
Avast, mateys! – Assembling ‘Raise the Black’ starter box and launching a game group
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About the Project
After collecting Blood and plunder miniatures for years, the 'Raise the Black' Kickstarter finally motivated me to jump into the game and teach our local Pirate Club how to play their first wargame...
Related Game: Blood & Plunder
Related Company: Firelock Games
Related Genre: Historical
This Project is Active
A Warehouse
Long ago, I printed a Printable Scenery file for a Blood and Plunder table. The print was even glued to an mdf board and textured. Now, decades later, I was inspired by The Plunder Den video on weathering Blood and Plunder buildings and brought this warehouse to life. If you want to get a general idea on how I did it, navigate to the Plunder Den and watch my inspiration for this job, and while you are there, stay a while as this site is an absolute treasure trove of Blood and Plunder ideas. – https://youtu.be/Bn2fA7x6KoM
Here is my result…
Edward Teach Pirates - Part 2 - The Roundsmen
Last unit I need before being ready to play a demo for the local pirate club is the roundsmen, which will provide Black Beard with a second unit for the ground game I intend upon starting with. Like the previous entry, I will present the unit in groups of two. I have decided to equip all of them with buccaneers guns so as to provide the pirates with some long range capability. When I come back to the British faction, I will likely build a long range capable unit so as to balance the game, whereas the pirates will likely get hand to hand unit (which I have not yet decided upon).
Edward Teach Pirates - Part 1 - The Pirates
After painting Maynard’s men, I proceeded to paint the other faction provided in the two player box (Raise the Black): Edward Teach (Black Beard) Pirates. The first of the two units is a unit of Pirates to which I added two miniatures from supplementary sailor boxes I acquired, so as to bring the umber of miniature per unit to 8 (see previous entiers in this project). Of course, you do not have to do that but I found 8 miniatures to be a solid number for a unit. The Pirates were painted similarly to Maynard’s men, with even more diversity as they did not abode by any particular naval uniform code. That allowed me to have fun with colors and patterns. I am presenting the pirates in pairs below front and back and will provide a photographe ‘in situation’ in an upcoming post.
Maynard's Pirate Hunters - Part 2



Lessons learned from the second unit painting:
- Painting the flesh with a lighter flesh tone as a base (Cadian from GW) and then applying flesh wash allowed me to have a better final control over the facial features, hands and feet.
- I switched to an old gold tone (Gehenna’s Gold) for the brass metal and it provides a more appropriate look for these elements (I still use GW gloss fleshshade to tone down the glare.
Maynard's Pirate Hunters - Part 1
Starting with Maynard’s men, I assembled 6 Sea Dogs and 6 Able Sea Men from the very versatile sprues provided in the box. Miniatures were zenithal primed using black, grey and white spray cans, which is a feat in the Florida heat and humidity.







