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Making a fist of Indomitus

Making a fist of Indomitus

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Project Blog by hairybrains Cult of Games Member

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About the Project

This is my journey through painting the Indomitus box

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Basing and Kill team

Tutoring 5
Skill 5
Idea 5
2 Comments

I got a copy of the new kill team box, and choose to start with the terrain, this got a base coat of leadbelcher, and then different panels picked out with assorted metallics. The whole thing got a black wash which dried a lot darker than I anticipated, then picked out the ork glyphs in different colours as well as a few black panels.

Lastly it was weathered with ryza rust, dry brushed with leadbelcher and then necron compound.

Basing the orks was a bit more of a challenge than I thought, but I have most of the beast snaggas done now, just the speed freaks to go. After the last step the bases are painted Oak brown (a step I regret now but ho hum), then dry brushed with monster brown and then some army painter summer undergrowth is stuck on around the clumps.

More Orks

Tutoring 5
Skill 5
Idea 5
No Comments

These babies have been sitting on the shelf since speed freaks came out. So its finally time to blow the dust off them.

I’ve changed tact on the basing as I cant find a nice set of bases I like, so I’m going to go for a jungle base. These are my first efforts, hot glue aquarium plant leaves the base then some pva with some army painter basing material.

The plan is to paint it brown with then add some green flock, maybe a tuft or two.

Snaggas complete (mostly)

Tutoring 3
Skill 5
Idea 5
No Comments

The Snaggas are all painted up, they just need basing now. I’ve 3d printed some bases and I’ll paint one up to see what that looks like.

Getting stuff done

Tutoring 6
Skill 6
Idea 6
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Getting stuff done
Getting stuff done

I had these boys sitting around forever so I though nows the time, one of them has lost his back banner and there should be squig on the bosses base, which I’m sure I’ve seen recently but cant find now.

The yellow is Iyanden Yellow with an edge highlight of Flash Gitz Yellow.

The ones below are the first batch of beast snagga’s

Getting stuff done

Orks and more Orks

Tutoring 6
Skill 6
Idea 6
No Comments

I as lucky enough to get my hands on a box of beast snaggas, and I thought I would fish out my other orks from the pile of shame piller of pride and have a go at painting them up.

Orks and more Orks

This is my finished test model (so old its on the wrong size base), I went for blue squigs just to be different.

The squig lothern blue, the a drakenhof nightshade wash and then highlighted with lothern blue again and final highlight of blue horror. Its mouth is wraithbone with the tongue volupus pink and teeth skeleton horde with a white highlight. The squigs hair is talassar blue and the claws are terradon turquoise both over wraithbone.

The ork skin is orruk flesh with biel-tan green wash and then highlighted with orruk flesh and and final highlight of krieg khaki. The leather straps are snakebite leather over wraithbone and the dark leather glove is Wyldwood with the fur over the shoulders is space wolves grey also over wraithbone.

His pants are baneblade brown with a agrax eathshade wash and then highlighted with baneblade brown and a final highlight with karak stone. The metal work is leadbelcher with nuln oil wash and highlighted with silver. The whip is aggaros dunes and the wood of the staff is gorthor brown.

The boots are black with the mechanicus standard grey highlight and the eyes are mephiston red and mouth and teeth are done the same as the squig

Sorry for the portrait shots, I always forget that. I am still still looking for a basing scheme so any suggestions are welcome.

Bunker time

Tutoring 5
Skill 6
Idea 5
No Comments
Bunker time

Finished this a while back but haven’t got around to putting it up. Pretty standard paint job.

Based and done

Tutoring 4
Skill 5
Idea 5
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Based and done
Based and done

Finally got a new base and finished the monolith off, not sure what happened with matt finish on the outside, maybe another coat of varnish.

I also managed to finish these while I was waiting for the base.

Based and done

Monolith finished sort of

Tutoring 5
Skill 5
Idea 5
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Monolith finished sort of
Monolith finished sort of
Monolith finished sort of

Well the monolith is complete mostly, it still needs some varnish and a base which now looks more like a pringle after I tried to flatten it by heating it up with some hot water and clamping it flat. Another one is on its way so hopefully that will be complete soon.

Golf ball woes

Tutoring 4
Skill 4
Idea 4
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Golf ball woes

Nearly there with monolith but I attempted to used ork flesh mixed with contrast medium in the golf ball of doom and ended up with a blotchy mess. I am going to have to redo that, I am also dealing with the base which seems to have quite a warp to it.

Golf ball woes

monolith Part 3

Tutoring 2
Skill 2
Idea 2
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monolith Part 3

The edge highlighting is done with warpstone glow and then a bit of moot green, the three spires up the sides are picked out in leadbelcher as are the joins on the scarab arms and tail.

A good start

Tutoring 4
Skill 4
Idea 4
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A good start

Some progress made with the monolith, all primed with the finest halfords black. I have decided to go with the old school necron look and give it a green edge highlight. The glowy green bits will be white with tesseract glow over the top.

Below is my experiment with blackstone colouring, prime black over brush with vallejo chrome and then use dark angels green on the left and warp lightning on the right. I haven’t decided which one to go for yet.

A good start

Time to go big

Tutoring 2
Skill 2
Idea 2
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Time to go big

I recently order the new monolith from the OTT store (thank you store team) as I never had the original one I though I would give this a go.

I have kept it sub assemblies as shown below as you can see all the insides so I thought this would make it easier to paint. I was going to magnetise the corner weapons but there didnt seem to be an obvious way to it so I just went with the  gauss flux arcs.

Time to go big

Moving on

Tutoring 5
Skill 5
Idea 5
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So moving on from Indomitus I have been painting some Mechanicus terrain I have primed for ages.

For the paint scheme I have mostly followed this but with a few changes:

Necrons Done

Tutoring 4
Skill 4
Idea 4
2 Comments

Here are some shots of the necrons with the new photo setup, I think I need to work on the depth of field but any advice would be gratefully received.

Better Photo's (possibly)

Tutoring 3
Skill 3
Idea 3
No Comments

So I decided to try and up my game with the photos and build a permanent photo box, the fold up one I have is always collapsed and I cant be bothered with setting it up for a couple of shots.

So in one the squares of an Ikea unit i have added some daylight LED strips and used the artwork from one of the many GW boxes as a backdrop, this can be replaced by anything should the need arise. I have also switched to using my DSLR camera and sticking the photos through photoshop elements.

Here are some shots of the stepup taken with an iPhone 7

Better Photo's (possibly)
Better Photo's (possibly)

Beginning the Necrons

Tutoring 5
Skill 5
Idea 5
No Comments
Beginning the Necrons

I already had some necrons so I wanted a paint scheme that would fit in with those, so I came up something but it would mean a bit of work on the existing ones.

Basecoat of Black, and the a zenith spray with leadbelcher from a can. The Gloss nuln oil over the necron and straight black for the gun.

Then I pick out all the area’s I want to glow green and paint them with a white, and then hit it with tesseract glow.

Nearly halfway

Tutoring 7
Skill 7
Idea 7
No Comments

It seems a long time since i posted something so there is the current state of play. The marines are mostly done, small details to finish and some shoulder transfers to do and some some tuffs on the bases.

Now for the necrons.

Basing

Tutoring 12
Skill 12
Idea 10
No Comments

This is version on the GW indomitus basing they used in their videos. Starting with thin layer of vallejo thick mud, then paint everything with dawnstone. The a dry brush with rakarth flesh and the a light dry brush with deepkin skin.

Finally the rim is painted black, I will add some tufts at some point.

Paint Scheme (Part 2)

Tutoring 14
Skill 14
Idea 13
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The sword hilt is flesh tearers red over wraithbone, with retributor armour highlight over the brass metal work on the belt, the halo on the backpack and the edges of the cross on the shield. The wax on the purity seals are volupus pink over wraithbone.

The parchment on the purity seals are aggaros dunes with black lines for the writing, jousting plate is the ceramite white and the eyes are mephiston red. I then attempted to make the eyes glow with successive rings of lighter red before moving to Dorn Yellow for the final ring. The final edge highlight on the black is administratum grey.

Finally the plasma glow uses fluorescent green from Vallejo mecha color, which is thin enough to flow into the groves leaving the wraithbone showing on the ridges.

Paint Scheme

Tutoring 14
Skill 14
Idea 13
No Comments

To start with a base coat of Demonic Yellow from an army painter rattle can, then a wash with Cassandora Yellow. Then an over brush of Demonic Yellow as I felt the wash made the yellow to orangey, then a dry brush of Hexos Palesun.
Then the flexible joints and parts of the pistol are painted with leadbelcher, and all the cloth and leather parts are painted with wraithbone. The shoulder trim and the shield edges are painted black and the raised parts of the shield are painted with gunmetal.

Then black templar over the leadbelcher flexible joints, and the leather is cygor brown. The chest eagle is khorne red, and then washed with nuln oil as was all the remaining leadbelcher/gunmetal.

The remaining metal parts painted with brassy brass, the sword sheath is wyldwood. The black parts are edge highlighted with eshin grey and the main part of the shield is rakarth flesh.