scenery but have to do some minor repairs to it. Had a good time and thanks there Chris

Basing, Cobbling the Via, Part One

Tutoring 5
Skill 4
Idea 4
2 Comments

This is hope I do my bases for my Gangs of Rome. I am sure and know that there is easier methods to get the same or better effects but i have started with this style of basing and I am not going to change it now, painted to many to change.

The fact the War Banner do some lovely resin bases now for this and all you simply need to do is to remove the base lug from the figure, which fills me with dread, glue and pin it to the base and paint and wash the base does make it much easier but at the time of starting this project they were not even thought of and so I went with this method.

Basing, Cobbling the Via, Part One

I’m making the cobblestones for the bases from little balls of green stuff and then flattening them to make them look like flagstones of a Via. It is a slow process but it looks effective.

To start by adding the balls of green stuff to the bases of the figure and I try and vary the size of the balls to create different size flagstones. 

Once I have surrounded the base of the figure I fill in the gaps with more balls of green stuff with the aim to cover the base. Remember to add a little water to your tool to help it not sticking to the green stuff.

Then with a nail file to pressed it into the green stuff to add texture to it and to look more like stones. Then with a nail file to pressed it into the green stuff to add texture to it and to look more like stones.

 

The Base is done and in the next part how to paint the base.

The Next Four Fighters

Tutoring 3
Skill 7
Idea 4
No Comments

Well here we are the next four fighters for Gangs of Rome, finished and  in there full Glory and that means I’ve now finished at least one of every fighter available. I’ve still a few to paint but my next focus is a couple more mobs. But to these I am chuffed to bits with the way these as turned out. The shield on the Gaul is freehand.

The Four FightersThe Four Fighters

Skintones for Gangs of Rome

Tutoring 4
Skill 5
Idea 4
No Comments

Back on the Gangs of Rome vibe and I’m painting four new fighters for it. I thought that it would be good to show how I paint various skin tones and I’m starting with doing Mediterranean skin tone.

Mediterranean/Southern European Skin

Mediterranean SkinMediterranean Skin

So I started with painting the base dark colour of Vallejo Model Colour Chocolate Brown and then added Vallejo Model Colour US Tan Earth as the next layer painting over the Chocolate Brown leaving the dark recesses. Then I painted the midtone, Vallejo Model Colour Medium Fleshtone, again painting the raised areas as highlights but leave some of the previous colours there to create shadows. Next I washed Vallejo Model Colour Burnt Cadmium Red over the Model to add a warmth to the shadows.

Then t started the highlighting or the raised areas starting with Vallejo Model Colour Medium Fleshtone and then Vallejo Dark Flesh to the high areas and finally add Vallejo Model Colour Basic Skintone as the highest highlights.

I add Vallejo Game Colour Tan for the lips on top of Vallejo Model Colour Burnt Cadmium Red.

Bronzed/Weathered/Northern European Skin

Bronzed Weathered SkinBronzed Weathered Skin

I started with a base coat of Vallejo Model Colour Flat Brown and then painted Vallejo Model Colour Flat Earth on top leaving the base coat to show is the dark recesses. Next a painted Vallejo Model Colour Orange Brown as the midtone and the washed Vallejo Model Colour Burnt Cadmium Red to add warmth to the shadows.

Then I highlighted the figure with Vallejo Model Colour Orange Brown on the raised areas then Vallejo Model Colour Cork Brown and Vallejo Model Colour Iraqui Sand on the highest areas.

Black/North African Skin

Black SkinBlack Skin

I started with a base coat with Vallejo Model Colour German Camo Black Brown and then painted a coat of Vallejo Model Colour Chocolate Brown again making sure the base colour with left in the recesses.

Then I added a 50:50 mix of Vallejo Model Colour Chocolate Brown and US Tan Earth and then washed the skin using Vallejo Model Colour German Camo Black Brown.

After this a highlighted the figure first using the 50:50 mix and then Vallejo Model Colour US Tan Earth and a final highlight of Vallejo Model Colour Cork Brown.

Domus Sobrietaris, Part Two

Tutoring 3
Skill 7
Idea 5
No Comments

I have finished the Domus Sobrietaris, the House of Sobriety, drinking establishment and I am rather pleased with the results. Ti weather the building I simply applied a very washed down Black Glaze from Vallejo and used a cheap wide brush to streak the wash down the building to make it look at strains from the rain. After this and while the first wash is still wet(ish) I applied a second wash of very watered down Army painter Strong Tone Wash is the same way as the first. To finish the building off and to get it that lived in feel I dabbed a watered thin layer Vallejo German Camo Beige at the bottom of the building to get it that dusty/dirty feeling.

My next thing is to find a suitable building from Sarissa’s range to have as an restaurant called Jacobus Romans Est.

A New Building, Domus Sobrietatis, Part One

Tutoring 6
Skill 6
Idea 5
No Comments

Starting on my next project for Gangs of Rome with the Domus Sobrietatis and four new fighters and a couple of street barrows from Iron Gate Scenery

All masked up and ready to spray the next colour. I’m now thinking a airbrush would be useful for buildings

Now to finishing the house painting

The Domus Sobrietaris is coming along with most of the major colours laid down and the weathering stage to start. Now do I add some painted decorations or not?

I have finished the detailing for the Domus Sobrietaris, the House of Sobriety. Next is the weathering to do and the paving.

Governance of Derventio, Gangs of Rome Campaign Day, The Third Game

Tutoring 2
Skill 3
Idea 6
No Comments

Here are the photos from the last game and it was one of my favourite scenarios as it was an adapted Honours Due scenario where we had three fighters, 75pts, and it was last man/woman standing with the most kills.

It was fast paced, Andy Hobday, creator of the game, running the show and ten players fighting each other in a mass brawl through the streets of Rome. I survived to the end with one fighter alive but with only one kill to me name and in last place, but at least Dis didnt smile on me this time.

Best moment for me was my kill as I was losing the fight badly with one of Neil Shuck from Meeples & Miniatures podcast and as we were fighting high on the scaffolding I decide to push his fighter over the edge, yes a brawl attack, and luckily pulled it off and Neil’s fighter fell to his death.

Thanks to everyone that helped and played as this was a great game and day.

The final game on a huge tableThe final game on a huge table
Governance of Derventio, Gangs of Rome Campaign Day, The Third Game

Governance of Derventio, Gangs of Rome Campaign Day, The Second Game

Tutoring 1
Skill 4
Idea 6
No Comments

Whats follows are the seconds that I have taken during the second game I played that day.

Warbanner with Andy Hobday and Paul L MatthewsWarbanner with Andy Hobday and Paul L Matthews

Here are the photos from my second fight, this time is was the Careless is as Careless Dies scenario where the defender has to get their Dominus off the map. I lost again thanks to the mob and Dis smiling heavily on me again, maybe I should start following Orcus, lol.

Governance of Derventio, Gangs of Rome Campaign Day

Tutoring 0
Skill 5
Idea 4
No Comments

On Saturday 27th in Derby and a gaming centre named Boards and Swords, Warbanner had there first Gangs of Rome campaign day named Governance of Derventio. This was a day where we played 3 games to try out the new campaign rules, injury rules and event rules and a lot of fun was had.

What is going to follow is the photos i took of my games during the day.

The Professionally painted new minisThe Professionally painted new minis

So here are the photos from my first fight in which I lost as Dis smiled on me. It was literally down to the last second, I was trying everything to buy me time to regroup and save the day but alas to no avail. The scenario played was Tribute to Mars.

More Gang Members Part Two

Tutoring 3
Skill 5
Idea 2
No Comments

A little more work on the wee chaps today and they are starting to come along

Nearly finish, well the leather, hair, boots and weapons are still to do, maybe nowhere near finished

More Gang Members Part Two

I’ve nearly finished the new members of my Gangs of Rome gang and yes one is missing as I had an accident, I knocked him off the table, bits fell off, chipped a bit, try to glue it back together had a nightmare with the superglue and now he is stripped waiting to be painted again. At less the slaver and slaves are fine

More Gang Members

Tutoring 3
Skill 5
Idea 2
No Comments

Woken up stupidly early as I cannot sleep so I thought I would spend some time doing something productive. I’ve made a start on the skin of my next lot of figures for Gangs of Rome, four fighters, a slave seller, two slaves and a dog. So far only three fighters and the slave master is done. I’m experimenting with didn’t skin tones to add variety and to see if there is a difference in reality at this scale

More Gang Members

I’ve finished the skin on the white figures, just got the black figure and the dog to do. I’m happy with the results so far but I’m not totally sure it really makes that much difference. I have got for a Northern European skin for the Gauls/Celts, olive skin for the Romans and the fighter with the net and the one kneeling I’ve gone for a Alpine skin colour

More Gang Members

I got all the skin done and have started on some of the clothing. I’m quite pleased with the progress

More Gang Members

After a bit of a chaotic day it was good to come home and do a spot of painting either if it is a slave seller and a slave from Gaul.

A little bit more of the gang members and they are coming along nicely I think.

Flying the Flag

Tutoring 1
Skill 2
Idea 3
No Comments

Well Guys I have been working toward this with the banners, yes banners of the different areas and gangs and a civic banner for Gangs of Rome. What do you think, useful? If so let me know and I will create proper banners.

Flying in the Wind

Tutoring 0
Skill 4
Idea 5
No Comments

Well Guys I have been working toward this with the banners, yes banners of the different areas and gangs and a civic banner. What do you think, useful?

Adding a Bit of Greenery

Tutoring 10
Skill 12
Idea 10
2 Comments

Starting some new stuff for Gangs of Rome and that’s Planters. If it’s rainy so no spraying so it’s dirt time. The planters are an mdf kit from Sarissa and they are for Gangs of Rome but easily be useful for other periods and games too, I am thinking of Blood and Plunder around a posh house or market square, 1938 A Very British Civil War or The Walking Dead, if the fact the list goes on.

I have used Citadel textured paints, Martian Ironcrust, Agrellan Earth and Agrellan Badland as I love these paints and I dont know of anyone other company doing paints like these.

Adding a Bit of Greenery

The few planter boxes are finished just waiting plants to go into them. I painted the planters with Vallejo Model Colour Brunt Umber as the base colour and then I drybrushed Vallejo Model Colour Flat Brown and highlighted it with Vallejo Model Colour Medium Fleshtone. Then I applied a wash of Vallejo Model Colour Smoke to it and did a weathering, a drybrush of Vallejo Model Colour German Camo Pale Brown.

The soil was simply Vallejo Model Colour German Camo Dark Black Brown, drybrush of Vallejo Model Colour Flat Earth, a highlight of Vallejo Model Colour US Tan Earth and a final highlight of Vallejo Model Colour Iraqi Sand.

Adding a Bit of Greenery

This is the finished test planter with a cheap plastic tree, the type you get from China and I have added two types of leaves from Noch to make it will more realistic. I am happy with the results

Next test was to add plants to the planters and for this I went with the plastic aquarium plants and topiary balls you can get. Simply cut the size you want, I went for single and double rows and drilled holes into the planter base and placed the plants in them.

Before placing the plants to the base I painted them, I either drybrush them with Vallejo Model Colour Japanese Uniform and highlighted with Vallejo Model Colour German Yellow and washed them with Army Painter Med Tone wash or I used Vallejo Model Colour Green Wash.

To create the cherry/apple tree I simply did the same to the other trees and added for red flock to give the feel of cherries.

Once I fixed them all in place I sprayed the hair spray first to fix the Noch leaves and flock and wash that was dry I sprayed matt varnish to them to make them look less plastic.

The Final Part to the Temple of Venus

Tutoring 7
Skill 10
Idea 9
No Comments

I have painted the pillars yellow to match the floor tiles and the windows and thenI assemble the Temple together ready for it to be washed.

Then washed the temple using Vallejo’s Model Colour Black Glaze, thinned to is water like dirty water and then a thinned down wash of Army Painter Strong Tone Wash.

The finished Temple to Venus

More To The Temple of Venus

Tutoring 4
Skill 8
Idea 5
No Comments

After doing the outer walls with the marble effect painting I turned to the inner walls and painted them with a lovely dark plum colour, again using household emulsions but it was all wrong and so I wiped it cleaned and decide that the inner wall should be left white.

So I decided the work on the tiles inside the temple and chequerboard them with again an Wilko emulsion named Retro Ochre and decided to finish off the outer wall. So I added some plain details to the outer wall by adding a trim to it. I went for a red brick band, used Vallejo’s Game Colour Terracotta for that gently brushed with Vallejo’s Game Colour Tan and added a top and bottom band of Wilko emulsion Retro Ochre to finish it off.

I also painted the untreated stone with a Wilko emulsion named Ahoy, to use the stone colour look and painted it on the pillars that are under construction and also a thin wash of it across the outside flooring.

So the next stage was to worry about the tiling outside the Temple and at first I thought that I should leave it plain stone but I thought no its a temple so I decided to pick out the stones and again chequerboard the outside to. Then next question was what colour and I look at the colours used for the marbling and when are Wilko emulsion named Dark Duck Egg and chequered the outside tiles.

 

I cannot believe I’m wide awake at this time in the morning so I thought it would good to assemble it and see what the Temple looks like so far with all the scaffolding added. So far I am rather pleased and the the pillar question is resolved, they are going to be yellow, like the windows. Once the pillars are done then I’m going to wash a black glaze and stone tone mix over it to bring out the details and then done.

The Temple to Venus

Tutoring 2
Skill 3
Idea 3
No Comments

Starting in the Temple of Venus, I’ve taken the pillars off so I can paint the walls behind. I have sprayed the whole temple with a car primer grey and then over-sprayed it with a white to get that stone, weathered look.

I am painting the outside walls and I am trying for a marble(ish) effect more like someone has tried to paint it on rather than marble and I am using household emulsion paints from Wilko. The base colour was Midnight Blue and then I dobbed Dark Duck Egg over it using a wide flat brush and then I used Lemon Sorbet using the same method.

The Game from Last Night

Tutoring 0
Skill 8
Idea 7
4 Comments

Last night I had a 100 point game with four figures on each side. Now this is an average size game and wanted to use all the elements of Gangs of Rome in it and I have to say, wow, the game rocked.

The scenario wasn’t one that was in the book or from the downloads from the Gangs of Rome site but rather a simple scenario of racing to grab a prize and bringing it back to the centre of the board.

The actually story goes like this, the local Magistrate as a very pretty daughter and your Dominus wants to court favour with the politician. But as the Magistrate is an Equestrian he really doesn’t like dealing with the lower social orders, you think it would easier to court and influence his daughter to gain his favour. His daughter, Drusilla, has a liking for rare Gallic fruits and just so today there is a basket of them on the slavers store and your Dominus has requested that you get them and bring them to Drusilla with a message from your Dominus. However another gang from a rival Dominus has the same idea.

So the aim of the game to start at one of the table and race to the other, grab the prize and bring to the daughter, who is in the middle of the table in the urban villa and stop the other gang from doing so.

Flava and the Boys Part Three

Tutoring 2
Skill 6
Idea 2
No Comments

Besides a little bit of grass and stuff on the bases Flavia, the Iberian, the special fighter Barca and Thessalus the Back Street Healer are done. I am jolly happy with the results too

Flava and the Boys Part Three
Flava and the Boys Part Three

Flava and the Boys are coming along, Part Two

Tutoring 2
Skill 5
Idea 3
No Comments

Well Flavia and Thessalus the back street healer are finished bar the bases and now it’s time to start work on the other two and the basket of apples

Flavia and ThessalusFlavia and Thessalus

The Iberian is nearly there and I’m happy with him so far. I have gone for a lovely rich Oxford Blue colour for the armour and with the gold armour it set him off

The IberianThe Iberian

Slowly getting there, just the cloaks and a few bits and pieces and then the Iberian and Barca will be finished

Barca and the The IberianBarca and the The Iberian

Flava and the Boys are coming along

Tutoring 2
Skill 6
Idea 2
No Comments

I have started and I hate painting light colours over dark undercoat, the orange base coat needed three coats and still the black was showing through.

Flava and the Boys are coming along

Flavia, the Healer, Barca and Iberian are coming along well. I am so enjoying painting Flavia and I have gone for the Saffron dress to show but wealth and status. The thin layers on the dress have actually work out for the better and I am chuffed with the results and I am with the Healer’s leather apron.

Flava and the Boys are coming along

The Incola, Barca and a Basket of apples

Tutoring 2
Skill 7
Idea 2
No Comments

This is the start of the next lot, the three Incolas, the Special Fighter Barca and a basket of apples

The Incola, Barca and a Basket of apples

The Mob of Rome and a Dominus Part Two

Tutoring 2
Skill 8
Idea 2
No Comments

The third mob member done

The Mob of Rome and a Dominus Part Two

The next lot of Romans are getting closer to completion, the boots and hair to do, I decided that I will share some of the colours. The one in the centre is the Dominus

Dominus and mobDominus and mob

Nearly there, the figures are all done and the bases need some finished touches but the mob and the Dominus is done

The Mob and the DominusThe Mob and the Dominus

The Mob of Rome and a Dominus

Tutoring 3
Skill 7
Idea 2
No Comments

Time to start on a mob and dominus and three incolas as way as a basket of fruit and a special fighter named Barca

The crowdThe crowd

The starting on the skin, I always do the skin first and actually I dont know why but I feel if thats not right the rest of the figure isnt right. Does anyone else feel like that?

The start of the skinThe start of the skin

I like to have a variation in skin tones and I have tried to do a few difference types. Now all the skin is done next it is the clothing.

The skin doneThe skin done
More skinMore skin

The first one done, another ten to go, just the basing to done

One down, ten to goOne down, ten to go

Say hello to Water Boy, (Water Man). Just the base to do again on this one.

Water Boy, Man... Water Boy, Man...

Another Semi for Rome

Tutoring 1
Skill 11
Idea 5
No Comments

Here is another Roman semi that I have finished more the more traditional colours of Rome. I really must get a photo sorted of all the building done so far for Gangs of Rome as I have a fair few done now.

Some of the Incola

Tutoring 0
Skill 11
Idea 3
2 Comments

The Incola, denizens to me and you, are characters that can cause fun and mayhem in the game.

Some Figures

Tutoring 0
Skill 11
Idea 2
No Comments

Its been a little while but I have been working away in the background as well as another project or two. Another here are some of my painted Citizens of Rome.

A Finished Semi

Tutoring 5
Skill 11
Idea 9
No Comments

Rome looks much better with a bit of colour and this semi detached show it off. Fully weathered and finished, now it is back to the mobs Is it me or is it starting to look more like Plebs?

A Finished Semi
A Finished Semi
A Finished Semi
A Finished Semi
A Finished Semi

Another Semi

Tutoring 3
Skill 5
Idea 6
No Comments

Sitting here at home I spent a little time painting the next Roman building and waiting for it to dry before weathering it. I’ve gone for another building with colour to it, this time a more subdued look for the building and traders. I rather like the colours and again it is household paints and sprays.

This time I sprayed the building Crystal Blue from Army Painter and then oversprayed white over the blue, making sure the blue showed through. Next I painted the yellow using Wilko’s tester pots, quite weakly as I wanted that worn look and then painted the green, again using Wilko’s tester pots.

Another Semi
Another Semi
Another Semi

All Finished

Tutoring 3
Skill 11
Idea 7
No Comments

Just wanted to see if it fits in or jars with the rest of my buildings and I think it fits. I realised now that adding the colour is great fun and really takes the buildings to the next level.

I have names the place Domus Amet, House of Fun and Domus Voluptati, House of Pleasure.

The only down side is I now have tons of tester pots as these and sprays are so good for painting MDF/HDF buildings. I cannot recommend this enough for terrain building.

All Finished
All Finished
All Finished
All Finished

More of the Knocking Shop, The Weathering

Tutoring 3
Skill 9
Idea 4
No Comments

I’ve started weathering the building with a watery black wash, trying to get that rained on look with the grimey dark runs, getting ready for the highlighting stage and I’ve forgotten to put the name on

More of the Knocking Shop, The Weathering
More of the Knocking Shop, The Weathering
More of the Knocking Shop, The Weathering

The Knocking Shop Continued

Tutoring 0
Skill 7
Idea 5
No Comments

All the painted work for the knocking shop is done and now to weather and give it that lived in look. Does anyone know the Latin for Knocking Shop? I have Domus Voluptati which is House of Pleasure or maybe Domus Amet, House of Fun

The Knocking Shop Continued
The Knocking Shop Continued
The Knocking Shop Continued

The Knocking Shop

Tutoring 3
Skill 9
Idea 7
No Comments

The Roman knocking shop is coming along nicely and I’m getting the base colours down before the weathering stage. I have to say I’m very chuffed with the colour combination and I think watching Plebs is influencing me no end. This is going to stand out against my other “typical” Roman buildings of white and red.

The Knocking Shop
The Knocking Shop

New Buildings

Tutoring 3
Skill 7
Idea 6
No Comments

With the new Roman buildings built now it’s the fun part, the painting and this time with colour. Guess which one is going to be a knocking shop by its colour

New Buildings

The Start of The Gangs

Tutoring 4
Skill 11
Idea 6
No Comments

Welcome, Dominus, to Gangs of Rome! Gather your Fighters and equip them well; your bloody journey begins now.

In Gangs of Rome you will use your unique fighters, pitting them against the gangs of rival Domini in both campaign and scenario play to earn influence enough to manipulate your way into the Senate. Then, as a Senator of Rome, you will be granted the power to destroy your enemies with methods far greater than the sword.

So hold on to your sandals and watch your back, Dominus…
…things are about to get bloody!

So lets start with the gangs

Barca the first and the start of the gangBarca the first and the start of the gang

What I love about Gangs of Rome is the fighters and the randomness of the cards you get with each of the fighters. This add the flavour to the game and having a name and a bit of a background, you start to take care of them.

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