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The Last Market of Bataar – terrain challenge

The Last Market of Bataar – terrain challenge

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Project Blog by tinracer

Recommendations: 183

About the Project

This is my project log for an Age of Sigmar terrain piece, for the Terrain Challenge 'end is nigh' comp 2018. It's inspired by the tales of the floating city of Bataar from the Realm of Fire - Age of Sigmar. The new core book gives us the background that this once powerful trading city that was over run during the Age of Chaos, after the destruction of the Iron Armada. I'm looking to make a remnant of the huge merchant hub, a broken floating ship - really just a trading post now, a last reminder of the once great market. I hope to share my thinking and choices all the way through this project. This will be a terrain piece and not a diorama or display board, so the level of detail (for now at least) will reflect that, due to time and budget, plus as a gaming piece I need to leave room for the models to game over in/over it.

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Blood & Glory Event

Tutoring 1
Skill 3
Idea 3
No Comments

Went to Blood & Glory this weekend and played in the Age of Sigmar Warhammer Achievements Narrative Event. This saw the crew finished for the Last Market.

Blood & Glory Event
Blood & Glory Event
Last game saw them fighting from the shipLast game saw them fighting from the ship
This was my display boardThis was my display board
Pleased to be voted Best Army by the players.Pleased to be voted Best Army by the players.

In the wild...

Tutoring 1
Skill 1
Idea 3
No Comments
In the wild...
In the wild...
In the wild...
In the wild...

Maiden Flight

Tutoring 1
Skill 5
Idea 4
3 Comments

Now ready for it’s first test play on Monday. After a chat with a mate, came up with the concept that this is more of a table space than building and to think about adding scatter terrain on it. So after the market stalls are complete, I’m looking at adding slaver cages, giant flying creature carcass and maybe even a giant cannon…

Maiden Flight
Maiden Flight
Maiden Flight
Maiden Flight

Paint Stage

Tutoring 1
Skill 4
Idea 3
No Comments
Paint Stage

Looking to use dry brushing, sponging and washes to add texture, hint add different materials and wear and tear over the rattle can base.

More rattlecan colours

Tutoring 1
Skill 3
Idea 3
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Getting close to being happy with this stage. Next up some dry brushing and then heavy washes (homemade).

Undercoats

Tutoring 1
Skill 2
Idea 2
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Undercoats
Undercoats

Got some black Halfords primer down first to seal and see what shapes I had.

Undercoats
Undercoats

Then added some lighter base and some early basic colours. This stage is about using rattlecans to get the basic colours down. Rough and ready but the proper paint stage will sharped this up.

Roughen the edges

Tutoring 1
Skill 4
Idea 3
No Comments
Roughen the edges
Roughen the edges

Took some sand paper to the edges of the foamex paneling.

Testing the planting area

Tutoring 1
Skill 3
Idea 3
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Testing the planting area
Testing the planting area

Before going to the next stage – just wanted to check the planting areas, this is for some food on hand for the crew, when the market doesn’t have the usual delights…

First round of detailing

Tutoring 3
Skill 4
Idea 3
No Comments

It’s now time to add some detailing. Finishing off the laketown houses and using all the cool extra bits of those kits to hang on walls. One important thing to keep in mind at this stage is I want this to be a gaming piece, so must keep the floors free of stuff that would stop you putting a mini down.

Then the large doors needed making, kept these simple and not able to open, again focus on a gaming piece and not super detailed diorama.

First round of detailing

Add timbers

Tutoring 1
Skill 4
Idea 3
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Add timbers

Now needed to timber the plastic laketown houses into the structure of the market, plus hide all the ugly angle ground edges…

Add timbers
Add timbers

As this market is meant to be the remains of a once great city, I can get away with a very rough and ready look.

Main construction complete

Tutoring 3
Skill 5
Idea 8
No Comments
Main construction complete
Main construction complete

The main hull is complete with the major elements in place. Happy with the overall shape and function. Lots of planks to game on and around with lots of ways on and off the ship. Also have different heights to the docking areas so most other craft should be able to tie up.

Main construction complete

Like the mix of decking and the grids (saved from the original toy) that let you see the ground way below.

Main construction complete
Main construction complete

Next stage is to add some extra elements, like roof windows, an additional toilet…

Main construction complete

… make a main doors. Plus make some planters for the food on board.  Then plan to rattlecan spray it and do a test game before going back to add more detail and look to make the market stalls and goods for sale.

Checking playability as you go

Tutoring 2
Skill 3
Idea 5
No Comments
Checking playability as you go

Always keep a handy model on the desk to make sure you don’t kitbash an area so that your bigger average model can’t use it.

Cladding and flooring

Tutoring 0
Skill 3
Idea 5
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Cladding and flooring

Next job was to start cladding and ‘offering up’ some building elements. Cladding involved closing off the voids in the ships to create living and storage spaces. There would be too small to game in so happy to block them out completely.

Cladding and flooring

Wanted to really give the feel this was built up over time and kept afloat with additions and different parts used from all over the realm.

Cladding and flooring

Here I’ve hinted at the piping running under the main deck. Fun cutting an access in the planking for the inspection hatch.

More tech

Tutoring 1
Skill 4
Idea 6
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As this is a floating market wanted to ensure there is plenty of Sci-fi tech on show. Pipe work and boilers keeping the aether moving around the craft at all times.

More tech

Adding strength to the whole piece

Tutoring 1
Skill 4
Idea 5
No Comments
Adding strength to the whole piece

As this will be a gaming piece and something I’ll want to carry to events and mates, plus have games on, decided it needed some strengthening. Used some solid wood rod hot glued into place.

Fixing the shape and mocking up elements

Tutoring 1
Skill 5
Idea 5
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Totally forgot to cut space for the aether boiler...Totally forgot to cut space for the aether boiler...
Fixing the shape and mocking up elements

Back to the hobby desk and it’s time to put base boards in place, to hold the sections apart to give me the market space in the centre. But keen to keep the existing decking in place to add another level of play.

Fixing the shape and mocking up elements
Fixing the shape and mocking up elements

Works out the piping is a bit deeper than planned once I’ve put in place, so plan to cut them in half to ensure once I plank the internal space it’s not reduced my levels.

Cutting the hull

Tutoring 1
Skill 2
Idea 4
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Cutting the hull

Well looks like life and work has conspired against this project getting done for the deadline, but pushing ahead all the same. Here’s the hull marked up for cutting.

High tech precision toolingHigh tech precision tooling
Always wear the correct protection level...Always wear the correct protection level...
Cutting the hull

With the hull cut to sections it was time to put it together and test for sizing.

Second sketch

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Skill 3
Idea 4
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Second sketch

I angled the plan image to give me a sense of perspective, also using the mat grid to help with the sketch

Second sketch

This second sketch is more accurate is the proportions of the ship to buildings. Also added some planting, as I’m thinking they we want some food. Still need to decide the height this flies at and make sense there is a docking ramp for Overload ships to moar up for trading. Also need to add all the higher planks and walkways to make this more of a necromunda type setup. Next stage – cut the ship up 🙂

collecting core elements

Tutoring 3
Skill 1
Idea 5
No Comments
collecting core elements

Always had planned for this build to use a playmobil ship as the core of the construction. It’s strong, will cut up and still add structure, plus it’s a big boat! From the reference (see the project main image) the ship seemed to be ship hulls, so this seems like a no brainer. Also measured out to 24″x24″ to make sure it never becomes too big for use on a gaming table.

collecting core elements

Next I wanted to use some sector mechanicus boilers and pipework to help explain why this market ship floats in the air. The next job is to make craft board templates to understand what happens when the hip is cut up.

collecting core elements

Will be using Lake town house kits so made square for thee footprint. Only getting 2 kits so I’m planning on cutting the top floor off one of them to make more coverage.

collecting core elements

With everything cut out – it’s time to label

collecting core elements

this is the first layout – ship cut into sections to open up the hold area for the market, see my earlier sketch. Then adding the pipework and house elements. One thing this has shown me is that, I might be able to get more out of the house kits just using fronts. If you see at the bow, I might be about to blank off the insides and get more use from the shorter sides. Kits don’t arrive til later next week so will wait for then and a better fitting. Also not shown is the great walkways will should add height to whole thing. Next job is to take this and make it into a new sketch.

First Sketch

Tutoring 0
Skill 3
Idea 10
2 Comments
First Concept SketchFirst Concept Sketch

Stage 1 – Decide a size of the finalised piece. Only roughly, because there are many settings before you get to start gluing stuff together.

Stage 2 – What’s at the core of this project – for me I want to use a playmobil pirate ship. It’s bringing the right shape and chunky volumes and I can cut it up and it will still hold it’s shape. It will be the backbone of the market.

Stage 3 – Make a sketch. It might not be anything like the final piece, but it’s good for understanding parts, heights, number of elements, which is the front…

Project reference

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Skill 0
Idea 5
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Pinterest boardPinterest board

Always like to start a project off with a pinterest board, collecting everything from colourways, textures, so details or just stunning vistas that inspire me. You can also add a widget to your chrome browser to save images straight out of a websearch or webpage onto your board.